Aurora with AstreaPixie Mix
Input
prompt
Specify things to see in the output
(masterpiece, best quality:1.2), (absurdres, highres, ultra-detailed), (perfect anatomy), house, trees, sky, cloud, rain, reflection, dark, night, aurora, starry sky, pathway, walk path, stone path, intricate details, <lora:add_detail:0.69>, volumetric light, <lora:epiCRealismHelper:1>
negative_prompt
Specify things to not see in the output
fcNeg-neg, (worst quality:1.6, low quality:1.6), (zombie, sketch, interlocked fingers, comic)
num_outputs
Number of output images
4
width
Output image width
768
height
Output image height
768
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.55
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
saturation
Adjust saturation
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
13562001
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ SDE
samping_steps
Number of denoising steps
30
cfg_scale
Scale for classifier-free guidance
8.5
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
blessed2_fp16.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/8299ba99a0b441dbb47ebd8c90f6e5b1/00000-13562001.webp
https://files.tungsten.run/uploads/94cd520f2a114686a03316152eba0764/00001-13562002.webp
https://files.tungsten.run/uploads/cbbcb79afd534017bacd2a1377b2cf96/00002-13562003.webp
https://files.tungsten.run/uploads/d6023e2eb0ac45bf82b8ed9e42483a6e/00003-13562004.webp
Finished in 110.6 seconds
v1.6: Pulling from evevalentine2017/astreapixie-mix 578acb154839: Already exists ac65017cfc56: Already exists 146269b80f9c: Already exists b51bc62cc3ca: Already exists 4ba34dd48a55: Already exists 2c0d7edf2b4f: Already exists bd3aa092d934: Already exists a2a0b079260c: Already exists 48e8a1cea0b1: Already exists 607175607db9: Already exists 44762e60be28: Already exists d1e8a6995bc7: Already exists 8915fc22d7d8: Already exists e186b03af121: Already exists 4f4fb700ef54: Already exists 030de23c0760: Already exists a193db2b77a7: Pull complete e19a6cfe9941: Pull complete f90060c6332d: Pull complete Setting up the model... Processing... Loading VAE weight: models/VAE/blessed2_fp16.safetensors Full prompt: (masterpiece, best quality:1.2), (absurdres, highres, ultra-detailed), (perfect anatomy), house, trees, sky, cloud, rain, reflection, dark, night, aurora, starry sky, pathway, walk path, stone path, intricate details, volumetric light, <lora:epiCRealismHelper:1> Full negative prompt: fcNeg-neg, (worst quality:1.6, low quality:1.6), (zombie, sketch, interlocked fingers, comic) 0%| | 0/30 [00:00<?, ?it/s] 3%|▎ | 1/30 [00:03<01:32, 3.19s/it] 7%|▋ | 2/30 [00:06<01:34, 3.38s/it] 10%|█ | 3/30 [00:10<01:33, 3.45s/it] 13%|█▎ | 4/30 [00:13<01:30, 3.49s/it] 17%|█▋ | 5/30 [00:17<01:29, 3.57s/it] 20%|██ | 6/30 [00:21<01:25, 3.55s/it] 23%|██▎ | 7/30 [00:23<01:16, 3.32s/it] 27%|██▋ | 8/30 [00:27<01:15, 3.44s/it] 30%|███ | 9/30 [00:31<01:12, 3.46s/it] 33%|███▎ | 10/30 [00:33<01:04, 3.21s/it] 37%|███▋ | 11/30 [00:37<01:03, 3.32s/it] 40%|████ | 12/30 [00:40<00:59, 3.31s/it] 43%|████▎ | 13/30 [00:44<00:57, 3.35s/it] 47%|████▋ | 14/30 [00:47<00:55, 3.48s/it] 50%|█████ | 15/30 [00:50<00:49, 3.33s/it] 53%|█████▎ | 16/30 [00:54<00:46, 3.33s/it] 57%|█████▋ | 17/30 [00:57<00:43, 3.36s/it] 60%|██████ | 18/30 [01:01<00:40, 3.42s/it] 63%|██████▎ | 19/30 [01:03<00:35, 3.21s/it] 67%|██████▋ | 20/30 [01:06<00:29, 2.93s/it] 70%|███████ | 21/30 [01:09<00:27, 3.05s/it] 73%|███████▎ | 22/30 [01:12<00:25, 3.14s/it] 77%|███████▋ | 23/30 [01:15<00:20, 2.96s/it] 80%|████████ | 24/30 [01:18<00:18, 3.02s/it] 83%|████████▎ | 25/30 [01:21<00:14, 2.98s/it] 87%|████████▋ | 26/30 [01:24<00:12, 3.04s/it] 90%|█████████ | 27/30 [01:27<00:09, 3.11s/it] 93%|█████████▎| 28/30 [01:31<00:06, 3.17s/it] 97%|█████████▋| 29/30 [01:33<00:02, 2.93s/it] 100%|██████████| 30/30 [01:34<00:00, 2.26s/it] 100%|██████████| 30/30 [01:34<00:00, 3.14s/it] Decoding latents in cuda:0... =========================================== A tensor with all NaNs was produced in VAE. Converted VAE into 32-bit float and retry. =========================================== done in 1.62s Move latents to cpu... done in 0.02s 0: 640x640 (no detections), 7.3ms Speed: 5.7ms preprocess, 7.3ms inference, 2.0ms postprocess per image at shape (1, 3, 640, 640) [-] ADetailer: nothing detected on image 1 with 1st settings. 0: 640x640 (no detections), 8.3ms Speed: 2.6ms preprocess, 8.3ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640) [-] ADetailer: nothing detected on image 2 with 1st settings. 0: 640x640 (no detections), 7.1ms Speed: 2.6ms preprocess, 7.1ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640) [-] ADetailer: nothing detected on image 3 with 1st settings. 0: 640x640 (no detections), 6.9ms Speed: 2.6ms preprocess, 6.9ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640) [-] ADetailer: nothing detected on image 4 with 1st settings. Finished.
prompt
Specify things to see in the output
(masterpiece, best quality:1.2), (absurdres, highres, ultra-detailed), (perfect anatomy), house, trees, sky, cloud, rain, reflection, dark, night, aurora, starry sky, pathway, walk path, stone path, intricate details, <lora:add_detail:0.69>, volumetric light, <lora:epiCRealismHelper:1>
negative_prompt
Specify things to not see in the output
fcNeg-neg, (worst quality:1.6, low quality:1.6), (zombie, sketch, interlocked fingers, comic)
num_outputs
Number of output images
4
width
Output image width
768
height
Output image height
768
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.55
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
saturation
Adjust saturation
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
13562001
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ SDE
samping_steps
Number of denoising steps
30
cfg_scale
Scale for classifier-free guidance
8.5
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
blessed2_fp16.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/8299ba99a0b441dbb47ebd8c90f6e5b1/00000-13562001.webp
https://files.tungsten.run/uploads/94cd520f2a114686a03316152eba0764/00001-13562002.webp
https://files.tungsten.run/uploads/cbbcb79afd534017bacd2a1377b2cf96/00002-13562003.webp
https://files.tungsten.run/uploads/d6023e2eb0ac45bf82b8ed9e42483a6e/00003-13562004.webp
Finished in 110.6 seconds
