Version: v2.0
Input
Output
This example was created by evevalentine2017
Finished in 54.2 seconds
Setting up the model...
Preparing inputs...
Processing...
Loading VAE weight: models/VAE/sdxl_vae.safetensors
Full prompt: style of Paul Kenton, Jim Mahfood, Henry Asensio. (mystical universe: 1.2), (isometric 3D mysticism of floating skeletal citadel), brookies, flowers, green, rock, moss, fishpond, (waterfall: 1.2), cottage, ((1 mechanical man)), solo, whole body , (mechanical sublayers: 1. 2), (darts and cables attached to the shield: 1.2), (darts and cables on the head: 1.2), (blood: 1.5), (multi-colored streams of blood in the background), dynamic perspective, beautifully detailed lighting, (Complex detailed cinematic body), swirling black light around the character, black light particles, (broken slope), magic colo, grotesque scene, (holy warrior scene, lost battlefield), dew drop, (blood drop).
Full negative prompt: ugly, deformed, noisy, blurry, distorted, out of focus, bad anatomy, extra limbs, poorly drawn face, poorly drawn hands, missing fingers, umbrella, nude, nsfw, text, letters, too many feet, too many fingers, (((2 heads))), duplicate, abstract, disfigured, deformed, toy, figure, framed, disfigured, bad art, deformed, poorly drawn, extra limbs, weird colors, 2 heads, long neck, elongated body, cropped image, out of frame, draft, deformed hands, twisted fingers, double image, malformed hands, multiple heads, extra limb, ugly, poorly drawn hands, missing limb, cut-off, over satured, grain, lowres, bad anatomy, poorly drawn face, mutation, mutated, floating limbs, disconnected limbs, out of focus, long body, disgusting, extra fingers, groos proportions, missing arms, mutated hands, cloned face, missing legs, ugly, deformed, noisy, blurry, distorted, grainy,
0%| | 0/30 [00:00<?, ?it/s]
3%|▎ | 1/30 [00:00<00:27, 1.04it/s]
7%|▋ | 2/30 [00:01<00:27, 1.03it/s]
10%|█ | 3/30 [00:02<00:26, 1.03it/s]
13%|█▎ | 4/30 [00:03<00:25, 1.02it/s]
17%|█▋ | 5/30 [00:04<00:24, 1.02it/s]
20%|██ | 6/30 [00:05<00:23, 1.02it/s]
23%|██▎ | 7/30 [00:06<00:22, 1.02it/s]
27%|██▋ | 8/30 [00:07<00:21, 1.02it/s]
30%|███ | 9/30 [00:08<00:20, 1.02it/s]
33%|███▎ | 10/30 [00:09<00:19, 1.02it/s]
37%|███▋ | 11/30 [00:10<00:18, 1.01it/s]
40%|████ | 12/30 [00:11<00:17, 1.01it/s]
43%|████▎ | 13/30 [00:12<00:16, 1.01it/s]
47%|████▋ | 14/30 [00:13<00:15, 1.01it/s]
50%|█████ | 15/30 [00:14<00:14, 1.01it/s]
53%|█████▎ | 16/30 [00:15<00:13, 1.00it/s]
57%|█████▋ | 17/30 [00:16<00:12, 1.00it/s]
60%|██████ | 18/30 [00:17<00:12, 1.00s/it]
63%|██████▎ | 19/30 [00:18<00:11, 1.00s/it]
67%|██████▋ | 20/30 [00:19<00:10, 1.00s/it]
70%|███████ | 21/30 [00:20<00:09, 1.01s/it]
73%|███████▎ | 22/30 [00:21<00:08, 1.01s/it]
77%|███████▋ | 23/30 [00:22<00:07, 1.01s/it]
80%|████████ | 24/30 [00:23<00:06, 1.01s/it]
83%|████████▎ | 25/30 [00:24<00:05, 1.01s/it]
87%|████████▋ | 26/30 [00:25<00:04, 1.02s/it]
90%|█████████ | 27/30 [00:26<00:03, 1.02s/it]
93%|█████████▎| 28/30 [00:27<00:02, 1.02s/it]
97%|█████████▋| 29/30 [00:28<00:01, 1.02s/it]
100%|██████████| 30/30 [00:29<00:00, 1.02s/it]
100%|██████████| 30/30 [00:29<00:00, 1.00it/s]
Decoding latents in cuda:0...
done in 1.79s
Move latents to cpu...
done in 0.01s
0: 640x480 (no detections), 159.1ms
Speed: 3.3ms preprocess, 159.1ms inference, 10.2ms postprocess per image at shape (1, 3, 640, 480)
[-] ADetailer: nothing detected on image 1 with 1st settings.
