Version: v1.5
Input
Output
This example was created by evevalentine2017
Finished in 140.8 seconds
Setting up the model...
Processing...
Loading VAE weight: models/VAE/kl-f8-anime2_fp16.safetensors
Full prompt: (fantasy, sci-fi, dystopia, whimsical, urban, metropolis, space, spacestation, starship: 1.4), (starship, spaceship, flying by planets in space: 1.4), ((best quality)), ((masterpiece)), (detailed), thick coloring, Gouache paint, 1 girl, beautiful, wearing a red checkered shirt, blue jeans, short brown boots, French bob haircut, sitting on a restaurant, solo, pink suitcase, eating at a fancy restaurant, background with city skyline, lights, eerie smoke, muted color tones, nostalgia, longing, composition, mystery, (looking at camera: 1.2), (smiling: 0.8)
(character concept art full body portrait: 1.2), (botw genshin: 0.6), (ghibli: 1.0), (god of war: 0.6), (horizon zero dawn: 0.6), (assassins creed: 1.0), (star wars: 1.0), (star trek: 1.0), (horizon forbidden west: 0.6), (photo photogenic hdr sharp focus intricate detail composition rule of thirds dof 8k hires reflections bloom saturated glow dawn: 1.2)
(particles: 0.8), (raytracing rtx unreal engine octane render blender: 1.3), (foggy misty: 1.0), charturnerv2, masterpiece:1.2, photorealistic:1.2, girl focus, volumetric lighting, glossy skin, shiny skin, <lora:add_detail:0.3>, <lora:contrast_slider_v10:0.1>, <lora:add_saturation:0.5>
Full negative prompt: EasyNegativeV2, By bad artist -neg, sketch by bad-artist-anime, (worst quality, low quality:1.4), bad anatomy, bad hands, cropped, missing fingers, too many fingers, missing arms, long neck, Humpbacked, deformed, disfigured, poorly drawn face, distorted face, mutation, mutated, extra limb, ugly, poorly drawn hands, missing limb, floating limbs, disconnected limbs, malformed hands, out of focus, long body, monochrome, symbol, text, logo, door frame, window frame, mirror frame, bad-hands-5
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0: 640x640 1 face, 7.8ms
Speed: 4.4ms preprocess, 7.8ms inference, 38.8ms postprocess per image at shape (1, 3, 640, 640)
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0: 640x640 2 hands, 7.6ms
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0: 640x640 1 face, 7.2ms
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0: 640x640 (no detections), 7.2ms
Speed: 2.9ms preprocess, 7.2ms inference, 0.9ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 2 with 2nd settings.
0: 640x640 1 face, 7.8ms
Speed: 2.8ms preprocess, 7.8ms inference, 1.6ms postprocess per image at shape (1, 3, 640, 640)
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0: 640x640 1 hand, 7.1ms
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0: 640x640 1 face, 7.6ms
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0: 640x640 1 hand, 7.4ms
Speed: 2.8ms preprocess, 7.4ms inference, 1.6ms postprocess per image at shape (1, 3, 640, 640)
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Decoding latents in cuda:0...
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Uploading outputs...
Finished.
This example was created by evevalentine2017
Finished in 140.8 seconds
Setting up the model...
Processing...
Loading VAE weight: models/VAE/kl-f8-anime2_fp16.safetensors
Full prompt: (fantasy, sci-fi, dystopia, whimsical, urban, metropolis, space, spacestation, starship: 1.4), (starship, spaceship, flying by planets in space: 1.4), ((best quality)), ((masterpiece)), (detailed), thick coloring, Gouache paint, 1 girl, beautiful, wearing a red checkered shirt, blue jeans, short brown boots, French bob haircut, sitting on a restaurant, solo, pink suitcase, eating at a fancy restaurant, background with city skyline, lights, eerie smoke, muted color tones, nostalgia, longing, composition, mystery, (looking at camera: 1.2), (smiling: 0.8)
(character concept art full body portrait: 1.2), (botw genshin: 0.6), (ghibli: 1.0), (god of war: 0.6), (horizon zero dawn: 0.6), (assassins creed: 1.0), (star wars: 1.0), (star trek: 1.0), (horizon forbidden west: 0.6), (photo photogenic hdr sharp focus intricate detail composition rule of thirds dof 8k hires reflections bloom saturated glow dawn: 1.2)
(particles: 0.8), (raytracing rtx unreal engine octane render blender: 1.3), (foggy misty: 1.0), charturnerv2, masterpiece:1.2, photorealistic:1.2, girl focus, volumetric lighting, glossy skin, shiny skin, <lora:add_detail:0.3>, <lora:contrast_slider_v10:0.1>, <lora:add_saturation:0.5>
Full negative prompt: EasyNegativeV2, By bad artist -neg, sketch by bad-artist-anime, (worst quality, low quality:1.4), bad anatomy, bad hands, cropped, missing fingers, too many fingers, missing arms, long neck, Humpbacked, deformed, disfigured, poorly drawn face, distorted face, mutation, mutated, extra limb, ugly, poorly drawn hands, missing limb, floating limbs, disconnected limbs, malformed hands, out of focus, long body, monochrome, symbol, text, logo, door frame, window frame, mirror frame, bad-hands-5
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66%|██████▌ | 23/35 [00:40<00:20, 1.71s/it]
69%|██████▊ | 24/35 [00:42<00:18, 1.66s/it]
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Decoding latents in cuda:0...