v1.6: Pulling from evevalentine2017/astreapixie-mix 578acb154839: Already exists ac65017cfc56: Already exists 146269b80f9c: Already exists b51bc62cc3ca: Already exists 4ba34dd48a55: Already exists 2c0d7edf2b4f: Already exists bd3aa092d934: Already exists a2a0b079260c: Already exists 48e8a1cea0b1: Already exists 607175607db9: Already exists 44762e60be28: Already exists d1e8a6995bc7: Already exists 8915fc22d7d8: Already exists e186b03af121: Already exists 4f4fb700ef54: Already exists 030de23c0760: Already exists a193db2b77a7: Pull complete e19a6cfe9941: Pull complete f90060c6332d: Pull complete Setting up the model... Processing... Loading VAE weight: models/VAE/blessed2_fp16.safetensors Full prompt: (masterpiece, best quality:1.2), (absurdres, highres, ultra-detailed), (perfect anatomy), house, trees, sky, cloud, rain, reflection, dark, night, aurora, starry sky, pathway, walk path, stone path, intricate details, volumetric light, <lora:epiCRealismHelper:1> Full negative prompt: fcNeg-neg, (worst quality:1.6, low quality:1.6), (zombie, sketch, interlocked fingers, comic) 0%| | 0/30 [00:00<?, ?it/s] 3%|▎ | 1/30 [00:03<01:32, 3.19s/it] 7%|▋ | 2/30 [00:06<01:34, 3.38s/it] 10%|█ | 3/30 [00:10<01:33, 3.45s/it] 13%|█▎ | 4/30 [00:13<01:30, 3.49s/it] 17%|█▋ | 5/30 [00:17<01:29, 3.57s/it] 20%|██ | 6/30 [00:21<01:25, 3.55s/it] 23%|██▎ | 7/30 [00:23<01:16, 3.32s/it] 27%|██▋ | 8/30 [00:27<01:15, 3.44s/it] 30%|███ | 9/30 [00:31<01:12, 3.46s/it] 33%|███▎ | 10/30 [00:33<01:04, 3.21s/it] 37%|███▋ | 11/30 [00:37<01:03, 3.32s/it] 40%|████ | 12/30 [00:40<00:59, 3.31s/it] 43%|████▎ | 13/30 [00:44<00:57, 3.35s/it] 47%|████▋ | 14/30 [00:47<00:55, 3.48s/it] 50%|█████ | 15/30 [00:50<00:49, 3.33s/it] 53%|█████▎ | 16/30 [00:54<00:46, 3.33s/it] 57%|█████▋ | 17/30 [00:57<00:43, 3.36s/it] 60%|██████ | 18/30 [01:01<00:40, 3.42s/it] 63%|██████▎ | 19/30 [01:03<00:35, 3.21s/it] 67%|██████▋ | 20/30 [01:06<00:29, 2.93s/it] 70%|███████ | 21/30 [01:09<00:27, 3.05s/it] 73%|███████▎ | 22/30 [01:12<00:25, 3.14s/it] 77%|███████▋ | 23/30 [01:15<00:20, 2.96s/it] 80%|████████ | 24/30 [01:18<00:18, 3.02s/it] 83%|████████▎ | 25/30 [01:21<00:14, 2.98s/it] 87%|████████▋ | 26/30 [01:24<00:12, 3.04s/it] 90%|█████████ | 27/30 [01:27<00:09, 3.11s/it] 93%|█████████▎| 28/30 [01:31<00:06, 3.17s/it] 97%|█████████▋| 29/30 [01:33<00:02, 2.93s/it] 100%|██████████| 30/30 [01:34<00:00, 2.26s/it] 100%|██████████| 30/30 [01:34<00:00, 3.14s/it] Decoding latents in cuda:0... =========================================== A tensor with all NaNs was produced in VAE. Converted VAE into 32-bit float and retry. =========================================== done in 1.62s Move latents to cpu... done in 0.02s 0: 640x640 (no detections), 7.3ms Speed: 5.7ms preprocess, 7.3ms inference, 2.0ms postprocess per image at shape (1, 3, 640, 640) [-] ADetailer: nothing detected on image 1 with 1st settings. 0: 640x640 (no detections), 8.3ms Speed: 2.6ms preprocess, 8.3ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640) [-] ADetailer: nothing detected on image 2 with 1st settings. 0: 640x640 (no detections), 7.1ms Speed: 2.6ms preprocess, 7.1ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640) [-] ADetailer: nothing detected on image 3 with 1st settings. 0: 640x640 (no detections), 6.9ms Speed: 2.6ms preprocess, 6.9ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640) [-] ADetailer: nothing detected on image 4 with 1st settings. Finished.