Jade with HXZMix Sculpture
Input
prompt
Specify things to see in the output
(Marble sculpture), jade, moody and Psychedelic ibex, ((goat)), long horns, Gopnik and Kidcore, luminescent, stunning, 50mm,
negative_prompt
Specify things to not see in the output
((human)), ((humans)), ((human face)), ((human body)), nsfw, logo, text, ng_deepnegative_v1_75t, rev2-badprompt, verybadimagenegative_v1.3, mutated hands and fingers, poorly drawn face, extra limb, missing limb, disconnected limbs, malformed hands, ugly,
num_outputs
Number of output images
4
width
Output image width
768
height
Output image height
768
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
true
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
saturation
Adjust saturation
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
4114980665
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M SDE Karras
samping_steps
Number of denoising steps
20
cfg_scale
Scale for classifier-free guidance
7
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
None
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/af125a869e954cbb8f3f10737bcf6506/00000-4114980665.webp
https://files.tungsten.run/uploads/55783fb81eab4dbdbe4af7f862ecb9ba/00001-4114980666.webp
https://files.tungsten.run/uploads/cc52659763fb4c5cafba36afa2bf4e44/00002-4114980667.webp
https://files.tungsten.run/uploads/d9f47bd2e63c4422ba5fb9474ef1ab0e/00003-4114980668.webp
Finished in 85.4 seconds
Preparing inputs... Processing... Full prompt: (Marble sculpture), jade, moody and Psychedelic ibex, ((goat)), long horns, Gopnik and Kidcore, luminescent, stunning, 50mm, Full negative prompt: ((human)), ((humans)), ((human face)), ((human body)), nsfw, logo, text, ng_deepnegative_v1_75t, rev2-badprompt, verybadimagenegative_v1.3, mutated hands and fingers, poorly drawn face, extra limb, missing limb, disconnected limbs, malformed hands, ugly, 0%| | 0/20 [00:00<?, ?it/s] 5%|▌ | 1/20 [00:01<00:24, 1.28s/it] 10%|█ | 2/20 [00:03<00:29, 1.63s/it] 15%|█▌ | 3/20 [00:04<00:29, 1.72s/it] 20%|██ | 4/20 [00:06<00:28, 1.79s/it] 25%|██▌ | 5/20 [00:08<00:26, 1.78s/it] 30%|███ | 6/20 [00:10<00:25, 1.81s/it] 35%|███▌ | 7/20 [00:12<00:23, 1.79s/it] 40%|████ | 8/20 [00:13<00:20, 1.73s/it] 45%|████▌ | 9/20 [00:15<00:18, 1.72s/it] 50%|█████ | 10/20 [00:17<00:17, 1.76s/it] 55%|█████▌ | 11/20 [00:19<00:15, 1.73s/it] 60%|██████ | 12/20 [00:20<00:13, 1.70s/it] 65%|██████▌ | 13/20 [00:22<00:12, 1.72s/it] 70%|███████ | 14/20 [00:24<00:10, 1.68s/it] 75%|███████▌ | 15/20 [00:25<00:08, 1.68s/it] 80%|████████ | 16/20 [00:27<00:06, 1.63s/it] 85%|████████▌ | 17/20 [00:28<00:04, 1.60s/it] 90%|█████████ | 18/20 [00:30<00:03, 1.58s/it] 95%|█████████▌| 19/20 [00:31<00:01, 1.39s/it] 100%|██████████| 20/20 [00:31<00:00, 1.16s/it] 100%|██████████| 20/20 [00:31<00:00, 1.59s/it] Decoding latents in cuda:0... done in 0.94s Move latents to cpu... done in 0.01s 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:03, 2.51it/s] 20%|██ | 2/10 [00:00<00:03, 2.58it/s] 30%|███ | 3/10 [00:01<00:02, 2.47it/s] 40%|████ | 4/10 [00:01<00:02, 2.51it/s] 50%|█████ | 5/10 [00:01<00:02, 2.50it/s] 60%|██████ | 6/10 [00:02<00:01, 2.59it/s] 70%|███████ | 7/10 [00:02<00:01, 2.59it/s] 80%|████████ | 8/10 [00:03<00:00, 2.64it/s] 90%|█████████ | 9/10 [00:03<00:00, 3.03it/s] 100%|██████████| 10/10 [00:03<00:00, 3.67it/s] 100%|██████████| 10/10 [00:03<00:00, 2.88it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s [-] ADetailer: nothing detected on image 1 with 2nd settings.
