Desolated Landscape with Blood Moon SDXL
Input
prompt
Specify things to see in the output
concept art A desolate and haunting vista, reflecting the surreal ambiance of Stalker. Derelict buildings half-submerged in stagnant water, while a lone figure in the distance stands on the precipice of a dilapidated bridge, staring into the opaque depths below, the entire scene is bathed in a diffuse, otherworldly light, digital artwork, illustrative, painterly, matte painting, highly detailed
negative_prompt
Specify things to not see in the output
bad-hands-5, badhandv4, easynegative, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit,fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry,
num_outputs
Number of output images
3
width
Output image width
768
height
Output image height
1024
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
2891702704
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
Euler a
samping_steps
Number of denoising steps
35
cfg_scale
Scale for classifier-free guidance
9
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/e3095367aa974befa202196e2eefcb87/00000-2891702704.webp
https://files.tungsten.run/uploads/c0802c714d2b4b589e40f3174ef50dc5/00001-2891702705.webp
https://files.tungsten.run/uploads/2cb1ef1a14d1481d9466cc4d647d2ead/00002-2891702706.webp
Finished in 41.4 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: concept art A desolate and haunting vista, reflecting the surreal ambiance of Stalker. Derelict buildings half-submerged in stagnant water, while a lone figure in the distance stands on the precipice of a dilapidated bridge, staring into the opaque depths below, the entire scene is bathed in a diffuse, otherworldly light, digital artwork, illustrative, painterly, matte painting, highly detailed Full negative prompt: bad-hands-5, badhandv4, easynegative, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit,fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry, 0%| | 0/35 [00:00<?, ?it/s] 3%|▎ | 1/35 [00:00<00:30, 1.11it/s] 6%|▌ | 2/35 [00:01<00:29, 1.12it/s] 9%|▊ | 3/35 [00:02<00:28, 1.13it/s] 11%|█▏ | 4/35 [00:03<00:27, 1.13it/s] 14%|█▍ | 5/35 [00:04<00:26, 1.13it/s] 17%|█▋ | 6/35 [00:05<00:25, 1.13it/s] 20%|██ | 7/35 [00:06<00:24, 1.13it/s] 23%|██▎ | 8/35 [00:07<00:23, 1.13it/s] 26%|██▌ | 9/35 [00:07<00:22, 1.13it/s] 29%|██▊ | 10/35 [00:08<00:22, 1.13it/s] 31%|███▏ | 11/35 [00:09<00:21, 1.13it/s] 34%|███▍ | 12/35 [00:10<00:20, 1.13it/s] 37%|███▋ | 13/35 [00:11<00:19, 1.13it/s] 40%|████ | 14/35 [00:12<00:18, 1.13it/s] 43%|████▎ | 15/35 [00:13<00:17, 1.13it/s] 46%|████▌ | 16/35 [00:14<00:16, 1.13it/s] 49%|████▊ | 17/35 [00:15<00:15, 1.13it/s] 51%|█████▏ | 18/35 [00:15<00:15, 1.12it/s] 54%|█████▍ | 19/35 [00:16<00:14, 1.12it/s] 57%|█████▋ | 20/35 [00:17<00:13, 1.12it/s] 60%|██████ | 21/35 [00:18<00:12, 1.12it/s] 63%|██████▎ | 22/35 [00:19<00:11, 1.12it/s] 66%|██████▌ | 23/35 [00:20<00:10, 1.12it/s] 69%|██████▊ | 24/35 [00:21<00:09, 1.12it/s] 71%|███████▏ | 25/35 [00:22<00:08, 1.12it/s] 74%|███████▍ | 26/35 [00:23<00:08, 1.12it/s] 77%|███████▋ | 27/35 [00:23<00:07, 1.12it/s] 80%|████████ | 28/35 [00:24<00:06, 1.12it/s] 83%|████████▎ | 29/35 [00:25<00:05, 1.12it/s] 86%|████████▌ | 30/35 [00:26<00:04, 1.12it/s] 89%|████████▊ | 31/35 [00:27<00:03, 1.12it/s] 91%|█████████▏| 32/35 [00:28<00:02, 1.12it/s] 94%|█████████▍| 33/35 [00:29<00:01, 1.12it/s] 97%|█████████▋| 34/35 [00:30<00:00, 1.12it/s] 100%|██████████| 35/35 [00:31<00:00, 1.12it/s] 100%|██████████| 35/35 [00:31<00:00, 1.12it/s] Decoding latents in cuda:0... done in 1.74s Move latents to cpu... done in 0.02s 0: 640x480 (no detections), 167.9ms Speed: 2.7ms preprocess, 167.9ms inference, 5.2ms postprocess per image at shape (1, 3, 640, 480) [-] ADetailer: nothing detected on image 1 with 1st settings. 0: 640x480 (no detections), 8.1ms Speed: 2.4ms preprocess, 8.1ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 480) [-] ADetailer: nothing detected on image 2 with 1st settings. 0: 640x480 (no detections), 8.3ms Speed: 2.5ms preprocess, 8.3ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 480) [-] ADetailer: nothing detected on image 3 with 1st settings. Uploading outputs... Finished.
