Solid Snake with Artisanal SDXL
Input
prompt
Specify things to see in the output
1 solid snake, in a cyberpunk outfit 3/4 portrait, synthwave, liquid smoke, art by Annibale Carracci . Futuristic, dystopian, metallic, neon
negative_prompt
Specify things to not see in the output
unaestheticXL2v10, vintage, retro, classic, boho
num_outputs
Number of output images
3
width
Output image width
768
height
Output image height
1024
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
1.2
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
1491411826
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M Karras
samping_steps
Number of denoising steps
30
cfg_scale
Scale for classifier-free guidance
5
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/8bfbf3013a654c059c43ee470f235449/00000-1491411826.webp
https://files.tungsten.run/uploads/81e3d1b517404986b56b477ea9df353c/00001-1491411827.webp
https://files.tungsten.run/uploads/16a569480f1c4d6f827ede03b6a39d50/00002-1491411828.webp
Finished in 66.0 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: 1 solid snake, in a cyberpunk outfit 3/4 portrait, synthwave, liquid smoke, art by Annibale Carracci . Futuristic, dystopian, metallic, neon, <lora:add-detail-xl:1.2> Full negative prompt: unaestheticXL2v10, vintage, retro, classic, boho 0%| | 0/30 [00:00<?, ?it/s] 3%|▎ | 1/30 [00:02<01:06, 2.28s/it] 7%|▋ | 2/30 [00:03<00:41, 1.50s/it] 10%|█ | 3/30 [00:04<00:33, 1.24s/it] 13%|█▎ | 4/30 [00:05<00:29, 1.12s/it] 17%|█▋ | 5/30 [00:06<00:26, 1.06s/it] 20%|██ | 6/30 [00:06<00:24, 1.02s/it] 23%|██▎ | 7/30 [00:07<00:22, 1.00it/s] 27%|██▋ | 8/30 [00:08<00:21, 1.02it/s] 30%|███ | 9/30 [00:09<00:20, 1.03it/s] 33%|███▎ | 10/30 [00:10<00:19, 1.04it/s] 37%|███▋ | 11/30 [00:11<00:18, 1.04it/s] 40%|████ | 12/30 [00:12<00:17, 1.04it/s] 43%|████▎ | 13/30 [00:13<00:16, 1.05it/s] 47%|████▋ | 14/30 [00:14<00:15, 1.05it/s] 50%|█████ | 15/30 [00:15<00:14, 1.05it/s] 53%|█████▎ | 16/30 [00:16<00:13, 1.05it/s] 57%|█████▋ | 17/30 [00:17<00:12, 1.05it/s] 60%|██████ | 18/30 [00:18<00:11, 1.05it/s] 63%|██████▎ | 19/30 [00:19<00:10, 1.05it/s] 67%|██████▋ | 20/30 [00:20<00:09, 1.04it/s] 70%|███████ | 21/30 [00:21<00:08, 1.04it/s] 73%|███████▎ | 22/30 [00:22<00:07, 1.04it/s] 77%|███████▋ | 23/30 [00:23<00:06, 1.04it/s] 80%|████████ | 24/30 [00:24<00:05, 1.04it/s] 83%|████████▎ | 25/30 [00:25<00:04, 1.04it/s] 87%|████████▋ | 26/30 [00:26<00:03, 1.04it/s] 90%|█████████ | 27/30 [00:27<00:02, 1.04it/s] 93%|█████████▎| 28/30 [00:28<00:01, 1.03it/s] 97%|█████████▋| 29/30 [00:29<00:00, 1.03it/s] 100%|██████████| 30/30 [00:29<00:00, 1.03it/s] 100%|██████████| 30/30 [00:29<00:00, 1.00it/s] Decoding latents in cuda:0... done