done in 1.0s
Move latents to cpu...
done in 0.02s
0: 640x640 1 face, 7.8ms
Speed: 4.4ms preprocess, 7.8ms inference, 38.8ms postprocess per image at shape (1, 3, 640, 640)
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61%|██████ | 11/18 [00:05<00:02, 2.41it/s]
67%|██████▋ | 12/18 [00:05<00:02, 2.37it/s]
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100%|██████████| 18/18 [00:07<00:00, 3.14it/s]
100%|██████████| 18/18 [00:07<00:00, 2.38it/s]
Decoding latents in cuda:0...
done in 0.24s
Move latents to cpu...
done in 0.0s
0: 640x640 2 hands, 7.6ms
Speed: 2.9ms preprocess, 7.6ms inference, 2.4ms postprocess per image at shape (1, 3, 640, 640)
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100%|██████████| 18/18 [00:07<00:00, 3.07it/s]
100%|██████████| 18/18 [00:07<00:00, 2.34it/s]
Decoding latents in cuda:0...
done in 0.23s
Move latents to cpu...
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61%|██████ | 11/18 [00:04<00:02, 2.34it/s]
67%|██████▋ | 12/18 [00:05<00:02, 2.30it/s]
72%|███████▏ | 13/18 [00:05<00:02, 2.33it/s]
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100%|██████████| 18/18 [00:07<00:00, 3.20it/s]
100%|██████████| 18/18 [00:07<00:00, 2.40it/s]
Decoding latents in cuda:0...
done in 0.23s
Move latents to cpu...
done in 0.0s
0: 640x640 1 face, 7.2ms
Speed: 2.8ms preprocess, 7.2ms inference, 1.8ms postprocess per image at shape (1, 3, 640, 640)
0%| | 0/18 [00:00<?, ?it/s]
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28%|██▊ | 5/18 [00:02<00:05, 2.20it/s]
33%|███▎ | 6/18 [00:02<00:05, 2.16it/s]
39%|███▉ | 7/18 [00:03<00:04, 2.21it/s]
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50%|█████ | 9/18 [00:04<00:04, 2.24it/s]
56%|█████▌ | 10/18 [00:04<00:03, 2.31it/s]
61%|██████ | 11/18 [00:04<00:02, 2.37it/s]
67%|██████▋ | 12/18 [00:05<00:02, 2.33it/s]
72%|███████▏ | 13/18 [00:05<00:02, 2.34it/s]
78%|███████▊ | 14/18 [00:06<00:01, 2.33it/s]
83%|████████▎ | 15/18 [00:06<00:01, 2.37it/s]
89%|████████▉ | 16/18 [00:07<00:00, 2.41it/s]
94%|█████████▍| 17/18 [00:07<00:00, 2.71it/s]
100%|██████████| 18/18 [00:07<00:00, 3.07it/s]
100%|██████████| 18/18 [00:07<00:00, 2.40it/s]
Decoding latents in cuda:0...
done in 0.23s
Move latents to cpu...
done in 0.0s
0: 640x640 (no detections), 7.2ms
Speed: 2.9ms preprocess, 7.2ms inference, 0.9ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 2 with 2nd settings.
0: 640x640 1 face, 7.8ms
Speed: 2.8ms preprocess, 7.8ms inference, 1.6ms postprocess per image at shape (1, 3, 640, 640)
0%| | 0/18 [00:00<?, ?it/s]
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28%|██▊ | 5/18 [00:02<00:06, 2.12it/s]
33%|███▎ | 6/18 [00:02<00:05, 2.06it/s]
39%|███▉ | 7/18 [00:03<00:05, 2.12it/s]
44%|████▍ | 8/18 [00:03<00:04, 2.24it/s]
50%|█████ | 9/18 [00:04<00:04, 2.16it/s]
56%|█████▌ | 10/18 [00:04<00:03, 2.22it/s]
61%|██████ | 11/18 [00:05<00:03, 2.29it/s]
67%|██████▋ | 12/18 [00:05<00:02, 2.26it/s]
72%|███████▏ | 13/18 [00:05<00:02, 2.26it/s]
78%|███████▊ | 14/18 [00:06<00:01, 2.24it/s]
83%|████████▎ | 15/18 [00:06<00:01, 2.29it/s]
89%|████████▉ | 16/18 [00:07<00:00, 2.34it/s]
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100%|██████████| 18/18 [00:07<00:00, 3.09it/s]
100%|██████████| 18/18 [00:07<00:00, 2.33it/s]
Decoding latents in cuda:0...
