Cool Bodysuits with Mat Dreams Turbo XL
Input
prompt
Specify things to see in the output
anime, Futuristic utopia, Adventure, Aether, Kraken, Car, Nebula, Verdant, Canvas, Spontaneous Human Combustion, Voyage, Lovely, Grateful [:vintage cars:15], (Double exposure:1.3) photo of a noble lady made of mosaic of iridescent crystal glass with sub scattering mirror surface imposing onto transparent tree hollow trunk in living brocade underbust dress made out of flowers, bokeh sky by Peter Gric, Conrad Roset, Brandon Kidwell, Andreas Lie, Dan Mountford, Dan Witz, Agnes Cecile, Jeremy Mann, fine art, super dramatic moonshine, silhouette photo illustration, amazing depth, intricate detailed fine cracked surface, stunning atmosphere, mesmerizing whimsical vibrant scenery, complex masterwork by head of prompt engineering, black humanoid made of diamonds, upper body, bare-chested, male, ((masterpiece, best quality)), ultra detail, glass skin, white electricity coming through cracks, muscular male, (dragonborn:0.6), 8k Glitch art of a Nautical Woman, at Cityscape, split diopter, Weirdcore, F/2.8, (art by Chris Friel:1.0), white hair, outdoors, detailed background, (Anime Rage pose), (Cracked Skin:1.4), anime style, realistic, photorealistic, white hair, purple eyes, (((sexy school uniform))), wearing a stylish very sexy school uniform, with a funny expression on her face, Hellwalker, incoming death, hell, black bloody veins growing and intertwining out of the darkness, oozing thick yellow blood, veins growing and pumping blood, (female body:1.3), vascular networks growing, connecting, expanding, red veins everywhere, zdzislaw beksinski, (sharp colors:1.3), (rainbow skin:1.1), (Infrared:1.2), ultra detailed, intricate, oil on canvas, ((dry brush, ultra sharp)), (surrealism:1.4), (disturbing:1.5), beksinski style painting, satanic symbols, (full torso), full body in frame, centered body, (male:1.2), realistic, ((intricate details)), (pale gothic evil king), dynamic pose, perfect face, (realistic eyes), perfect eyes, ((dark gothic background)), sharp focus
negative_prompt
Specify things to not see in the output
nsfw, bad quality, bad anatomy, low quality, worst quality, blury, grainey, old, badly drawn hands
num_outputs
Number of output images
3
width
Output image width
1024
height
Output image height
1024
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
true
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
4085820839
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
Euler a
samping_steps
Number of denoising steps
8
cfg_scale
Scale for classifier-free guidance
2.5
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
None
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/676d3c3f4b92431f9d2626099e4f2318/00000-4085820839.webp
https://files.tungsten.run/uploads/59e1194036884c8ca862602f974697d5/00001-4085820840.webp
https://files.tungsten.run/uploads/5a8dc60bd6cc4296b27b6f60700e5c7c/00002-4085820841.webp
Finished in 70.6 seconds
Preparing inputs... Processing... Full prompt: anime, Futuristic utopia, Adventure, Aether, Kraken, Car, Nebula, Verdant, Canvas, Spontaneous Human Combustion, Voyage, Lovely, Grateful [:vintage cars:15], (Double exposure:1.3) photo of a noble lady made of mosaic of iridescent crystal glass with sub scattering mirror surface imposing onto transparent tree hollow trunk in living brocade underbust dress made out of flowers, bokeh sky by Peter Gric, Conrad Roset, Brandon Kidwell, Andreas Lie, Dan Mountford, Dan Witz, Agnes Cecile, Jeremy Mann, fine art, super dramatic moonshine, silhouette photo illustration, amazing depth, intricate detailed fine cracked surface, stunning atmosphere, mesmerizing whimsical vibrant scenery, complex masterwork by head of prompt