Girls by the Sea with Atomix Anime
Input
prompt
Specify things to see in the output
Here I go out to sea again, The sunshine fills my hair, And dreams hang in the air, Gulls in the sky and in my blue eyes, 1 girl, dying light, <lora:add_detail:0.5>,
negative_prompt
Specify things to not see in the output
(worst quality, low quality:1.4), (deformed, distorted, disfigured:1.3), poorly drawn, bad anatomy, wrong anatomy, extra limb, missing limb, floating limbs, (mutated hands and fingers:1.4), disconnected limbs, mutation, mutated, ugly, disgusting, blurry, amputation. tattoo, watermark, text, badhandv4
num_outputs
Number of output images
4
width
Output image width
768
height
Output image height
768
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
true
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
saturation
Adjust saturation
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
1077256526
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M Karras
samping_steps
Number of denoising steps
20
cfg_scale
Scale for classifier-free guidance
8
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
kl-f8-anime2_fp16.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/535c07cb563547bfbb82565c5cf5f9e5/00000-1077256526.webp
https://files.tungsten.run/uploads/d97160f2508d41afb475ceb8bd43d372/00001-1077256527.webp
https://files.tungsten.run/uploads/ca36f4e694b24dfbbfbad1a1fe6517c6/00002-1077256528.webp
https://files.tungsten.run/uploads/a65872f4079e4fb0865b0b9342d3daef/00003-1077256529.webp
Finished in 45.3 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/kl-f8-anime2_fp16.safetensors Full prompt: Here I go out to sea again, The sunshine fills my hair, And dreams hang in the air, Gulls in the sky and in my blue eyes, 1 girl, dying light, Full negative prompt: (worst quality, low quality:1.4), (deformed, distorted, disfigured:1.3), poorly drawn, bad anatomy, wrong anatomy, extra limb, missing limb, floating limbs, (mutated hands and fingers:1.4), disconnected limbs, mutation, mutated, ugly, disgusting, blurry, amputation. tattoo, watermark, text, badhandv4 0%| | 0/20 [00:00<?, ?it/s] 5%|▌ | 1/20 [00:00<00:12, 1.56it/s] 10%|█ | 2/20 [00:01<00:11, 1.51it/s] 15%|█▌ | 3/20 [00:01<00:11, 1.53it/s] 20%|██ | 4/20 [00:02<00:10, 1.53it/s] 25%|██▌ | 5/20 [00:03<00:09, 1.52it/s] 30%|███ | 6/20 [00:03<00:09, 1.52it/s] 35%|███▌ | 7/20 [00:04<00:08, 1.52it/s] 40%|████ | 8/20 [00:05<00:07, 1.52it/s] 45%|████▌ | 9/20 [00:05<00:07, 1.51it/s] 50%|█████ | 10/20 [00:06<00:06, 1.51it/s] 55%|█████▌ | 11/20 [00:07<00:05, 1.51it/s] 60%|██████ | 12/20 [00:07<00:05, 1.50it/s] 65%|██████▌ | 13/20 [00:08<00:04, 1.50it/s] 70%|███████ | 14/20 [00:09<00:03, 1.50it/s] 75%|███████▌ | 15/20 [00:09<00:03, 1.50it/s] 80%|████████ | 16/20 [00:10<00:02, 1.50it/s] 85%|████████▌ | 17/20 [00:11<00:02, 1.50it/s] 90%|█████████ | 18/20 [00:11<00:01, 1.50it/s] 95%|█████████▌| 19/20 [00:12<00:00, 1.49it/s] 100%|██████████| 20/20 [00:13<00:00, 1.49it/s] 100%|██████████| 20/20 [00:13<00:00, 1.51it/s] Decoding latents in cuda:0... done in 0.97s Move latents to cpu... done in 0.02s 0: 640x640 1 face, 7.9ms Speed: 3.2ms preprocess, 7.9ms inference, 30.5ms postprocess per image at shape (1, 