Version: v1.0
Input
prompt *
Specify things to see in the output
negative_prompt
Specify things to not see in the output
num_outputs
Number of output images
width
Output image width
height
Output image height
enhance_face_with_adetailer
Enhance face with adetailer
enhance_hands_with_adetailer
Enhance hands with adetailer
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
detail
Enhance/diminish detail while keeping the overall style/character
brightness
Adjust brightness
contrast
Adjust contrast
saturation
Adjust saturation
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
sampler
Sampler type
samping_steps
Number of denoising steps
cfg_scale
Scale for classifier-free guidance
clip_skip
The number of last layers of CLIP network to skip
vae
Select VAE
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
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Output
https://files.tungsten.run/uploads/87cf3b56ece84ef2bd6395a9b87bb48a/00000-1479870813.webp
https://files.tungsten.run/uploads/e5cb03d02f164c9ea17fbdbd578cd01e/00001-1479870814.webp
https://files.tungsten.run/uploads/0522f1ad1f0d4dd6a2cfc5969ef27f40/00002-1479870815.webp
https://files.tungsten.run/uploads/49d419113b5a43cebf28b61bada8bf0d/00003-1479870816.webp
This example was created by evevalentine2017
Finished in 93.5 seconds
Preparing inputs... Processing... Loading VAE weight: models/VAE/kl-f8-anime2_fp16.safetensors Full prompt: Steampunk cowboy shot of an old bearded inventor in their workshop surrounded by intricate machinery and steam-powered inventions, with attention to the details of the gadgets and the inventor curious expression Full negative prompt: extra fingers, bad-hands-5, fewer fingers, by bad-artist, (bad eyes:1.2), (misfigured pupils:1.2), EasyNegativeV2, FastNegativeV2, (bad clothing:1.3), (undetailed clothing:1.3), (nonsensical backrounds:1.2), (bad backrounds:1.2),(bad shadows:1.2), (bad anatomy:1.3), (3d nose, real nose:1.4), child, kid 0%| | 0/20 [00:00<?, ?it/s] 5%|▌ | 1/20 [00:01<00:23, 1.25s/it] 10%|█ | 2/20 [00:03<00:28, 1.59s/it] 15%|█▌ | 3/20 [00:04<00:28, 1.67s/it] 20%|██ | 4/20 [00:06<00:27, 1.74s/it] 25%|██▌ | 5/20 [00:08<00:25, 1.72s/it] 30%|███ | 6/20 [00:10<00:24, 1.74s/it] 35%|███▌ | 7/20 [00:11<00:22, 1.73s/it] 40%|████ | 8/20 [00:13<00:20, 1.67s/it] 45%|████▌ | 9/20 [00:15<00:18, 1.66s/it] 50%|█████ | 10/20 [00:16<00:16, 1.69s/it] 55%|█████▌ | 11/20 [00:18<00:15, 1.67s/it] 60%|██████ | 12/20 [00:20<00:13, 1.64s/it] 65%|██████▌ | 13/20 [00:21<00:11, 1.65s/it] 70%|███████ | 14/20 [00:23<00:09, 1.62s/it] 75%|███████▌ | 15/20 [00:24<00:08, 1.61s/it] 80%|████████ | 16/20 [00:26<00:06, 1.57s/it] 85%|████████▌ | 17/20 [00:27<00:04, 1.54s/it] 90%|█████████ | 18/20 [00:29<00:03, 1.53s/it] 95%|█████████▌| 19/20 [00:30<00:01, 1.35s/it] 100%|██████████| 20/20 [00:30<00:00, 1.13s/it] 100%|██████████| 20/20 [00:30<00:00, 1.54s/it] Decoding latents in cuda:0... done in 0.93s Move latents to cpu... done in 0.0s 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:03, 2.49it/s] 20%|██ | 2/10 [00:00<00:03, 2.57it/s] 30%|███ | 3/10 [00:01<00:02, 2.50it/s] 40%|████ | 4/10 [00:01<00:02, 2.57it/s] 50%|█████ | 5/10 [00:01<00:01, 2.58it/s] 60%|██████ | 6/10 [00:02<00:01, 2.67it/s] 70%|███████ | 7/10 [00:02<00:01, 2.72it/s] 80%|████████ | 8/10 [00:03<00:00, 2.74it/s] 90%|█████████ | 9/10 [00:03<00:00, 3.14it/s] 100%|██████████| 10/10 [00:03<00:00, 3.79it/s] 100%|██████████| 10/10 [00:03<00:00, 2.96it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:03, 2.55it/s] 20%|██ | 2/10 [00:00<00:03, 2.61it/s] 30%|███ | 3/10 [00:01<00:02, 2.53it/s] 40%|████ | 4/10 [00:01<00:02, 2.59it/s] 50%|█████ | 5/10 [00:01<00:01, 2.59it/s] 60%|██████ | 6/10 [00:02<00:01, 2.68it/s] 70%|███████ | 7/10 [00:02<00:01, 2.72it/s] 80%|████████ | 8/10 [00:02<00:00, 2.74it/s] 90%|█████████ | 9/10 [00:03<00:00, 3.14it/s] 100%|██████████| 10/10 [00:03<00:00, 3.79it/s] 100%|██████████| 10/10 [00:03<00:00, 2.98it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s
prompt *
Specify things to see in the output
negative_prompt
Specify things to not see in the output
num_outputs
Number of output images
width
Output image width
height
Output image height
enhance_face_with_adetailer
Enhance face with adetailer
enhance_hands_with_adetailer
Enhance hands with adetailer
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
detail
Enhance/diminish detail while keeping the overall style/character
brightness
Adjust brightness
contrast
Adjust contrast
saturation
Adjust saturation
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
sampler
Sampler type
samping_steps
Number of denoising steps
cfg_scale
Scale for classifier-free guidance
clip_skip
The number of last layers of CLIP network to skip
vae
Select VAE
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
Sign in to run this model for free!
