Turtleneck Sweaters with Choco Burrito
Input
prompt
Specify things to see in the output
(art by bodhi wushushenghua), 1girl, looking at viewer, cowboy shot, in a jungle, skirt, sweater, v
negative_prompt
Specify things to not see in the output
extra fingers, bad-hands-5, fewer fingers, by bad-artist, (bad eyes:1.2), (misfigured pupils:1.2), EasyNegativeV2, FastNegativeV2, (bad clothing:1.3), (undetailed clothing:1.3), (nonsensical backrounds:1.2), (bad backrounds:1.2),(bad shadows:1.2), (bad anatomy:1.3), (3d nose, real nose:1.4), child, kid
num_outputs
Number of output images
4
width
Output image width
768
height
Output image height
768
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
true
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
saturation
Adjust saturation
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
1479870813
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M SDE Karras
samping_steps
Number of denoising steps
20
cfg_scale
Scale for classifier-free guidance
8
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
kl-f8-anime2_fp16.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/6fc64fbbbd7e4850b078d042b8ac1b36/00000-1479870813.webp
https://files.tungsten.run/uploads/2d8ba561cf774d6ba313ab0f73ea0a55/00001-1479870814.webp
https://files.tungsten.run/uploads/5d4ebd6702c94c33a71c914864c5d240/00002-1479870815.webp
https://files.tungsten.run/uploads/4da82d03ef9a4f8eb1081bfb8e127ce6/00003-1479870816.webp
Finished in 97.8 seconds
Preparing inputs... Processing... Loading VAE weight: models/VAE/kl-f8-anime2_fp16.safetensors Full prompt: (art by bodhi wushushenghua), 1girl, looking at viewer, cowboy shot, in a jungle, skirt, sweater, v Full negative prompt: extra fingers, bad-hands-5, fewer fingers, by bad-artist, (bad eyes:1.2), (misfigured pupils:1.2), EasyNegativeV2, FastNegativeV2, (bad clothing:1.3), (undetailed clothing:1.3), (nonsensical backrounds:1.2), (bad backrounds:1.2),(bad shadows:1.2), (bad anatomy:1.3), (3d nose, real nose:1.4), child, kid 0%| | 0/20 [00:00<?, ?it/s] 5%|▌ | 1/20 [00:01<00:25, 1.33s/it] 10%|█ | 2/20 [00:03<00:29, 1.64s/it] 15%|█▌ | 3/20 [00:05<00:29, 1.73s/it] 20%|██ | 4/20 [00:06<00:29, 1.82s/it] 25%|██▌ | 5/20 [00:08<00:26, 1.80s/it] 30%|███ | 6/20 [00:10<00:25, 1.81s/it] 35%|███▌ | 7/20 [00:12<00:23, 1.81s/it] 40%|████ | 8/20 [00:13<00:20, 1.75s/it] 45%|████▌ | 9/20 [00:15<00:19, 1.73s/it] 50%|█████ | 10/20 [00:17<00:17, 1.78s/it] 55%|█████▌ | 11/20 [00:19<00:15, 1.76s/it] 60%|██████ | 12/20 [00:20<00:13, 1.73s/it] 65%|██████▌ | 13/20 [00:22<00:12, 1.73s/it] 70%|███████ | 14/20 [00:24<00:10, 1.69s/it] 75%|███████▌ | 15/20 [00:25<00:08, 1.68s/it] 80%|████████ | 16/20 [00:27<00:06, 1.63s/it] 85%|████████▌ | 17/20 [00:28<00:04, 1.60s/it] 90%|█████████ | 18/20 [00:30<00:03, 1.59s/it] 95%|█████████▌| 19/20 [00:31<00:01, 1.40s/it] 100%|██████████| 20/20 [00:32<00:00, 1.17s/it] 100%|██████████| 20/20 [00:32<00:00, 1.61s/it] Decoding latents in cuda:0... done in 0.96s Move latents to cpu... done in 0.01s 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:03, 2.50it/s] 20%|██ | 2/10 [00:00<00:03, 2.55it/s] 30%|███ | 3/10 [00:01<00:02, 2.48it/s] 40%|████ | 4/10 [00:01<00:02, 2.52it/s] 50%|█████ | 5/10 [00:01<00:01, 2.53it/s] 60%|██████ | 6/10 [00:02<00:01, 2.62it/s] 70%|███████ | 7/10 [00:02<00:01, 2.66it/s] 80%|████████ | 8/10 [00:03<00:00, 2.68it/s] 90%|█████████ | 9/10 [00:03<00:00, 3.04it/s] 100%|██████████| 10/10 [00:03<00:00, 3.68it/s] 100%|██████████| 10/10 [00:03<00:00, 2.90it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s