done in 0.24s
Move latents to cpu...
done in 0.0s
0: 640x640 1 hand, 7.1ms
Speed: 2.7ms preprocess, 7.1ms inference, 1.6ms postprocess per image at shape (1, 3, 640, 640)
0%| | 0/18 [00:00<?, ?it/s]
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33%|███▎ | 6/18 [00:02<00:05, 2.03it/s]
39%|███▉ | 7/18 [00:03<00:05, 2.12it/s]
44%|████▍ | 8/18 [00:03<00:04, 2.25it/s]
50%|█████ | 9/18 [00:04<00:04, 2.19it/s]
56%|█████▌ | 10/18 [00:04<00:03, 2.26it/s]
61%|██████ | 11/18 [00:05<00:03, 2.28it/s]
67%|██████▋ | 12/18 [00:05<00:02, 2.24it/s]
72%|███████▏ | 13/18 [00:05<00:02, 2.27it/s]
78%|███████▊ | 14/18 [00:06<00:01, 2.26it/s]
83%|████████▎ | 15/18 [00:06<00:01, 2.33it/s]
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100%|██████████| 18/18 [00:07<00:00, 3.09it/s]
100%|██████████| 18/18 [00:07<00:00, 2.34it/s]
Decoding latents in cuda:0...
done in 0.24s
Move latents to cpu...
done in 0.0s
0: 640x640 1 face, 7.6ms
Speed: 2.9ms preprocess, 7.6ms inference, 1.8ms postprocess per image at shape (1, 3, 640, 640)
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39%|███▉ | 7/18 [00:03<00:05, 2.15it/s]
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50%|█████ | 9/18 [00:04<00:04, 2.18it/s]
56%|█████▌ | 10/18 [00:04<00:03, 2.28it/s]
61%|██████ | 11/18 [00:05<00:03, 2.31it/s]
67%|██████▋ | 12/18 [00:05<00:02, 2.28it/s]
72%|███████▏ | 13/18 [00:05<00:02, 2.28it/s]
78%|███████▊ | 14/18 [00:06<00:01, 2.27it/s]
83%|████████▎ | 15/18 [00:06<00:01, 2.35it/s]
89%|████████▉ | 16/18 [00:07<00:00, 2.39it/s]
94%|█████████▍| 17/18 [00:07<00:00, 2.70it/s]
100%|██████████| 18/18 [00:07<00:00, 3.13it/s]
100%|██████████| 18/18 [00:07<00:00, 2.36it/s]
Decoding latents in cuda:0...
done in 0.24s
Move latents to cpu...
done in 0.0s
0: 640x640 1 hand, 7.4ms
Speed: 2.8ms preprocess, 7.4ms inference, 1.6ms postprocess per image at shape (1, 3, 640, 640)
0%| | 0/18 [00:00<?, ?it/s]
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11%|█ | 2/18 [00:00<00:07, 2.02it/s]
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22%|██▏ | 4/18 [00:01<00:06, 2.07it/s]
28%|██▊ | 5/18 [00:02<00:06, 2.16it/s]
33%|███▎ | 6/18 [00:02<00:05, 2.12it/s]
39%|███▉ | 7/18 [00:03<00:05, 2.17it/s]
44%|████▍ | 8/18 [00:03<00:04, 2.27it/s]
50%|█████ | 9/18 [00:04<00:04, 2.19it/s]
56%|█████▌ | 10/18 [00:04<00:03, 2.28it/s]
61%|██████ | 11/18 [00:05<00:03, 2.30it/s]
67%|██████▋ | 12/18 [00:05<00:02, 2.25it/s]
72%|███████▏ | 13/18 [00:05<00:02, 2.29it/s]
78%|███████▊ | 14/18 [00:06<00:01, 2.26it/s]
83%|████████▎ | 15/18 [00:06<00:01, 2.34it/s]
89%|████████▉ | 16/18 [00:07<00:00, 2.41it/s]
94%|█████████▍| 17/18 [00:07<00:00, 2.69it/s]
100%|██████████| 18/18 [00:07<00:00, 3.12it/s]
100%|██████████| 18/18 [00:07<00:00, 2.37it/s]
Decoding latents in cuda:0...
done in 0.24s
Move latents to cpu...
done in 0.0s
Uploading outputs...
Finished.