0: 640x480 1 face, 7.8ms
Speed: 2.3ms preprocess, 7.8ms inference, 11.2ms postprocess per image at shape (1, 3, 640, 480)
0%| | 0/14 [00:00<?, ?it/s]
7%|▋ | 1/14 [00:00<00:05, 2.26it/s]
14%|█▍ | 2/14 [00:00<00:04, 2.55it/s]
21%|██▏ | 3/14 [00:01<00:04, 2.74it/s]
29%|██▊ | 4/14 [00:01<00:03, 2.85it/s]
36%|███▌ | 5/14 [00:01<00:03, 2.92it/s]
43%|████▎ | 6/14 [00:02<00:02, 2.96it/s]
50%|█████ | 7/14 [00:02<00:02, 2.95it/s]
57%|█████▋ | 8/14 [00:02<00:02, 2.95it/s]
64%|██████▍ | 9/14 [00:03<00:01, 2.97it/s]
71%|███████▏ | 10/14 [00:03<00:01, 2.99it/s]
79%|███████▊ | 11/14 [00:03<00:01, 2.97it/s]
86%|████████▌ | 12/14 [00:04<00:00, 2.98it/s]
93%|█████████▎| 13/14 [00:04<00:00, 2.98it/s]
100%|██████████| 14/14 [00:04<00:00, 2.96it/s]
100%|██████████| 14/14 [00:04<00:00, 2.91it/s]
Decoding latents in cuda:0...
done in 0.6s
Move latents to cpu...
done in 0.0s
0: 640x480 1 face, 8.1ms
Speed: 2.5ms preprocess, 8.1ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 480)
0%| | 0/14 [00:00<?, ?it/s]
7%|▋ | 1/14 [00:00<00:04, 3.01it/s]
14%|█▍ | 2/14 [00:00<00:03, 3.02it/s]
21%|██▏ | 3/14 [00:01<00:03, 2.95it/s]
29%|██▊ | 4/14 [00:01<00:03, 2.97it/s]
36%|███▌ | 5/14 [00:01<00:03, 2.99it/s]
43%|████▎ | 6/14 [00:02<00:02, 2.98it/s]
50%|█████ | 7/14 [00:02<00:02, 2.98it/s]
57%|█████▋ | 8/14 [00:02<00:02, 3.00it/s]
64%|██████▍ | 9/14 [00:03<00:01, 2.99it/s]
71%|███████▏ | 10/14 [00:03<00:01, 2.98it/s]
79%|███████▊ | 11/14 [00:03<00:01, 2.98it/s]
86%|████████▌ | 12/14 [00:04<00:00, 2.99it/s]
93%|█████████▎| 13/14 [00:04<00:00, 3.01it/s]
100%|██████████| 14/14 [00:04<00:00, 3.01it/s]
100%|██████████| 14/14 [00:04<00:00, 2.99it/s]
Decoding latents in cuda:0...
done in 0.6s
Move latents to cpu...
done in 0.0s
Uploading outputs...
Finished.
This example was created by evevalentine2017
Finished in 54.2 seconds
Setting up the model...
Preparing inputs...
Processing...
Loading VAE weight: models/VAE/sdxl_vae.safetensors
Full prompt: style of Paul Kenton, Jim Mahfood, Henry Asensio. (mystical universe: 1.2), (isometric 3D mysticism of floating skeletal citadel), brookies, flowers, green, rock, moss, fishpond, (waterfall: 1.2), cottage, ((1 mechanical man)), solo, whole body , (mechanical sublayers: 1. 2), (darts and cables attached to the shield: 1.2), (darts and cables on the head: 1.2), (blood: 1.5), (multi-colored streams of blood in the background), dynamic perspective, beautifully detailed lighting, (Complex detailed cinematic body), swirling black light around the character, black light particles, (broken slope), magic colo, grotesque scene, (holy warrior scene, lost battlefield), dew drop, (blood drop).
Full negative prompt: ugly, deformed, noisy, blurry, distorted, out of focus, bad anatomy, extra limbs, poorly drawn face, poorly drawn hands, missing fingers, umbrella, nude, nsfw, text, letters, too many feet, too many fingers, (((2 heads))), duplicate, abstract, disfigured, deformed, toy, figure, framed, disfigured, bad art, deformed, poorly drawn, extra limbs, weird colors, 2 heads, long neck, elongated body, cropped image, out of frame, draft, deformed hands, twisted fingers, double image, malformed hands, multiple heads, extra limb, ugly, poorly drawn hands, missing limb, cut-off, over satured, grain, lowres, bad anatomy, poorly drawn face, mutation, mutated, floating limbs, disconnected limbs, out of focus, long body, disgusting, extra fingers, groos proportions, missing arms, mutated hands, cloned face, missing legs, ugly, deformed, noisy, blurry, distorted, grainy,
