Binary Tree with Crystal Clear XL
Input
prompt
Specify things to see in the output
In the eerie depths of a virtual world, a chilling and intricately detailed entity emerges - a terrifying ornate binary tree. This malevolent being, depicted in a hauntingly realistic digital painting, exudes an air of sinister beauty. Its gnarled branches, adorned with elaborate gothic carvings, reach out like skeletal arms, casting ominous shadows upon the desolate landscape. The metallic leaves, crafted with exquisite precision, reflect a disconcerting, dimly lit glow. As the viewer's gaze locks with the entity's hollow, glowing eyes, a sense of both awe and dread washes over them, submerging them in the nightmarish ambiance of the image, <lora:tweak-detail-xl:2>
negative_prompt
Specify things to not see in the output
sheet of paper, nsfw, ng_deepnegative_v1_75t, badhandv4, (worst quality:2), (low quality:2), (normal quality:2), lowres, bad hands, signature, watermark, username, artist name, text, conjoined fingers, deformed fingers, ugly eyes, imperfect eyes, skewed eyes, unnatural face, unnatural body, error, bad image, bad photo, picture frame, armor, asian, anime, sketchbook page, margins,
num_outputs
Number of output images
3
width
Output image width
1024
height
Output image height
1344
enhance_face_with_adetailer
Enhance face with adetailer
false
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.55
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0.4
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
1792531099
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 3M SDE Karras
samping_steps
Number of denoising steps
35
cfg_scale
Scale for classifier-free guidance
6
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/a84afa0b36e44a199b810b5d9135abda/00000-1792531099.webp
https://files.tungsten.run/uploads/48b84895212a4f5fa147aa14a47d3621/00001-1792531100.webp
https://files.tungsten.run/uploads/a13eac96cbee44c6b400d15fb965ca14/00002-1792531101.webp
Finished in 133.9 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: In the eerie depths of a virtual world, a chilling and intricately detailed entity emerges - a terrifying ornate binary tree. This malevolent being, depicted in a hauntingly realistic digital painting, exudes an air of sinister beauty. Its gnarled branches, adorned with elaborate gothic carvings, reach out like skeletal arms, casting ominous shadows upon the desolate landscape. The metallic leaves, crafted with exquisite precision, reflect a disconcerting, dimly lit glow. As the viewer's gaze locks with the entity's hollow, glowing eyes, a sense of both awe and dread washes over them, submerging them in the nightmarish ambiance of the image, <lora:tweak-detail-xl:2>, <lora:TLS:0.4> Full negative prompt: sheet of paper, nsfw, ng_deepnegative_v1_75t, badhandv4, (worst quality:2), (low quality:2), (normal quality:2), lowres, bad hands, signature, watermark, username, artist name, text, conjoined fingers, deformed fingers, ugly eyes, imperfect eyes, skewed eyes, unnatural face, unnatural body, error, bad image, bad photo, picture frame, armor, asian, anime, sketchbook page, margins, 0%| | 0/35 [00:00<?, ?it/s] 3%|▎ | 1/35 [00:04<02:25, 4.28s/it] 6%|▌ | 2/35 [00:07<02:08, 3.90s/it] 9%|▊ | 3/35 [00:11<02:00, 3.76s/it] 11%|█▏ | 4/35 [00:15<01:56, 3.76s/it] 14%|█▍ | 5/35 [00:19<01:53, 3.77s/it] 17%|█▋ | 6/35 [00:23<01:51, 3.86s/it] 20%|██ | 7/35 [00:26<01:48, 3.86s/it] 23%|██▎ | 8/35 [00:30<01:43, 3.83s/it] 26%|██▌ | 9/35 [00:34<01:39, 3.81s/it] 29%|██▊ | 10/35 [00:37<01:32, 3.71s/it] 31%|███▏ | 11/35 [00:41<01:28, 3.70s/it] 34%|███▍ | 12/35 [00:45<01:25, 3.72s/it] 37%|███▋ | 13/35 [00:49<01:22, 3.74s/it] 40%|████ | 14/35 [00:53<01:19, 3.78s/it] 43%|████▎ | 15/35 [00:56<01:13, 3.68s/it] 46%|████▌ | 16/35 [01:01<01:18, 4.15s/it] 49%|████▊ | 17/35 [01:05<01:14, 4.14s/it] 51%|█████▏ | 18/35 [01:09<01:06, 3.90s/it] 54%|█████▍ | 19/35 [01:13<01:01, 3.87s/it] 57%|█████▋ | 20/35 [01:16<00:58, 3.88s/it] 60%|██████ | 21/35 [01:20<00:52, 3.78s/it] 63%|██████▎ | 22/35 [01:23<00:45, 3.54s/it] 66%|██████▌ | 23/35 [01:26<00:40, 3.42s/it] 69%|██████▊ | 24/35 [01:29<00:37, 3.38s/it] 71%|███████▏ | 25/35 [01:33<00:34, 3.50s/it] 74%|███████▍ | 26/35 [01:37<00:32, 3.60s/it] 77%|███████▋ | 27/35 [01:41<00:29, 3.71s/it] 80%|████████ | 28/35 [01:44<00:25, 3.61s/it] 83%|████████▎ | 29/35 [01:48<00:20, 3.49s/it] 86%|████████▌ | 30/35 [01:51<00:17, 3.44s/it] 89%|████████▊ | 31/35 [01:54<00:13, 3.43s/it] 91%|█████████▏| 32/35 [01:57<00:10, 3.36s/it] 94%|█████████▍| 33/35 [02:00<00:06, 3.23s/it] 97%|█████████▋| 34/35 [02:02<00:02, 2.89s/it] 100%|██████████| 35/35 [02:04<00:00, 2.58s/it] 100%|██████████| 35/35 [02:04<00:00, 3.57s/it] Decoding latents in cuda:0... done in 3.25s Move latents to cpu... done in 0.04s Uploading outputs... Finished.
prompt
Specify things to see in the output
In the eerie depths of a virtual world, a chilling and intricately detailed entity emerges - a terrifying ornate binary tree. This malevolent being, depicted in a hauntingly realistic digital painting, exudes an air of sinister beauty. Its gnarled branches, adorned with elaborate gothic carvings, reach out like skeletal arms, casting ominous shadows upon the desolate landscape. The metallic leaves, crafted with exquisite precision, reflect a disconcerting, dimly lit glow. As the viewer's gaze locks with the entity's hollow, glowing eyes, a sense of both awe and dread washes over them, submerging them in the nightmarish ambiance of the image, <lora:tweak-detail-xl:2>
negative_prompt
Specify things to not see in the output
sheet of paper, nsfw, ng_deepnegative_v1_75t, badhandv4, (worst quality:2), (low quality:2), (normal quality:2), lowres, bad hands, signature, watermark, username, artist name, text, conjoined fingers, deformed fingers, ugly eyes, imperfect eyes, skewed eyes, unnatural face, unnatural body, error, bad image, bad photo, picture frame, armor, asian, anime, sketchbook page, margins,
num_outputs
Number of output images
3
width
Output image width
1024
height
Output image height
1344
enhance_face_with_adetailer
Enhance face with adetailer
false
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.55
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0.4
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
1792531099
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 3M SDE Karras
samping_steps
