Spooky Zombies with Crystal Clear XL
Input
prompt
Specify things to see in the output
best quality A scene of a male zombie, dragging down a human girl, while an evil demon girl smiles, a graveyard at night, gloomy, horror,by __artists/genre/horror__,john sinclair, a rotten zombie, desperate pretty girl in a night gown dragged down by the zombie, a stunning female necromancer, in a pretty dark robe, flawless skin, <lora:tweak-detail-xl:2>
negative_prompt
Specify things to not see in the output
negativeXL_D, candles,
num_outputs
Number of output images
3
width
Output image width
1024
height
Output image height
1344
enhance_face_with_adetailer
Enhance face with adetailer
false
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.55
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0.4
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
147800897
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M SDE Karras
samping_steps
Number of denoising steps
25
cfg_scale
Scale for classifier-free guidance
5
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/fff2bec37f5148c9ae2b86c0ecf7122e/00000-147800897.webp
https://files.tungsten.run/uploads/f5e661400f8443e98df81e3a60614cc0/00001-147800898.webp
https://files.tungsten.run/uploads/e40711688880408687011b91d8a0464f/00002-147800899.webp
Finished in 96.4 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: best quality A scene of a male zombie, dragging down a human girl, while an evil demon girl smiles, a graveyard at night, gloomy, horror,by __artists/genre/horror__,john sinclair, a rotten zombie, desperate pretty girl in a night gown dragged down by the zombie, a stunning female necromancer, in a pretty dark robe, flawless skin, <lora:tweak-detail-xl:2>, <lora:TLS:0.4> Full negative prompt: negativeXL_D, candles, 0%| | 0/25 [00:00<?, ?it/s] 4%|▍ | 1/25 [00:04<01:58, 4.93s/it] 8%|▊ | 2/25 [00:08<01:35, 4.14s/it] 12%|█▏ | 3/25 [00:12<01:26, 3.94s/it] 16%|█▌ | 4/25 [00:16<01:22, 3.93s/it] 20%|██ | 5/25 [00:19<01:16, 3.82s/it] 24%|██▍ | 6/25 [00:23<01:11, 3.74s/it] 28%|██▊ | 7/25 [00:27<01:06, 3.71s/it] 32%|███▏ | 8/25 [00:30<01:03, 3.76s/it] 36%|███▌ | 9/25 [00:34<01:00, 3.77s/it] 40%|████ | 10/25 [00:38<00:54, 3.66s/it] 44%|████▍ | 11/25 [00:42<00:52, 3.75s/it] 48%|████▊ | 12/25 [00:45<00:48, 3.70s/it] 52%|█████▏ | 13/25 [00:49<00:44, 3.67s/it] 56%|█████▌ | 14/25 [00:52<00:40, 3.65s/it] 60%|██████ | 15/25 [00:56<00:35, 3.60s/it] 64%|██████▍ | 16/25 [00:59<00:32, 3.61s/it] 68%|██████▊ | 17/25 [01:03<00:27, 3.48s/it] 72%|███████▏ | 18/25 [01:06<00:24, 3.50s/it] 76%|███████▌ | 19/25 [01:09<00:20, 3.45s/it] 80%|████████ | 20/25 [01:13<00:17, 3.47s/it] 84%|████████▍ | 21/25 [01:16<00:13, 3.39s/it] 88%|████████▊ | 22/25 [01:20<00:10, 3.37s/it] 92%|█████████▏| 23/25 [01:23<00:06, 3.32s/it] 96%|█████████▌| 24/25 [01:25<00:02, 2.98s/it] 100%|██████████| 25/25 [01:27<00:00, 2.57s/it] 100%|██████████| 25/25 [01:27<00:00, 3.48s/it] Decoding latents in cuda:0... done in 3.22s Move latents to cpu... done in 0.04s Uploading outputs... Finished.
prompt
Specify things to see in the output
best quality A scene of a male zombie, dragging down a human girl, while an evil demon girl smiles, a graveyard at night, gloomy, horror,by __artists/genre/horror__,john sinclair, a rotten zombie, desperate pretty girl in a night gown dragged down by the zombie, a stunning female necromancer, in a pretty dark robe, flawless skin, <lora:tweak-detail-xl:2>
negative_prompt
Specify things to not see in the output
negativeXL_D, candles,
num_outputs
Number of output images
3
width
Output image width
1024
height
Output image height
1344
enhance_face_with_adetailer
Enhance face with adetailer
false
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.55
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0.4
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
147800897
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M SDE Karras
samping_steps
Number of denoising steps
25
cfg_scale
Scale for classifier-free guidance
5
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/fff2bec37f5148c9ae2b86c0ecf7122e/00000-147800897.webp
https://files.tungsten.run/uploads/f5e661400f8443e98df81e3a60614cc0/00001-147800898.webp
https://files.tungsten.run/uploads/e40711688880408687011b91d8a0464f/00002-147800899.webp
Finished in 96.4 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: best quality A scene of a male zombie, dragging down a human girl, while an evil demon girl smiles, a graveyard at night, gloomy, horror,by __artists/genre/horror__,john sinclair, a rotten zombie, desperate pretty girl in a night gown dragged down by the zombie, a stunning female necromancer, in a pretty dark robe, flawless skin, <lora:tweak-detail-xl:2>, <lora:TLS:0.4> Full negative prompt: negativeXL_D, candles, 0%| | 0/25 [00:00<?, ?it/s] 4%|▍ | 1/25 [00:04<01:58, 4.93s/it] 8%|▊ | 2/25 [00:08<01:35, 4.14s/it] 12%|█▏ | 3/25 [00:12<01:26, 3.94s/it] 16%|█▌ | 4/25 [00:16<01:22, 3.93s/it] 20%|██ | 5/25 [00:19<01:16, 3.82s/it] 24%|██▍ | 6/25 [00:23<01:11, 3.74s/it] 28%|██▊ | 7/25 [00:27<01:06, 3.71s/it] 32%|███▏ | 8/25 [00:30<01:03, 3.76s/it] 36%|███▌ | 9/25 [00:34<01:00, 3.77s/it] 40%|████ | 10/25 [00:38<00:54, 3.66s/it] 44%|████▍ | 11/25 [00:42<00:52, 3.75s/it] 48%|████▊ | 12/25 [00:45<00:48, 3.70s/it] 52%|█████▏ | 13/25 [00:49<00:44, 3.67s/it] 56%|█████▌ | 14/25 [00:52<00:40, 3.65s/it] 60%|██████ | 15/25 [00:56<00:35, 3.60s/it] 64%|██████▍ | 16/25 [00:59<00:32, 3.61s/it] 68%|██████▊ | 17/25 [01:03<00:27, 3.48s/it] 72%|███████▏ | 18/25 [01:06<00:24, 3.50s/it] 76%|███████▌ | 19/25 [01:09<00:20, 3.45s/it] 80%|████████ | 20/25 [01:13<00:17, 3.47s/it] 84%|████████▍ | 21/25 [01:16<00:13, 3.39s/it] 88%|████████▊ | 22/25 [01:20<00:10, 3.37s/it] 92%|█████████▏| 23/25 [01:23<00:06, 3.32s/it] 96%|█████████▌| 24/25 [01:25<00:02, 2.98s/it] 100%|██████████| 25/25 [01:27<00:00, 2.57s/it] 100%|██████████| 25/25 [01:27<00:00, 3.48s/it] Decoding latents in cuda:0... done in 3.22s Move latents to cpu... done in 0.04s Uploading outputs... Finished.