engineering, black humanoid made of diamonds, upper body, bare-chested, male, ((masterpiece, best quality)), ultra detail, glass skin, white electricity coming through cracks, muscular male, (dragonborn:0.6), 8k Glitch art of a Nautical Woman, at Cityscape, split diopter, Weirdcore, F/2.8, (art by Chris Friel:1.0), white hair, outdoors, detailed background, (Anime Rage pose), (Cracked Skin:1.4), anime style, realistic, photorealistic, white hair, purple eyes, (((sexy school uniform))), wearing a stylish very sexy school uniform, with a funny expression on her face, Hellwalker, incoming death, hell, black bloody veins growing and intertwining out of the darkness, oozing thick yellow blood, veins growing and pumping blood, (female body:1.3), vascular networks growing, connecting, expanding, red veins everywhere, zdzislaw beksinski, (sharp colors:1.3), (rainbow skin:1.1), (Infrared:1.2), ultra detailed, intricate, oil on canvas, ((dry brush, ultra sharp)), (surrealism:1.4), (disturbing:1.5), beksinski style painting, satanic symbols, (full torso), full body in frame, centered body, (male:1.2), realistic, ((intricate details)), (pale gothic evil king), dynamic pose, perfect face, (realistic eyes), perfect eyes, ((dark gothic background)), sharp focus Full negative prompt: nsfw, bad quality, bad anatomy, low quality, worst quality, blury, grainey, old, badly drawn hands 0%| | 0/8 [00:00<?, ?it/s] 12%|█▎ | 1/8 [00:01<00:09, 1.30s/it] 25%|██▌ | 2/8 [00:02<00:07, 1.30s/it] 38%|███▊ | 3/8 [00:03<00:06, 1.30s/it] 50%|█████ | 4/8 [00:05<00:05, 1.31s/it] 62%|██████▎ | 5/8 [00:06<00:03, 1.31s/it] 75%|███████▌ | 6/8 [00:07<00:02, 1.31s/it] 88%|████████▊ | 7/8 [00:09<00:01, 1.32s/it] 100%|██████████| 8/8 [00:10<00:00, 1.31s/it] 100%|██████████| 8/8 [00:10<00:00, 1.31s/it] Decoding latents in cuda:0... done in 2.35s Move latents to cpu... done in 0.01s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:02, 1.23it/s] 50%|█████ | 2/4 [00:01<00:01, 1.41it/s] 75%|███████▌ | 3/4 [00:02<00:00, 1.49it/s] 100%|██████████| 4/4 [00:02<00:00, 1.52it/s] 100%|██████████| 4/4 [00:02<00:00, 1.47it/s] Decoding latents in cuda:0... done in 0.77s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:02, 1.37it/s] 50%|█████ | 2/4 [00:01<00:01, 1.44it/s] 75%|███████▌ | 3/4 [00:02<00:00, 1.48it/s] 100%|██████████| 4/4 [00:02<00:00, 1.53it/s] 100%|██████████| 4/4 [00:02<00:00, 1.50it/s] Decoding latents in cuda:0... done in 0.78s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.62it/s] 50%|█████ | 2/4 [00:01<00:01, 1.61it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.60it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.61it/s] Decoding latents in cuda:0... done in 0.79s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.63it/s] 50%|█████ | 2/4 [00:01<00:01, 1.62it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] Decoding latents in cuda:0... done in 0.78s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.58it/s] 50%|█████ | 2/4 [00:01<00:01, 1.60it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.60it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.61it/s] Decoding latents in cuda:0... done in 0.78s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.56it/s] 50%|█████ | 2/4 [00:01<00:01, 1.57it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.57it/s] 100%|██████████| 4/4 [00:02<00:00, 1.58it/s] 100%|██████████| 4/4 [00:02<00:00, 1.57it/s] Decoding latents in cuda:0... done in 0.77s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.60it/s] 50%|█████ | 2/4 [00:01<00:01, 1.57it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.58it/s] 100%|██████████| 4/4 [00:02<00:00, 1.60it/s] 100%|██████████| 4/4 [00:02<00:00, 1.60it/s] Decoding latents in cuda:0... done in 