Version: v2.0
Input
Output
This example was created by evevalentine2017
Finished in 43.6 seconds
Setting up the model...
Processing...
Loading VAE weight: models/VAE/kl-f8-anime2_fp16.safetensors
Full prompt: 1mechanical girl, ((ultra realistic details)), portrait, global illumination, shadows, octane render, 8k, ultra sharp,metal,intricate, ornaments detailed, cold colors, egypician detail, highly intricate details, realistic light, trending on cgsociety, glowing eyes, facing camera, neon details, machanical limbs, blood vessels connected to tubes, mechanical vertebra attaching to back, mechanical cervial attaching to neck, sitting, wires and cables connecting to head
Full negative prompt: EasyNegativeV2, By bad artist -neg, sketch by bad-artist-anime, (worst quality, low quality:1.4), bad anatomy, bad hands, cropped, missing fingers, too many fingers, missing arms, long neck, Humpbacked, deformed, disfigured, poorly drawn face, distorted face, mutation, mutated, extra limb, ugly, poorly drawn hands, missing limb, floating limbs, disconnected limbs, malformed hands, out of focus, long body, monochrome, symbol, text, logo, door frame, window frame, mirror frame, ng_deepnegative_v1_75t
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Decoding latents in cuda:0...
done in 0.94s
Move latents to cpu...
done in 0.02s
0: 640x640 1 face, 7.9ms
Speed: 3.6ms preprocess, 7.9ms inference, 32.8ms postprocess per image at shape (1, 3, 640, 640)
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Decoding latents in cuda:0...
done in 0.23s
Move latents to cpu...
done in 0.0s
0: 640x640 (no detections), 7.6ms
Speed: 2.8ms preprocess, 7.6ms inference, 0.8ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 1 with 2nd settings.
0: 640x640 1 face, 7.5ms
Speed: 2.8ms preprocess, 7.5ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 640)
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Decoding latents in cuda:0...
done in 0.23s
Move latents to cpu...
done in 0.0s
0: 640x640 (no detections), 7.3ms
Speed: 2.7ms preprocess, 7.3ms inference, 0.8ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 2 with 2nd settings.
0: 640x640 1 face, 7.7ms
Speed: 3.0ms preprocess, 7.7ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 640)
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Decoding latents in cuda:0...
done in 0.23s
Move latents to cpu...
done in 0.0s
0: 640x640 (no detections), 7.3ms
Speed: 2.7ms preprocess, 7.3ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 3 with 2nd settings.
0: 640x640 1 face, 7.4ms
Speed: 2.7ms preprocess, 7.4ms inference, 1.3ms postprocess per image at shape (1, 3, 640, 640)
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Decoding latents in cuda:0...
done in 0.23s
Move latents to cpu...
done in 0.0s
0: 640x640 (no detections), 7.6ms
Speed: 3.1ms preprocess, 7.6ms inference, 0.9ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 4 with 2nd settings.
Finished.
This example was created by evevalentine2017
Finished in 43.6 seconds
Setting up the model...
Processing...
Loading VAE weight: models/VAE/kl-f8-anime2_fp16.safetensors
Full prompt: 1mechanical girl, ((ultra realistic details)), portrait, global illumination, shadows, octane render, 8k, ultra sharp,metal,intricate, ornaments detailed, cold colors, egypician detail, highly intricate details, realistic light, trending on cgsociety, glowing eyes, facing camera, neon details, machanical limbs, blood vessels connected to tubes, mechanical vertebra attaching to back, mechanical cervial attaching to neck, sitting, wires and cables connecting to head
Full negative prompt: EasyNegativeV2, By bad artist -neg, sketch by bad-artist-anime, (worst quality, low quality:1.4), bad anatomy, bad hands, cropped, missing fingers, too many fingers, missing arms, long neck, Humpbacked, deformed, disfigured, poorly drawn face, distorted face, mutation, mutated, extra limb, ugly, poorly drawn hands, missing limb, floating limbs, disconnected limbs, malformed hands, out of focus, long body, monochrome, symbol, text, logo, door frame, window frame, mirror frame, ng_deepnegative_v1_75t
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Decoding latents in cuda:0...
done in 0.94s
Move latents to cpu...
done in 0.02s
0: 640x640 1 face, 7.9ms
Speed: 3.6ms preprocess, 7.9ms inference, 32.8ms postprocess per image at shape (1, 3, 640, 640)
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Decoding latents in cuda:0...
done in 0.23s
Move latents to cpu...
done in 0.0s
0: 640x640 (no detections), 7.6ms
Speed: 2.8ms preprocess, 7.6ms inference, 0.8ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 1 with 2nd settings.
0: 640x640 1 face, 7.5ms
Speed: 2.8ms preprocess, 7.5ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 640)
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Decoding latents in cuda:0...
done in 0.23s
Move latents to cpu...
done in 0.0s
0: 640x640 (no detections), 7.3ms
Speed: 2.7ms preprocess, 7.3ms inference, 0.8ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 2 with 2nd settings.
0: 640x640 1 face, 7.7ms
Speed: 3.0ms preprocess, 7.7ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 640)
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Decoding latents in cuda:0...
done in 0.23s
Move latents to cpu...
done in 0.0s
0: 640x640 (no detections), 7.3ms
Speed: 2.7ms preprocess, 7.3ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 3 with 2nd settings.
0: 640x640 1 face, 7.4ms
Speed: 2.7ms preprocess, 7.4ms inference, 1.3ms postprocess per image at shape (1, 3, 640, 640)
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Decoding latents in cuda:0...
done in 0.23s
Move latents to cpu...
done in 0.0s
0: 640x640 (no detections), 7.6ms
Speed: 3.1ms preprocess, 7.6ms inference, 0.9ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 4 with 2nd settings.
Finished.