Version: v3.2
Input
Output
This example was created by evevalentine2017
Finished in 113.1 seconds
Setting up the model...
Preparing inputs...
Processing...
Loading VAE weight: models/VAE/sdxl_vae.safetensors
Full prompt: cyber-robotic fem gear mecha, wetlook, abstract red oil, detailed acrylic, grunge, intricate complexity, rendered in unreal engine, photorealistic, neon ambiance, warframe details, jungle rain forest, <lora:SDXL Detail:1>
Full negative prompt: (worst quality, low resolution, bad hands, open mouth), distorted, twisted, watermark,
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Decoding latents in cuda:0...
done in 2.41s
Move latents to cpu...
done in 0.03s
0: 640x640 (no detections), 8.7ms
Speed: 3.7ms preprocess, 8.7ms inference, 9.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 1 with 1st settings.
0: 640x640 (no detections), 7.4ms
Speed: 3.1ms preprocess, 7.4ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 1 with 2nd settings.
0: 640x640 (no detections), 7.5ms
Speed: 3.0ms preprocess, 7.5ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 2 with 1st settings.
0: 640x640 (no detections), 7.6ms
Speed: 3.2ms preprocess, 7.6ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 2 with 2nd settings.
0: 640x640 (no detections), 7.6ms
Speed: 3.0ms preprocess, 7.6ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 3 with 1st settings.
0: 640x640 (no detections), 7.2ms
Speed: 2.9ms preprocess, 7.2ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 3 with 2nd settings.
Uploading outputs...
Finished.
This example was created by evevalentine2017
Finished in 113.1 seconds
Setting up the model...
Preparing inputs...
Processing...
Loading VAE weight: models/VAE/sdxl_vae.safetensors
Full prompt: cyber-robotic fem gear mecha, wetlook, abstract red oil, detailed acrylic, grunge, intricate complexity, rendered in unreal engine, photorealistic, neon ambiance, warframe details, jungle rain forest, <lora:SDXL Detail:1>
Full negative prompt: (worst quality, low resolution, bad hands, open mouth), distorted, twisted, watermark,
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Decoding latents in cuda:0...
done in 2.41s
Move latents to cpu...
done in 0.03s
0: 640x640 (no detections), 8.7ms
Speed: 3.7ms preprocess, 8.7ms inference, 9.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 1 with 1st settings.
0: 640x640 (no detections), 7.4ms
Speed: 3.1ms preprocess, 7.4ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 1 with 2nd settings.
0: 640x640 (no detections), 7.5ms
Speed: 3.0ms preprocess, 7.5ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 2 with 1st settings.
0: 640x640 (no detections), 7.6ms
Speed: 3.2ms preprocess, 7.6ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 2 with 2nd settings.
0: 640x640 (no detections), 7.6ms
Speed: 3.0ms preprocess, 7.6ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 3 with 1st settings.
0: 640x640 (no detections), 7.2ms
Speed: 2.9ms preprocess, 7.2ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 640)
[-] ADetailer: nothing detected on image 3 with 2nd settings.
Uploading outputs...
Finished.