in 1.76s Move latents to cpu... done in 0.02s 0: 640x480 1 face, 165.0ms Speed: 6.7ms preprocess, 165.0ms inference, 30.0ms postprocess per image at shape (1, 3, 640, 480) 0%| | 0/14 [00:00<?, ?it/s] 7%|▋ | 1/14 [00:00<00:07, 1.80it/s] 14%|█▍ | 2/14 [00:00<00:05, 2.35it/s] 21%|██▏ | 3/14 [00:01<00:04, 2.47it/s] 29%|██▊ | 4/14 [00:01<00:04, 2.38it/s] 36%|███▌ | 5/14 [00:02<00:03, 2.50it/s] 43%|████▎ | 6/14 [00:02<00:03, 2.50it/s] 50%|█████ | 7/14 [00:02<00:02, 2.40it/s] 57%|█████▋ | 8/14 [00:03<00:02, 2.39it/s] 64%|██████▍ | 9/14 [00:03<00:02, 2.42it/s] 71%|███████▏ | 10/14 [00:04<00:01, 2.49it/s] 79%|███████▊ | 11/14 [00:04<00:01, 2.44it/s] 86%|████████▌ | 12/14 [00:04<00:00, 2.42it/s] 93%|█████████▎| 13/14 [00:05<00:00, 2.49it/s] 100%|██████████| 14/14 [00:05<00:00, 2.46it/s] 100%|██████████| 14/14 [00:05<00:00, 2.43it/s] Decoding latents in cuda:0... done in 0.58s Move latents to cpu... done in 0.0s 0: 640x480 1 face, 8.6ms Speed: 4.3ms preprocess, 8.6ms inference, 1.8ms postprocess per image at shape (1, 3, 640, 480) 0%| | 0/14 [00:00<?, ?it/s] 7%|▋ | 1/14 [00:00<00:05, 2.47it/s] 14%|█▍ | 2/14 [00:00<00:04, 2.41it/s] 21%|██▏ | 3/14 [00:01<00:04, 2.60it/s] 29%|██▊ | 4/14 [00:01<00:03, 2.55it/s] 36%|███▌ | 5/14 [00:01<00:03, 2.54it/s] 43%|████▎ | 6/14 [00:02<00:03, 2.47it/s] 50%|█████ | 7/14 [00:02<00:02, 2.43it/s] 57%|█████▋ | 8/14 [00:03<00:02, 2.44it/s] 64%|██████▍ | 9/14 [00:03<00:01, 2.58it/s] 71%|███████▏ | 10/14 [00:04<00:01, 2.49it/s] 79%|███████▊ | 11/14 [00:04<00:01, 2.53it/s] 86%|████████▌ | 12/14 [00:04<00:00, 2.50it/s] 93%|█████████▎| 13/14 [00:05<00:00, 2.51it/s] 100%|██████████| 14/14 [00:05<00:00, 2.52it/s] 100%|██████████| 14/14 [00:05<00:00, 2.51it/s] Decoding latents in cuda:0... done in 0.57s Move latents to cpu... done in 0.0s 0: 640x480 1 face, 8.2ms Speed: 2.4ms preprocess, 8.2ms inference, 1.6ms postprocess per image at shape (1, 3, 640, 480) 0%| | 0/14 [00:00<?, ?it/s] 7%|▋ | 1/14 [00:00<00:04, 2.67it/s] 14%|█▍ | 2/14 [00:00<00:04, 2.56it/s] 21%|██▏ | 3/14 [00:01<00:04, 2.50it/s] 29%|██▊ | 4/14 [00:01<00:04, 2.47it/s] 36%|███▌ | 5/14 [00:02<00:03, 2.37it/s] 43%|████▎ | 6/14 [00:02<00:03, 2.39it/s] 50%|█████ | 7/14 [00:02<00:02, 2.41it/s] 57%|█████▋ | 8/14 [00:03<00:02, 2.34it/s] 64%|██████▍ | 9/14 [00:03<00:02, 2.35it/s] 71%|███████▏ | 10/14 [00:04<00:01, 2.33it/s] 79%|███████▊ | 11/14 [00:04<00:01, 2.17it/s] 86%|████████▌ | 12/14 [00:05<00:00, 2.10it/s] 93%|█████████▎| 13/14 [00:05<00:00, 2.24it/s] 100%|██████████| 14/14 [00:06<00:00, 2.20it/s] 100%|██████████| 14/14 [00:06<00:00, 2.30it/s] Decoding latents in cuda:0... done in 0.57s Move latents to cpu... done in 0.0s Uploading outputs... Finished.