0.78s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.62it/s] 50%|█████ | 2/4 [00:01<00:01, 1.62it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] Decoding latents in cuda:0... done in 0.77s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.56it/s] 50%|█████ | 2/4 [00:01<00:01, 1.59it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.59it/s] 100%|██████████| 4/4 [00:02<00:00, 1.60it/s] 100%|██████████| 4/4 [00:02<00:00, 1.59it/s] Decoding latents in cuda:0... done in 0.78s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.61it/s] 50%|█████ | 2/4 [00:01<00:01, 1.55it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.57it/s] 100%|██████████| 4/4 [00:02<00:00, 1.57it/s] 100%|██████████| 4/4 [00:02<00:00, 1.57it/s] Decoding latents in cuda:0... done in 0.76s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.56it/s] 50%|█████ | 2/4 [00:01<00:01, 1.50it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.55it/s] 100%|██████████| 4/4 [00:02<00:00, 1.57it/s] 100%|██████████| 4/4 [00:02<00:00, 1.55it/s] Decoding latents in cuda:0... done in 0.77s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.54it/s] 50%|█████ | 2/4 [00:01<00:01, 1.53it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.55it/s] 100%|██████████| 4/4 [00:02<00:00, 1.59it/s] 100%|██████████| 4/4 [00:02<00:00, 1.57it/s] Decoding latents in cuda:0... done in 0.77s Move latents to cpu... done in 0.0s Uploading outputs... Finished.
prompt
Specify things to see in the output
anime, Futuristic utopia, Adventure, Aether, Kraken, Car, Nebula, Verdant, Canvas, Spontaneous Human Combustion, Voyage, Lovely, Grateful [:vintage cars:15], (Double exposure:1.3) photo of a noble lady made of mosaic of iridescent crystal glass with sub scattering mirror surface imposing onto transparent tree hollow trunk in living brocade underbust dress made out of flowers, bokeh sky by Peter Gric, Conrad Roset, Brandon Kidwell, Andreas Lie, Dan Mountford, Dan Witz, Agnes Cecile, Jeremy Mann, fine art, super dramatic moonshine, silhouette photo illustration, amazing depth, intricate detailed fine cracked surface, stunning atmosphere, mesmerizing whimsical vibrant scenery, complex masterwork by head of prompt engineering, black humanoid made of diamonds, upper body, bare-chested, male, ((masterpiece, best quality)), ultra detail, glass skin, white electricity coming through cracks, muscular male, (dragonborn:0.6), 8k Glitch art of a Nautical Woman, at Cityscape, split diopter, Weirdcore, F/2.8, (art by Chris Friel:1.0), white hair, outdoors, detailed background, (Anime Rage pose), (Cracked Skin:1.4), anime style, realistic, photorealistic, white hair, purple eyes, (((sexy school uniform))), wearing a stylish very sexy school uniform, with a funny expression on her face, Hellwalker, incoming death, hell, black bloody veins growing and intertwining out of the darkness, oozing thick yellow blood, veins growing and pumping blood, (female body:1.3), vascular networks growing, connecting, expanding, red veins everywhere, zdzislaw beksinski, (sharp colors:1.3), (rainbow skin:1.1), (Infrared:1.2), ultra detailed, intricate, oil on canvas, ((dry brush, ultra sharp)), (surrealism:1.4), (disturbing:1.5), beksinski style painting, satanic symbols, (full torso), full body in frame, centered body, (male:1.2), realistic, ((intricate details)), (pale gothic evil king), dynamic pose, perfect face, (realistic eyes), perfect eyes, ((dark gothic background)), sharp focus
negative_prompt
Specify things to not see in the output
nsfw, bad quality, bad anatomy, low quality, worst quality, blury, grainey, old, badly drawn hands
num_outputs
Number of output images
3
width
Output image width
1024
height
Output image height
1024
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
true