3, 640, 640) 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:02, 3.35it/s] 20%|██ | 2/10 [00:00<00:01, 4.72it/s] 30%|███ | 3/10 [00:00<00:01, 5.43it/s] 40%|████ | 4/10 [00:00<00:01, 5.83it/s] 50%|█████ | 5/10 [00:00<00:00, 6.07it/s] 60%|██████ | 6/10 [00:01<00:00, 6.17it/s] 70%|███████ | 7/10 [00:01<00:00, 6.20it/s] 80%|████████ | 8/10 [00:01<00:00, 6.26it/s] 90%|█████████ | 9/10 [00:01<00:00, 6.35it/s] 100%|██████████| 10/10 [00:01<00:00, 6.41it/s] 100%|██████████| 10/10 [00:01<00:00, 5.93it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s 0: 640x640 1 hand, 7.2ms Speed: 2.7ms preprocess, 7.2ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 640) 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:01, 6.91it/s] 20%|██ | 2/10 [00:00<00:01, 6.70it/s] 30%|███ | 3/10 [00:00<00:01, 6.64it/s] 40%|████ | 4/10 [00:00<00:00, 6.63it/s] 50%|█████ | 5/10 [00:00<00:00, 6.61it/s] 60%|██████ | 6/10 [00:00<00:00, 6.55it/s] 70%|███████ | 7/10 [00:01<00:00, 6.44it/s] 80%|████████ | 8/10 [00:01<00:00, 6.47it/s] 90%|█████████ | 9/10 [00:01<00:00, 6.50it/s] 100%|██████████| 10/10 [00:01<00:00, 6.52it/s] 100%|██████████| 10/10 [00:01<00:00, 6.55it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s 0: 640x640 1 face, 7.3ms Speed: 2.8ms preprocess, 7.3ms inference, 1.3ms postprocess per image at shape (1, 3, 640, 640) 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:01, 6.98it/s] 20%|██ | 2/10 [00:00<00:01, 6.68it/s] 30%|███ | 3/10 [00:00<00:01, 6.65it/s] 40%|████ | 4/10 [00:00<00:00, 6.61it/s] 50%|█████ | 5/10 [00:00<00:00, 6.59it/s] 60%|██████ | 6/10 [00:00<00:00, 6.50it/s] 70%|███████ | 7/10 [00:01<00:00, 6.42it/s] 80%|████████ | 8/10 [00:01<00:00, 6.45it/s] 90%|█████████ | 9/10 [00:01<00:00, 6.47it/s] 100%|██████████| 10/10 [00:01<00:00, 6.51it/s] 100%|██████████| 10/10 [00:01<00:00, 6.53it/s] Decoding latents in cuda:0... done in 0.24s Move latents to cpu... done in 0.0s 0: 640x640 1 hand, 7.1ms Speed: 2.7ms preprocess, 7.1ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 640) 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:01, 6.95it/s] 20%|██ | 2/10 [00:00<00:01, 6.72it/s] 30%|███ | 3/10 [00:00<00:01, 6.65it/s] 40%|████ | 4/10 [00:00<00:00, 6.63it/s] 50%|█████ | 5/10 [00:00<00:00, 6.61it/s] 60%|██████ | 6/10 [00:00<00:00, 6.53it/s] 70%|███████ | 7/10 [00:01<00:00, 6.44it/s] 80%|████████ | 8/10 [00:01<00:00, 6.43it/s] 90%|█████████ | 9/10 [00:01<00:00, 6.45it/s] 100%|██████████| 10/10 [00:01<00:00, 6.48it/s] 100%|██████████| 10/10 [00:01<00:00, 6.53it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s 0: 640x640 1 face, 7.3ms Speed: 2.7ms preprocess, 7.3ms inference, 1.3ms postprocess per image at shape (1, 3, 640, 640) 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:01, 6.88it/s] 20%|██ | 2/10 [00:00<00:01, 6.70it/s] 30%|███ | 3/10 [00:00<00:01, 6.65it/s] 40%|████ | 4/10 [00:00<00:00, 6.59it/s] 50%|█████ | 5/10 [00:00<00:00, 6.58it/s] 60%|██████ | 6/10 [00:00<00:00, 6.47it/s] 70%|███████ | 7/10 [00:01<00:00, 6.40it/s] 80%|████████ | 8/10 [00:01<00:00, 6.42it/s] 90%|█████████ | 9/10 [00:01<00:00, 6.46it/s] 100%|██████████| 10/10 [00:01<00:00, 6.48it/s] 100%|██████████| 10/10 [00:01<00:00, 6.51it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s 