Night Trains with Grimlock SDXL
Input
prompt
Specify things to see in the output
Across the dark and dusty plain
Where scars of old dry rivers run
Night unfolds a coal black shroud
Across the hard and stony ground
Distant stars shining bright
In the cavern of the night
All is still and silence screams
To the thunder of the Lorca train
Flaming steel swift as wind
Wires hum the rails ring
Smokestack burning fiery sparks
Rise up to the stars
Towns asleep by empty roads
Churches rise from crooked roofs
Cloaked in darkness nothing stirs
Grow smaller darker disappear
See the moon so still and cold
A million stars that shed no warmth
Your nightmares all come out to play
In the silver light
Wait for sunrise in the east
Long shadows crawl across the plain
The ghosts of night will disappear
And lay your fears to rest
Steam hissed up, the hot coals glowed
The furnace blazed, the wheels they rolled
On tracks of iron straight and cold
The silver moonlight danced
The flames are in the fireman's eye
Orange in the engines glow
Gleaming pistons whirling cranks
Wait for dawn the rooster's crow,
perfect composition, digital painting, ambient occlusion, 3d liquid detailing, subsurface scattering, octane render, VRay, 16k, Unreal Engine 5, masterpiece, high quality
negative_prompt
Specify things to not see in the output
low quality, low res, easynegative, loli, boring,
xl_yamer_style
Xl Yamer Style
0
num_outputs
Number of output images
3
width
Output image width
768
height
Output image height
1025
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
1399307397
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M Karras
samping_steps
Number of denoising steps
52
cfg_scale
Scale for classifier-free guidance
7
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
None
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
Finished in 55.3 seconds
prompt
Specify things to see in the output
Across the dark and dusty plain
Where scars of old dry rivers run
Night unfolds a coal black shroud
Across the hard and stony ground
Distant stars shining bright
In the cavern of the night
All is still and silence screams
To the thunder of the Lorca train
Flaming steel swift as wind
Wires hum the rails ring
Smokestack burning fiery sparks
Rise up to the stars
Towns asleep by empty roads
Churches rise from crooked roofs
Cloaked in darkness nothing stirs
Grow smaller darker disappear
See the moon so still and cold
A million stars that shed no warmth
Your nightmares all come out to play
In the silver light
Wait for sunrise in the east
Long shadows crawl across the plain
The ghosts of night will disappear
And lay your fears to rest
Steam hissed up, the hot coals glowed
The furnace blazed, the wheels they rolled
On tracks of iron straight and cold
The silver moonlight danced
The flames are in the fireman's eye
Orange in the engines glow
Gleaming pistons whirling cranks
Wait for dawn the rooster's crow,
perfect composition, digital painting, ambient occlusion, 3d liquid detailing, subsurface scattering, octane render, VRay, 16k, Unreal Engine 5, masterpiece, high quality
negative_prompt
Specify things to not see in the output
low quality, low res, easynegative, loli, boring,
xl_yamer_style
Xl Yamer Style
0
num_outputs
Number of output images
3
width
Output image width
768
height
Output image height
1025
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
1399307397
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M Karras
samping_steps
Number of denoising steps
52
cfg_scale
Scale for classifier-free guidance
7
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
None
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Finished in 55.3 seconds