https://files.tungsten.run/uploads/87cf3b56ece84ef2bd6395a9b87bb48a/00000-1479870813.webp
https://files.tungsten.run/uploads/e5cb03d02f164c9ea17fbdbd578cd01e/00001-1479870814.webp
https://files.tungsten.run/uploads/0522f1ad1f0d4dd6a2cfc5969ef27f40/00002-1479870815.webp
https://files.tungsten.run/uploads/49d419113b5a43cebf28b61bada8bf0d/00003-1479870816.webp
This example was created by evevalentine2017
Finished in 93.5 seconds
Preparing inputs... Processing... Loading VAE weight: models/VAE/kl-f8-anime2_fp16.safetensors Full prompt: Steampunk cowboy shot of an old bearded inventor in their workshop surrounded by intricate machinery and steam-powered inventions, with attention to the details of the gadgets and the inventor curious expression Full negative prompt: extra fingers, bad-hands-5, fewer fingers, by bad-artist, (bad eyes:1.2), (misfigured pupils:1.2), EasyNegativeV2, FastNegativeV2, (bad clothing:1.3), (undetailed clothing:1.3), (nonsensical backrounds:1.2), (bad backrounds:1.2),(bad shadows:1.2), (bad anatomy:1.3), (3d nose, real nose:1.4), child, kid 0%| | 0/20 [00:00<?, ?it/s] 5%|▌ | 1/20 [00:01<00:23, 1.25s/it] 10%|█ | 2/20 [00:03<00:28, 1.59s/it] 15%|█▌ | 3/20 [00:04<00:28, 1.67s/it] 20%|██ | 4/20 [00:06<00:27, 1.74s/it] 25%|██▌ | 5/20 [00:08<00:25, 1.72s/it] 30%|███ | 6/20 [00:10<00:24, 1.74s/it] 35%|███▌ | 7/20 [00:11<00:22, 1.73s/it] 40%|████ | 8/20 [00:13<00:20, 1.67s/it] 45%|████▌ | 9/20 [00:15<00:18, 1.66s/it] 50%|█████ | 10/20 [00:16<00:16, 1.69s/it] 55%|█████▌ | 11/20 [00:18<00:15, 1.67s/it] 60%|██████ | 12/20 [00:20<00:13, 1.64s/it] 65%|██████▌ | 13/20 [00:21<00:11, 1.65s/it] 70%|███████ | 14/20 [00:23<00:09, 1.62s/it] 75%|███████▌ | 15/20 [00:24<00:08, 1.61s/it] 80%|████████ | 16/20 [00:26<00:06, 1.57s/it] 85%|████████▌ | 17/20 [00:27<00:04, 1.54s/it] 90%|█████████ | 18/20 [00:29<00:03, 1.53s/it] 95%|█████████▌| 19/20 [00:30<00:01, 1.35s/it] 100%|██████████| 20/20 [00:30<00:00, 1.13s/it] 100%|██████████| 20/20 [00:30<00:00, 1.54s/it] Decoding latents in cuda:0... done in 0.93s Move latents to cpu... done in 0.0s 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:03, 2.49it/s] 20%|██ | 2/10 [00:00<00:03, 2.57it/s] 30%|███ | 3/10 [00:01<00:02, 2.50it/s] 40%|████ | 4/10 [00:01<00:02, 2.57it/s] 50%|█████ | 5/10 [00:01<00:01, 2.58it/s] 60%|██████ | 6/10 [00:02<00:01, 2.67it/s] 70%|███████ | 7/10 [00:02<00:01, 2.72it/s] 80%|████████ | 8/10 [00:03<00:00, 2.74it/s] 90%|█████████ | 9/10 [00:03<00:00, 3.14it/s] 100%|██████████| 10/10 [00:03<00:00, 3.79it/s] 100%|██████████| 10/10 [00:03<00:00, 2.96it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:03, 2.55it/s] 20%|██ | 2/10 [00:00<00:03, 2.61it/s] 30%|███ | 3/10 [00:01<00:02, 2.53it/s] 40%|████ | 4/10 [00:01<00:02, 2.59it/s] 50%|█████ | 5/10 [00:01<00:01, 2.59it/s] 60%|██████ | 6/10 [00:02<00:01, 2.68it/s] 70%|███████ | 7/10 [00:02<00:01, 2.72it/s] 80%|████████ | 8/10 [00:02<00:00, 2.74it/s] 90%|█████████ | 9/10 [00:03<00:00, 3.14it/s] 100%|██████████| 10/10 [00:03<00:00, 3.79it/s] 100%|██████████| 10/10 [00:03<00:00, 2.98it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s