prompt
Specify things to see in the output
concept art A desolate and haunting vista, reflecting the surreal ambiance of Stalker. Derelict buildings half-submerged in stagnant water, while a lone figure in the distance stands on the precipice of a dilapidated bridge, staring into the opaque depths below, the entire scene is bathed in a diffuse, otherworldly light, digital artwork, illustrative, painterly, matte painting, highly detailed
negative_prompt
Specify things to not see in the output
bad-hands-5, badhandv4, easynegative, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit,fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry,
num_outputs
Number of output images
3
width
Output image width
768
height
Output image height
1024
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
2891702704
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
Euler a
samping_steps
Number of denoising steps
35
cfg_scale
Scale for classifier-free guidance
9
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/e3095367aa974befa202196e2eefcb87/00000-2891702704.webp
https://files.tungsten.run/uploads/c0802c714d2b4b589e40f3174ef50dc5/00001-2891702705.webp
https://files.tungsten.run/uploads/2cb1ef1a14d1481d9466cc4d647d2ead/00002-2891702706.webp
Finished in 41.4 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: concept art A desolate and haunting vista, reflecting the surreal ambiance of Stalker. Derelict buildings half-submerged in stagnant water, while a lone figure in the distance stands on the precipice of a dilapidated bridge, staring into the opaque depths below, the entire scene is bathed in a diffuse, otherworldly light, digital artwork, illustrative, painterly, matte painting, highly detailed Full negative prompt: bad-hands-5, badhandv4, easynegative, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit,fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry, 0%| | 0/35 [00:00<?, ?it/s] 3%|▎ | 1/35 [00:00<00:30, 1.11it/s] 6%|▌ | 2/35 [00:01<00:29, 1.12it/s] 9%|▊ | 3/35 [00:02<00:28, 1.13it/s] 11%|█▏ | 4/35 [00:03<00:27, 1.13it/s] 14%|█▍ | 5/35 [00:04<00:26, 1.13it/s] 17%|█▋ | 6/35 [00:05<00:25, 1.13it/s] 20%|██ | 7/35 [00:06<00:24, 1.13it/s] 23%|██▎ | 8/35 [00:07<00:23, 1.13it/s] 26%|██▌ | 9/35 [00:07<00:22, 1.13it/s] 29%|██▊ | 10/35 [00:08<00:22, 1.13it/s] 31%|███▏ | 11/35 [00:09<00:21, 1.13it/s] 34%|███▍ | 12/35 [00:10<00:20, 1.13it/s] 37%|███▋ | 13/35 [00:11<00:19, 1.13it/s] 40%|████ | 14/35 [00:12<00:18, 1.13it/s] 43%|████▎ | 15/35 [00:13<00:17, 1.13it/s] 46%|████▌ | 16/35 [00:14<00:16, 1.13it/s] 49%|████▊ | 17/35 [00:15<00:15, 1.13it/s] 51%|█████▏ | 18/35 [00:15<00:15, 1.12it/s] 54%|█████▍ | 19/35 [00:16<00:14, 1.12it/s] 57%|█████▋ | 20/35 [00:17<00:13, 1.12it/s] 60%|██████ | 21/35 [00:18<00:12, 1.12it/s] 63%|██████▎ | 22/35 [00:19<00:11, 1.12it/s] 66%|██████▌ | 23/35 [00:20<00:10, 1.12it/s] 69%|██████▊ | 24/35 [00:21<00:09, 1.12it/s] 71%|███████▏ | 25/35 [00:22<00:08, 1.12it/s] 74%|███████▍ | 26/35 [00:23<00:08, 1.12it/s] 77%|███████▋ | 27/35 [00:23<00:07, 1.12it/s] 80%|████████ | 28/35 [00:24<00:06, 1.12it/s] 83%|████████▎ | 29/35 [00:25<00:05, 1.12it/s] 86%|████████▌ | 30/35 [00:26<00:04, 1.12it/s] 89%|████████▊ | 31/35 [00:27<00:03, 1.12it/s] 91%|█████████▏| 32/35 [00:28<00:02, 1.12it/s] 94%|█████████▍| 33/35 [00:29<00:01, 1.12it/s] 97%|█████████▋| 34/35 [00:30<00:00, 1.12it/s] 100%|██████████| 35/35 [00:31<00:00, 1.12it/s] 100%|██████████| 35/35 [00:31<00:00, 1.12it/s] Decoding latents in cuda:0... done in 1.74s Move latents to cpu... done in 0.02s 0: 640x480 (no detections), 167.9ms Speed: 2.7ms preprocess, 167.9ms inference, 5.2ms postprocess per image at shape (1, 3, 640, 480) [-] ADetailer: nothing detected on image 1 with 1st settings. 0: 640x480 (no detections), 8.1ms Speed: 2.4ms preprocess, 8.1ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 480) [-] ADetailer: nothing detected on image 2 with 1st settings. 0: 640x480 (no detections), 8.3ms Speed: 2.5ms preprocess, 8.3ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 480) [-] ADetailer: nothing detected on image 3 with 1st settings. Uploading outputs... Finished.