prompt
Specify things to see in the output
1 solid snake, in a cyberpunk outfit 3/4 portrait, synthwave, liquid smoke, art by Annibale Carracci . Futuristic, dystopian, metallic, neon
negative_prompt
Specify things to not see in the output
unaestheticXL2v10, vintage, retro, classic, boho
num_outputs
Number of output images
3
width
Output image width
768
height
Output image height
1024
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
1.2
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
1491411826
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M Karras
samping_steps
Number of denoising steps
30
cfg_scale
Scale for classifier-free guidance
5
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/8bfbf3013a654c059c43ee470f235449/00000-1491411826.webp
https://files.tungsten.run/uploads/81e3d1b517404986b56b477ea9df353c/00001-1491411827.webp
https://files.tungsten.run/uploads/16a569480f1c4d6f827ede03b6a39d50/00002-1491411828.webp
Finished in 66.0 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: 1 solid snake, in a cyberpunk outfit 3/4 portrait, synthwave, liquid smoke, art by Annibale Carracci . Futuristic, dystopian, metallic, neon, <lora:add-detail-xl:1.2> Full negative prompt: unaestheticXL2v10, vintage, retro, classic, boho 0%| | 0/30 [00:00<?, ?it/s] 3%|▎ | 1/30 [00:02<01:06, 2.28s/it] 7%|▋ | 2/30 [00:03<00:41, 1.50s/it] 10%|█ | 3/30 [00:04<00:33, 1.24s/it] 13%|█▎ | 4/30 [00:05<00:29, 1.12s/it] 17%|█▋ | 5/30 [00:06<00:26, 1.06s/it] 20%|██ | 6/30 [00:06<00:24, 1.02s/it] 23%|██▎ | 7/30 [00:07<00:22, 1.00it/s] 27%|██▋ | 8/30 [00:08<00:21, 1.02it/s] 30%|███ | 9/30 [00:09<00:20, 1.03it/s] 33%|███▎ | 10/30 [00:10<00:19, 1.04it/s] 37%|███▋ | 11/30 [00:11<00:18, 1.04it/s] 40%|████ | 12/30 [00:12<00:17, 1.04it/s] 43%|████▎ | 13/30 [00:13<00:16, 1.05it/s] 47%|████▋ | 14/30 [00:14<00:15, 1.05it/s] 50%|█████ | 15/30 [00:15<00:14, 1.05it/s] 53%|█████▎ | 16/30 [00:16<00:13, 1.05it/s] 57%|█████▋ | 17/30 [00:17<00:12, 1.05it/s] 60%|██████ | 18/30 [00:18<00:11, 1.05it/s] 63%|██████▎ | 19/30 [00:19<00:10, 1.05it/s] 67%|██████▋ | 20/30 [00:20<00:09, 1.04it/s] 70%|███████ | 21/30 [00:21<00:08, 1.04it/s] 73%|███████▎ | 22/30 [00:22<00:07, 1.04it/s] 77%|███████▋ | 23/30 [00:23<00:06, 1.04it/s] 80%|████████ | 24/30 [00:24<00:05, 1.04it/s] 83%|████████▎ | 25/30 [00:25<00:04, 1.04it/s] 87%|████████▋ | 26/30 [00:26<00:03, 1.04it/s] 90%|█████████ | 27/30 [00:27<00:02, 1.04it/s] 93%|█████████▎| 28/30 [00:28<00:01, 1.03it/s] 97%|█████████▋| 29/30 [00:29<00:00, 1.03it/s] 100%|██████████| 30/30 [00:29<00:00, 1.03it/s] 100%|██████████| 30/30 [00:29<00:00, 1.00it/s] Decoding latents in cuda:0... done in 1.76s Move latents