0: 640x640 2 hands, 7.0ms Speed: 2.6ms preprocess, 7.0ms inference, 1.9ms postprocess per image at shape (1, 3, 640, 640) 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:01, 7.01it/s] 20%|██ | 2/10 [00:00<00:01, 6.74it/s] 30%|███ | 3/10 [00:00<00:01, 6.64it/s] 40%|████ | 4/10 [00:00<00:00, 6.60it/s] 50%|█████ | 5/10 [00:00<00:00, 6.57it/s] 60%|██████ | 6/10 [00:00<00:00, 6.47it/s] 70%|███████ | 7/10 [00:01<00:00, 6.36it/s] 80%|████████ | 8/10 [00:01<00:00, 6.36it/s] 90%|█████████ | 9/10 [00:01<00:00, 6.39it/s] 100%|██████████| 10/10 [00:01<00:00, 6.45it/s] 100%|██████████| 10/10 [00:01<00:00, 6.49it/s] Decoding latents in cuda:0... done in 0.24s Move latents to cpu... done in 0.0s 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:01, 5.82it/s] 20%|██ | 2/10 [00:00<00:01, 6.23it/s] 30%|███ | 3/10 [00:00<00:01, 6.38it/s] 40%|████ | 4/10 [00:00<00:00, 6.46it/s] 50%|█████ | 5/10 [00:00<00:00, 6.36it/s] 60%|██████ | 6/10 [00:00<00:00, 6.29it/s] 70%|███████ | 7/10 [00:01<00:00, 6.32it/s] 80%|████████ | 8/10 [00:01<00:00, 6.39it/s] 90%|█████████ | 9/10 [00:01<00:00, 6.44it/s] 100%|██████████| 10/10 [00:01<00:00, 6.47it/s] 100%|██████████| 10/10 [00:01<00:00, 6.38it/s] Decoding latents in cuda:0... done in 0.24s Move latents to cpu... done in 0.0s 0: 640x640 1 face, 7.2ms Speed: 2.6ms preprocess, 7.2ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 640) 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:01, 6.88it/s] 20%|██ | 2/10 [00:00<00:01, 6.71it/s] 30%|███ | 3/10 [00:00<00:01, 6.65it/s] 40%|████ | 4/10 [00:00<00:00, 6.60it/s] 50%|█████ | 5/10 [00:00<00:00, 6.59it/s] 60%|██████ | 6/10 [00:00<00:00, 6.51it/s] 70%|███████ | 7/10 [00:01<00:00, 6.43it/s] 80%|████████ | 8/10 [00:01<00:00, 6.39it/s] 90%|█████████ | 9/10 [00:01<00:00, 6.40it/s] 100%|██████████| 10/10 [00:01<00:00, 6.45it/s] 100%|██████████| 10/10 [00:01<00:00, 6.50it/s] Decoding latents in cuda:0... done in 0.24s Move latents to cpu... done in 0.0s 0: 640x640 2 hands, 6.8ms Speed: 2.6ms preprocess, 6.8ms inference, 1.3ms postprocess per image at shape (1, 3, 640, 640) 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:01, 6.95it/s] 20%|██ | 2/10 [00:00<00:01, 6.72it/s] 30%|███ | 3/10 [00:00<00:01, 6.66it/s] 40%|████ | 4/10 [00:00<00:00, 6.61it/s] 50%|█████ | 5/10 [00:00<00:00, 6.59it/s] 60%|██████ | 6/10 [00:00<00:00, 6.48it/s] 70%|███████ | 7/10 [00:01<00:00, 6.38it/s] 80%|████████ | 8/10 [00:01<00:00, 6.31it/s] 90%|█████████ | 9/10 [00:01<00:00, 6.34it/s] 100%|██████████| 10/10 [00:01<00:00, 6.37it/s] 100%|██████████| 10/10 [00:01<00:00, 6.46it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:01, 6.76it/s] 20%|██ | 2/10 [00:00<00:01, 6.67it/s] 30%|███ | 3/10 [00:00<00:01, 6.63it/s] 40%|████ | 4/10 [00:00<00:00, 6.62it/s] 50%|█████ | 5/10 [00:00<00:00, 6.50it/s] 60%|██████ | 6/10 [00:00<00:00, 6.42it/s] 70%|███████ | 7/10 [00:01<00:00, 6.37it/s] 80%|████████ | 8/10 [00:01<00:00, 6.34it/s] 90%|█████████ | 9/10 [00:01<00:00, 6.40it/s] 100%|██████████| 10/10 [00:01<00:00, 6.42it/s] 100%|██████████| 10/10 [00:01<00:00, 6.46it/s] Decoding latents in cuda:0... done in 0.24s Move latents to cpu... done in 0.0s Uploading outputs... Finished.