Number of denoising steps
35
cfg_scale
Scale for classifier-free guidance
6
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/a84afa0b36e44a199b810b5d9135abda/00000-1792531099.webp
https://files.tungsten.run/uploads/48b84895212a4f5fa147aa14a47d3621/00001-1792531100.webp
https://files.tungsten.run/uploads/a13eac96cbee44c6b400d15fb965ca14/00002-1792531101.webp
Finished in 133.9 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: In the eerie depths of a virtual world, a chilling and intricately detailed entity emerges - a terrifying ornate binary tree. This malevolent being, depicted in a hauntingly realistic digital painting, exudes an air of sinister beauty. Its gnarled branches, adorned with elaborate gothic carvings, reach out like skeletal arms, casting ominous shadows upon the desolate landscape. The metallic leaves, crafted with exquisite precision, reflect a disconcerting, dimly lit glow. As the viewer's gaze locks with the entity's hollow, glowing eyes, a sense of both awe and dread washes over them, submerging them in the nightmarish ambiance of the image, <lora:tweak-detail-xl:2>, <lora:TLS:0.4> Full negative prompt: sheet of paper, nsfw, ng_deepnegative_v1_75t, badhandv4, (worst quality:2), (low quality:2), (normal quality:2), lowres, bad hands, signature, watermark, username, artist name, text, conjoined fingers, deformed fingers, ugly eyes, imperfect eyes, skewed eyes, unnatural face, unnatural body, error, bad image, bad photo, picture frame, armor, asian, anime, sketchbook page, margins, 0%| | 0/35 [00:00<?, ?it/s] 3%|▎ | 1/35 [00:04<02:25, 4.28s/it] 6%|▌ | 2/35 [00:07<02:08, 3.90s/it] 9%|▊ | 3/35 [00:11<02:00, 3.76s/it] 11%|█▏ | 4/35 [00:15<01:56, 3.76s/it] 14%|█▍ | 5/35 [00:19<01:53, 3.77s/it] 17%|█▋ | 6/35 [00:23<01:51, 3.86s/it] 20%|██ | 7/35 [00:26<01:48, 3.86s/it] 23%|██▎ | 8/35 [00:30<01:43, 3.83s/it] 26%|██▌ | 9/35 [00:34<01:39, 3.81s/it] 29%|██▊ | 10/35 [00:37<01:32, 3.71s/it] 31%|███▏ | 11/35 [00:41<01:28, 3.70s/it] 34%|███▍ | 12/35 [00:45<01:25, 3.72s/it] 37%|███▋ | 13/35 [00:49<01:22, 3.74s/it] 40%|████ | 14/35 [00:53<01:19, 3.78s/it] 43%|████▎ | 15/35 [00:56<01:13, 3.68s/it] 46%|████▌ | 16/35 [01:01<01:18, 4.15s/it] 49%|████▊ | 17/35 [01:05<01:14, 4.14s/it] 51%|█████▏ | 18/35 [01:09<01:06, 3.90s/it] 54%|█████▍ | 19/35 [01:13<01:01, 3.87s/it] 57%|█████▋ | 20/35 [01:16<00:58, 3.88s/it] 60%|██████ | 21/35 [01:20<00:52, 3.78s/it] 63%|██████▎ | 22/35 [01:23<00:45, 3.54s/it] 66%|██████▌ | 23/35 [01:26<00:40, 3.42s/it] 69%|██████▊ | 24/35 [01:29<00:37, 3.38s/it] 71%|███████▏ | 25/35 [01:33<00:34, 3.50s/it] 74%|███████▍ | 26/35 [01:37<00:32, 3.60s/it] 77%|███████▋ | 27/35 [01:41<00:29, 3.71s/it] 80%|████████ | 28/35 [01:44<00:25, 3.61s/it] 83%|████████▎ | 29/35 [01:48<00:20, 3.49s/it] 86%|████████▌ | 30/35 [01:51<00:17, 3.44s/it] 89%|████████▊ | 31/35 [01:54<00:13, 3.43s/it] 91%|█████████▏| 32/35 [01:57<00:10, 3.36s/it] 94%|█████████▍| 33/35 [02:00<00:06, 3.23s/it] 97%|█████████▋| 34/35 [02:02<00:02, 2.89s/it] 100%|██████████| 35/35 [02:04<00:00, 2.58s/it] 100%|██████████| 35/35 [02:04<00:00, 3.57s/it] Decoding latents in cuda:0... done in 3.25s Move latents to cpu... done in 0.04s Uploading outputs... Finished.