to cpu... done in 0.02s 0: 640x480 1 face, 165.0ms Speed: 6.7ms preprocess, 165.0ms inference, 30.0ms postprocess per image at shape (1, 3, 640, 480) 0%| | 0/14 [00:00<?, ?it/s] 7%|▋ | 1/14 [00:00<00:07, 1.80it/s] 14%|█▍ | 2/14 [00:00<00:05, 2.35it/s] 21%|██▏ | 3/14 [00:01<00:04, 2.47it/s] 29%|██▊ | 4/14 [00:01<00:04, 2.38it/s] 36%|███▌ | 5/14 [00:02<00:03, 2.50it/s] 43%|████▎ | 6/14 [00:02<00:03, 2.50it/s] 50%|█████ | 7/14 [00:02<00:02, 2.40it/s] 57%|█████▋ | 8/14 [00:03<00:02, 2.39it/s] 64%|██████▍ | 9/14 [00:03<00:02, 2.42it/s] 71%|███████▏ | 10/14 [00:04<00:01, 2.49it/s] 79%|███████▊ | 11/14 [00:04<00:01, 2.44it/s] 86%|████████▌ | 12/14 [00:04<00:00, 2.42it/s] 93%|█████████▎| 13/14 [00:05<00:00, 2.49it/s] 100%|██████████| 14/14 [00:05<00:00, 2.46it/s] 100%|██████████| 14/14 [00:05<00:00, 2.43it/s] Decoding latents in cuda:0... done in 0.58s Move latents to cpu... done in 0.0s 0: 640x480 1 face, 8.6ms Speed: 4.3ms preprocess, 8.6ms inference, 1.8ms postprocess per image at shape (1, 3, 640, 480) 0%| | 0/14 [00:00<?, ?it/s] 7%|▋ | 1/14 [00:00<00:05, 2.47it/s] 14%|█▍ | 2/14 [00:00<00:04, 2.41it/s] 21%|██▏ | 3/14 [00:01<00:04, 2.60it/s] 29%|██▊ | 4/14 [00:01<00:03, 2.55it/s] 36%|███▌ | 5/14 [00:01<00:03, 2.54it/s] 43%|████▎ | 6/14 [00:02<00:03, 2.47it/s] 50%|█████ | 7/14 [00:02<00:02, 2.43it/s] 57%|█████▋ | 8/14 [00:03<00:02, 2.44it/s] 64%|██████▍ | 9/14 [00:03<00:01, 2.58it/s] 71%|███████▏ | 10/14 [00:04<00:01, 2.49it/s] 79%|███████▊ | 11/14 [00:04<00:01, 2.53it/s] 86%|████████▌ | 12/14 [00:04<00:00, 2.50it/s] 93%|█████████▎| 13/14 [00:05<00:00, 2.51it/s] 100%|██████████| 14/14 [00:05<00:00, 2.52it/s] 100%|██████████| 14/14 [00:05<00:00, 2.51it/s] Decoding latents in cuda:0... done in 0.57s Move latents to cpu... done in 0.0s 0: 640x480 1 face, 8.2ms Speed: 2.4ms preprocess, 8.2ms inference, 1.6ms postprocess per image at shape (1, 3, 640, 480) 0%| | 0/14 [00:00<?, ?it/s] 7%|▋ | 1/14 [00:00<00:04, 2.67it/s] 14%|█▍ | 2/14 [00:00<00:04, 2.56it/s] 21%|██▏ | 3/14 [00:01<00:04, 2.50it/s] 29%|██▊ | 4/14 [00:01<00:04, 2.47it/s] 36%|███▌ | 5/14 [00:02<00:03, 2.37it/s] 43%|████▎ | 6/14 [00:02<00:03, 2.39it/s] 50%|█████ | 7/14 [00:02<00:02, 2.41it/s] 57%|█████▋ | 8/14 [00:03<00:02, 2.34it/s] 64%|██████▍ | 9/14 [00:03<00:02, 2.35it/s] 71%|███████▏ | 10/14 [00:04<00:01, 2.33it/s] 79%|███████▊ | 11/14 [00:04<00:01, 2.17it/s] 86%|████████▌ | 12/14 [00:05<00:00, 2.10it/s] 93%|█████████▎| 13/14 [00:05<00:00, 2.24it/s] 100%|██████████| 14/14 [00:06<00:00, 2.20it/s] 100%|██████████| 14/14 [00:06<00:00, 2.30it/s] Decoding latents in cuda:0... done in 0.57s Move latents to cpu... done in 0.0s Uploading outputs... Finished.