prompt
Specify things to see in the output
Here I go out to sea again, The sunshine fills my hair, And dreams hang in the air, Gulls in the sky and in my blue eyes, 1 girl, dying light, <lora:add_detail:0.5>,
negative_prompt
Specify things to not see in the output
(worst quality, low quality:1.4), (deformed, distorted, disfigured:1.3), poorly drawn, bad anatomy, wrong anatomy, extra limb, missing limb, floating limbs, (mutated hands and fingers:1.4), disconnected limbs, mutation, mutated, ugly, disgusting, blurry, amputation. tattoo, watermark, text, badhandv4
num_outputs
Number of output images
4
width
Output image width
768
height
Output image height
768
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
true
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
saturation
Adjust saturation
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
1077256526
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M Karras
samping_steps
Number of denoising steps
20
cfg_scale
Scale for classifier-free guidance
8
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
kl-f8-anime2_fp16.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/535c07cb563547bfbb82565c5cf5f9e5/00000-1077256526.webp
https://files.tungsten.run/uploads/d97160f2508d41afb475ceb8bd43d372/00001-1077256527.webp
https://files.tungsten.run/uploads/ca36f4e694b24dfbbfbad1a1fe6517c6/00002-1077256528.webp
https://files.tungsten.run/uploads/a65872f4079e4fb0865b0b9342d3daef/00003-1077256529.webp
Finished in 45.3 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/kl-f8-anime2_fp16.safetensors Full prompt: Here I go out to sea again, The sunshine fills my hair, And dreams hang in the air, Gulls in the sky and in my blue eyes, 1 girl, dying light, Full negative prompt: (worst quality, low quality:1.4), (deformed, distorted, disfigured:1.3), poorly drawn, bad anatomy, wrong anatomy, extra limb, missing limb, floating limbs, (mutated hands and fingers:1.4), disconnected limbs, mutation, mutated, ugly, disgusting, blurry, amputation. tattoo, watermark, text, badhandv4 0%| | 0/20 [00:00<?, ?it/s] 5%|▌ | 1/20 [00:00<00:12, 1.56it/s] 10%|█ | 2/20 [00:01<00:11, 1.51it/s] 15%|█▌ | 3/20 [00:01<00:11, 1.53it/s] 20%|██ | 4/20 [00:02<00:10, 1.53it/s] 25%|██▌ | 5/20 [00:03<00:09, 1.52it/s] 30%|███ | 6/20 [00:03<00:09, 1.52it/s] 35%|███▌ | 7/20 [00:04<00:08, 1.52it/s] 40%|████ | 8/20 [00:05<00:07, 1.52it/s] 45%|████▌ | 9/20 [00:05<00:07, 1.51it/s] 50%|█████ | 10/20 [00:06<00:06, 1.51it/s] 55%|█████▌ | 11/20 [00:07<00:05, 1.51it/s] 60%|██████ | 12/20 [00:07<00:05, 1.50it/s] 65%|██████▌ | 13/20 [00:08<00:04, 1.50it/s] 70%|███████ | 14/20 [00:09<00:03, 1.50it/s] 75%|███████▌ | 15/20 [00:09<00:03, 1.50it/s] 80%|████████ | 16/20 [00:10<00:02, 1.50it/s] 85%|████████▌ | 17/20 [00:11<00:02, 1.50it/s] 90%|█████████ | 18/20 [00:11<00:01, 1.50it/s] 95%|█████████▌| 19/20 [00:12<00:00, 1.49it/s] 100%|██████████| 20/20 [00:13<00:00, 1.49it/s] 100%|██████████| 20/20 [00:13<00:00, 1.51it/s] Decoding latents in cuda:0... done in 0.97s Move latents to cpu... done in 0.02s 0: 640x640 1 face, 7.9ms Speed: 3.2ms preprocess, 7.9ms inference, 30.5ms postprocess per image at shape (1, 3, 640, 640) 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:02, 3.35it/s] 20%|██ | 2/10 [00:00<00:01, 4.72it/s] 30%|███ | 3/10 [00:00<00:01, 5.43it/s] 40%|████ | 4/10 [00:00<00:01, 5.83it/s] 50%|█████ | 5/10 [00:00<00:00, 6.07it/s] 60%|██████ | 6/10 [00:01<00:00, 6.17it/s] 70%|███████ | 7/10 [00:01<00:00, 6.20it/s] 80%|████████ | 8/10 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to cpu... done in 0.0s 0: 640x640 2 hands, 7.0ms Speed: 2.6ms preprocess, 7.0ms inference, 1.9ms postprocess per image at shape (1, 3, 640, 640) 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:01, 7.01it/s] 20%|██ | 2/10 [00:00<00:01, 6.74it/s] 30%|███ | 3/10 [00:00<00:01, 6.64it/s] 40%|████ | 4/10 [00:00<00:00, 6.60it/s] 50%|█████ | 5/10 [00:00<00:00, 6.57it/s] 60%|██████ | 6/10 [00:00<00:00, 6.47it/s] 70%|███████ | 7/10 [00:01<00:00, 6.36it/s] 80%|████████ | 8/10 [00:01<00:00, 6.36it/s] 90%|█████████ | 9/10 [00:01<00:00, 6.39it/s] 100%|██████████| 10/10 [00:01<00:00, 6.45it/s] 100%|██████████| 10/10 [00:01<00:00, 6.49it/s] Decoding latents in cuda:0... done in 0.24s Move latents to cpu... done in 0.0s 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:01, 5.82it/s] 20%|██ | 2/10 [00:00<00:01, 6.23it/s] 30%|███ | 3/10 [00:00<00:01, 6.38it/s] 40%|████ | 4/10 [00:00<00:00, 6.46it/s] 50%|█████ | 5/10 [00:00<00:00, 6.36it/s] 60%|██████ | 6/10 [00:00<00:00, 6.29it/s] 70%|███████ | 7/10 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Finished.