prompt
Specify things to see in the output
(Marble sculpture), jade, moody and Psychedelic ibex, ((goat)), long horns, Gopnik and Kidcore, luminescent, stunning, 50mm,
negative_prompt
Specify things to not see in the output
((human)), ((humans)), ((human face)), ((human body)), nsfw, logo, text, ng_deepnegative_v1_75t, rev2-badprompt, verybadimagenegative_v1.3, mutated hands and fingers, poorly drawn face, extra limb, missing limb, disconnected limbs, malformed hands, ugly,
num_outputs
Number of output images
4
width
Output image width
768
height
Output image height
768
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
true
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
saturation
Adjust saturation
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
4114980665
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M SDE Karras
samping_steps
Number of denoising steps
20
cfg_scale
Scale for classifier-free guidance
7
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
None
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/af125a869e954cbb8f3f10737bcf6506/00000-4114980665.webp
https://files.tungsten.run/uploads/55783fb81eab4dbdbe4af7f862ecb9ba/00001-4114980666.webp
https://files.tungsten.run/uploads/cc52659763fb4c5cafba36afa2bf4e44/00002-4114980667.webp
https://files.tungsten.run/uploads/d9f47bd2e63c4422ba5fb9474ef1ab0e/00003-4114980668.webp
Finished in 85.4 seconds
Preparing inputs... Processing... Full prompt: (Marble sculpture), jade, moody and Psychedelic ibex, ((goat)), long horns, Gopnik and Kidcore, luminescent, stunning, 50mm, Full negative prompt: ((human)), ((humans)), ((human face)), ((human body)), nsfw, logo, text, ng_deepnegative_v1_75t, rev2-badprompt, verybadimagenegative_v1.3, mutated hands and fingers, poorly drawn face, extra limb, missing limb, disconnected limbs, malformed hands, ugly, 0%| | 0/20 [00:00<?, ?it/s] 5%|▌ | 1/20 [00:01<00:24, 1.28s/it] 10%|█ | 2/20 [00:03<00:29, 1.63s/it] 15%|█▌ | 3/20 [00:04<00:29, 1.72s/it] 20%|██ | 4/20 [00:06<00:28, 1.79s/it] 25%|██▌ | 5/20 [00:08<00:26, 1.78s/it] 30%|███ | 6/20 [00:10<00:25, 1.81s/it] 35%|███▌ | 7/20 [00:12<00:23, 1.79s/it] 40%|████ | 8/20 [00:13<00:20, 1.73s/it] 45%|████▌ | 9/20 [00:15<00:18, 1.72s/it] 50%|█████ | 10/20 [00:17<00:17, 1.76s/it] 55%|█████▌ | 11/20 [00:19<00:15, 1.73s/it] 60%|██████ | 12/20 [00:20<00:13, 1.70s/it] 65%|██████▌ | 13/20 [00:22<00:12, 1.72s/it] 70%|███████ | 14/20 [00:24<00:10, 1.68s/it] 75%|███████▌ | 15/20 [00:25<00:08, 1.68s/it] 80%|████████ | 16/20 [00:27<00:06, 1.63s/it] 85%|████████▌ | 17/20 [00:28<00:04, 1.60s/it] 90%|█████████ | 18/20 [00:30<00:03, 1.58s/it] 95%|█████████▌| 19/20 [00:31<00:01, 1.39s/it] 100%|██████████| 20/20 [00:31<00:00, 1.16s/it] 100%|██████████| 20/20 [00:31<00:00, 1.59s/it] Decoding latents in cuda:0... done in 0.94s Move latents to cpu... done in 0.01s 0%| | 0/10 [00:00<?, ?it/s] 10%|█ | 1/10 [00:00<00:03, 2.51it/s] 20%|██ | 2/10 [00:00<00:03, 2.58it/s] 30%|███ | 3/10 [00:01<00:02, 2.47it/s] 40%|████ | 4/10 [00:01<00:02, 2.51it/s] 50%|█████ | 5/10 [00:01<00:02, 2.50it/s] 60%|██████ | 6/10 [00:02<00:01, 2.59it/s] 70%|███████ | 7/10 [00:02<00:01, 2.59it/s] 80%|████████ | 8/10 [00:03<00:00, 2.64it/s] 90%|█████████ | 9/10 [00:03<00:00, 3.03it/s] 100%|██████████| 10/10 [00:03<00:00, 3.67it/s] 100%|██████████| 10/10 [00:03<00:00, 2.88it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s [-] ADetailer: nothing detected on image 1 with 2nd settings.