prompt
Specify things to see in the output
(art by bodhi wushushenghua), 1girl, looking at viewer, cowboy shot, in a jungle, skirt, sweater, v
negative_prompt
Specify things to not see in the output
extra fingers, bad-hands-5, fewer fingers, by bad-artist, (bad eyes:1.2), (misfigured pupils:1.2), EasyNegativeV2, FastNegativeV2, (bad clothing:1.3), (undetailed clothing:1.3), (nonsensical backrounds:1.2), (bad backrounds:1.2),(bad shadows:1.2), (bad anatomy:1.3), (3d nose, real nose:1.4), child, kid
num_outputs
Number of output images
4
width
Output image width
768
height
Output image height
768
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
true
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
saturation
Adjust saturation
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
1479870813
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M SDE Karras
samping_steps
Number of denoising steps
20
cfg_scale
Scale for classifier-free guidance
8
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
kl-f8-anime2_fp16.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/6fc64fbbbd7e4850b078d042b8ac1b36/00000-1479870813.webp
https://files.tungsten.run/uploads/2d8ba561cf774d6ba313ab0f73ea0a55/00001-1479870814.webp
https://files.tungsten.run/uploads/5d4ebd6702c94c33a71c914864c5d240/00002-1479870815.webp
https://files.tungsten.run/uploads/4da82d03ef9a4f8eb1081bfb8e127ce6/00003-1479870816.webp
Finished in 97.8 seconds
Preparing inputs... Processing... Loading VAE weight: models/VAE/kl-f8-anime2_fp16.safetensors Full prompt: (art by bodhi wushushenghua), 1girl, looking at viewer, cowboy shot, in a jungle, skirt, sweater, v Full negative prompt: extra fingers, bad-hands-5, fewer fingers, by bad-artist, (bad eyes:1.2), (misfigured pupils:1.2), EasyNegativeV2, FastNegativeV2, (bad clothing:1.3), (undetailed clothing:1.3), (nonsensical backrounds:1.2), (bad backrounds:1.2),(bad shadows:1.2), (bad anatomy:1.3), (3d nose, real nose:1.4), child, kid 0%| | 0/20 [00:00<?, ?it/s] 5%|▌ | 1/20 [00:01<00:25, 1.33s/it] 10%|█ | 2/20 [00:03<00:29, 1.64s/it] 15%|█▌ | 3/20 [00:05<00:29, 1.73s/it] 20%|██ | 4/20 [00:06<00:29, 1.82s/it] 25%|██▌ | 5/20 [00:08<00:26, 1.80s/it] 30%|███ | 6/20 [00:10<00:25, 1.81s/it] 35%|███▌ | 7/20 [00:12<00:23, 1.81s/it] 40%|████ | 8/20 [00:13<00:20, 1.75s/it] 45%|████▌ | 9/20 [00:15<00:19, 1.73s/it] 50%|█████ | 10/20 [00:17<00:17, 1.78s/it] 55%|█████▌ | 11/20 [00:19<00:15, 1.76s/it] 60%|██████ | 12/20 [00:20<00:13, 1.73s/it] 65%|██████▌ | 13/20 [00:22<00:12, 1.73s/it] 70%|███████ | 14/20 [00:24<00:10, 1.69s/it] 75%|███████▌ | 15/20 [00:25<00:08, 1.68s/it] 80%|████████ | 16/20 [00:27<00:06, 1.63s/it] 85%|████████▌ | 17/20 [00:28<00:04, 1.60s/it] 90%|█████████ | 18/20 [00:30<00:03, 1.59s/it] 95%|█████████▌| 19/20 [00:31<00:01, 1.40s/it] 100%|██████████| 20/20 [00:32<00:00, 1.17s/it] 100%|██████████| 20/20 [00:32<00:00, 1.61s/it] Decoding latents in cuda:0... done in 0.96s Move latents to cpu... done in 0.01s 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:03, 2.50it/s] 20%|██ | 2/10 [00:00<00:03, 2.55it/s] 30%|███ | 3/10 [00:01<00:02, 2.48it/s] 40%|████ | 4/10 [00:01<00:02, 2.52it/s] 50%|█████ | 5/10 [00:01<00:01, 2.53it/s] 60%|██████ | 6/10 [00:02<00:01, 2.62it/s] 70%|███████ | 7/10 [00:02<00:01, 2.66it/s] 80%|████████ | 8/10 [00:03<00:00, 2.68it/s] 90%|█████████ | 9/10 [00:03<00:00, 3.04it/s] 100%|██████████| 10/10 [00:03<00:00, 3.68it/s] 100%|██████████| 10/10 [00:03<00:00, 2.90it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s