0%| | 0/30 [00:00<?, ?it/s]
3%|▎ | 1/30 [00:00<00:27, 1.04it/s]
7%|▋ | 2/30 [00:01<00:27, 1.03it/s]
10%|█ | 3/30 [00:02<00:26, 1.03it/s]
13%|█▎ | 4/30 [00:03<00:25, 1.02it/s]
17%|█▋ | 5/30 [00:04<00:24, 1.02it/s]
20%|██ | 6/30 [00:05<00:23, 1.02it/s]
23%|██▎ | 7/30 [00:06<00:22, 1.02it/s]
27%|██▋ | 8/30 [00:07<00:21, 1.02it/s]
30%|███ | 9/30 [00:08<00:20, 1.02it/s]
33%|███▎ | 10/30 [00:09<00:19, 1.02it/s]
37%|███▋ | 11/30 [00:10<00:18, 1.01it/s]
40%|████ | 12/30 [00:11<00:17, 1.01it/s]
43%|████▎ | 13/30 [00:12<00:16, 1.01it/s]
47%|████▋ | 14/30 [00:13<00:15, 1.01it/s]
50%|█████ | 15/30 [00:14<00:14, 1.01it/s]
53%|█████▎ | 16/30 [00:15<00:13, 1.00it/s]
57%|█████▋ | 17/30 [00:16<00:12, 1.00it/s]
60%|██████ | 18/30 [00:17<00:12, 1.00s/it]
63%|██████▎ | 19/30 [00:18<00:11, 1.00s/it]
67%|██████▋ | 20/30 [00:19<00:10, 1.00s/it]
70%|███████ | 21/30 [00:20<00:09, 1.01s/it]
73%|███████▎ | 22/30 [00:21<00:08, 1.01s/it]
77%|███████▋ | 23/30 [00:22<00:07, 1.01s/it]
80%|████████ | 24/30 [00:23<00:06, 1.01s/it]
83%|████████▎ | 25/30 [00:24<00:05, 1.01s/it]
87%|████████▋ | 26/30 [00:25<00:04, 1.02s/it]
90%|█████████ | 27/30 [00:26<00:03, 1.02s/it]
93%|█████████▎| 28/30 [00:27<00:02, 1.02s/it]
97%|█████████▋| 29/30 [00:28<00:01, 1.02s/it]
100%|██████████| 30/30 [00:29<00:00, 1.02s/it]
100%|██████████| 30/30 [00:29<00:00, 1.00it/s]
Decoding latents in cuda:0...
done in 1.79s
Move latents to cpu...
done in 0.01s
0: 640x480 (no detections), 159.1ms
Speed: 3.3ms preprocess, 159.1ms inference, 10.2ms postprocess per image at shape (1, 3, 640, 480)
[-] ADetailer: nothing detected on image 1 with 1st settings.
0: 640x480 1 face, 7.8ms
Speed: 2.3ms preprocess, 7.8ms inference, 11.2ms postprocess per image at shape (1, 3, 640, 480)
0%| | 0/14 [00:00<?, ?it/s]
7%|▋ | 1/14 [00:00<00:05, 2.26it/s]
14%|█▍ | 2/14 [00:00<00:04, 2.55it/s]
21%|██▏ | 3/14 [00:01<00:04, 2.74it/s]
29%|██▊ | 4/14 [00:01<00:03, 2.85it/s]
36%|███▌ | 5/14 [00:01<00:03, 2.92it/s]
43%|████▎ | 6/14 [00:02<00:02, 2.96it/s]
50%|█████ | 7/14 [00:02<00:02, 2.95it/s]
57%|█████▋ | 8/14 [00:02<00:02, 2.95it/s]
64%|██████▍ | 9/14 [00:03<00:01, 2.97it/s]
71%|███████▏ | 10/14 [00:03<00:01, 2.99it/s]
79%|███████▊ | 11/14 [00:03<00:01, 2.97it/s]
86%|████████▌ | 12/14 [00:04<00:00, 2.98it/s]
93%|█████████▎| 13/14 [00:04<00:00, 2.98it/s]
100%|██████████| 14/14 [00:04<00:00, 2.96it/s]
100%|██████████| 14/14 [00:04<00:00, 2.91it/s]
Decoding latents in cuda:0...
done in 0.6s
Move latents to cpu...
done in 0.0s
0: 640x480 1 face, 8.1ms
Speed: 2.5ms preprocess, 8.1ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 480)
0%| | 0/14 [00:00<?, ?it/s]
7%|▋ | 1/14 [00:00<00:04, 3.01it/s]
14%|█▍ | 2/14 [00:00<00:03, 3.02it/s]
21%|██▏ | 3/14 [00:01<00:03, 2.95it/s]
29%|██▊ | 4/14 [00:01<00:03, 2.97it/s]
36%|███▌ | 5/14 [00:01<00:03, 2.99it/s]
43%|████▎ | 6/14 [00:02<00:02, 2.98it/s]
50%|█████ | 7/14 [00:02<00:02, 2.98it/s]
57%|█████▋ | 8/14 [00:02<00:02, 3.00it/s]
64%|██████▍ | 9/14 [00:03<00:01, 2.99it/s]
71%|███████▏ | 10/14 [00:03<00:01, 2.98it/s]
79%|███████▊ | 11/14 [00:03<00:01, 2.98it/s]
86%|████████▌ | 12/14 [00:04<00:00, 2.99it/s]
93%|█████████▎| 13/14 [00:04<00:00, 3.01it/s]
100%|██████████| 14/14 [00:04<00:00, 3.01it/s]
100%|██████████| 14/14 [00:04<00:00, 2.99it/s]
Decoding latents in cuda:0...
done in 0.6s
Move latents to cpu...
done in 0.0s
Uploading outputs...
Finished.