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
4085820839
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
Euler a
samping_steps
Number of denoising steps
8
cfg_scale
Scale for classifier-free guidance
2.5
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
None
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/676d3c3f4b92431f9d2626099e4f2318/00000-4085820839.webp
https://files.tungsten.run/uploads/59e1194036884c8ca862602f974697d5/00001-4085820840.webp
https://files.tungsten.run/uploads/5a8dc60bd6cc4296b27b6f60700e5c7c/00002-4085820841.webp
Finished in 70.6 seconds
Preparing inputs... Processing... Full prompt: anime, Futuristic utopia, Adventure, Aether, Kraken, Car, Nebula, Verdant, Canvas, Spontaneous Human Combustion, Voyage, Lovely, Grateful [:vintage cars:15], (Double exposure:1.3) photo of a noble lady made of mosaic of iridescent crystal glass with sub scattering mirror surface imposing onto transparent tree hollow trunk in living brocade underbust dress made out of flowers, bokeh sky by Peter Gric, Conrad Roset, Brandon Kidwell, Andreas Lie, Dan Mountford, Dan Witz, Agnes Cecile, Jeremy Mann, fine art, super dramatic moonshine, silhouette photo illustration, amazing depth, intricate detailed fine cracked surface, stunning atmosphere, mesmerizing whimsical vibrant scenery, complex masterwork by head of prompt engineering, black humanoid made of diamonds, upper body, bare-chested, male, ((masterpiece, best quality)), ultra detail, glass skin, white electricity coming through cracks, muscular male, (dragonborn:0.6), 8k Glitch art of a Nautical Woman, at Cityscape, split diopter, Weirdcore, F/2.8, (art by Chris Friel:1.0), white hair, outdoors, detailed background, (Anime Rage pose), (Cracked Skin:1.4), anime style, realistic, photorealistic, white hair, purple eyes, (((sexy school uniform))), wearing a stylish very sexy school uniform, with a funny expression on her face, Hellwalker, incoming death, hell, black bloody veins growing and intertwining out of the darkness, oozing thick yellow blood, veins growing and pumping blood, (female body:1.3), vascular networks growing, connecting, expanding, red veins everywhere, zdzislaw beksinski, (sharp colors:1.3), (rainbow skin:1.1), (Infrared:1.2), ultra detailed, intricate, oil on canvas, ((dry brush, ultra sharp)), (surrealism:1.4), (disturbing:1.5), beksinski style painting, satanic symbols, (full torso), full body in frame, centered body, (male:1.2), realistic, ((intricate details)), (pale gothic evil king), dynamic pose, perfect face, (realistic eyes), perfect eyes, ((dark gothic background)), sharp focus Full negative prompt: nsfw, bad quality, bad anatomy, low quality, worst quality, blury, grainey, old, badly drawn hands 0%| | 0/8 [00:00<?, ?it/s] 12%|█▎ | 1/8 [00:01<00:09, 1.30s/it] 25%|██▌ | 2/8 [00:02<00:07, 1.30s/it] 38%|███▊ | 3/8 [00:03<00:06, 1.30s/it] 50%|█████ | 4/8 [00:05<00:05, 1.31s/it] 62%|██████▎ | 5/8 [00:06<00:03, 1.31s/it] 75%|███████▌ | 6/8 [00:07<00:02, 1.31s/it] 88%|████████▊ | 7/8 [00:09<00:01, 1.32s/it] 100%|██████████| 8/8 [00:10<00:00, 1.31s/it] 100%|██████████| 8/8 [00:10<00:00, 1.31s/it] Decoding latents in cuda:0... done in 2.35s Move latents to cpu... done in 0.01s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:02, 1.23it/s] 50%|█████ | 2/4 [00:01<00:01, 1.41it/s] 75%|███████▌ | 3/4 [00:02<00:00, 1.49it/s] 100%|██████████| 4/4 [00:02<00:00, 1.52it/s] 100%|██████████| 4/4 [00:02<00:00, 1.47it/s] Decoding latents in cuda:0... done in 0.77s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:02, 1.37it/s] 50%|█████ | 2/4 [00:01<00:01, 1.44it/s] 75%|███████▌ | 3/4 [00:02<00:00, 1.48it/s] 100%|██████████| 4/4 [00:02<00:00, 1.53it/s] 100%|██████████| 4/4 [00:02<00:00, 1.50it/s] Decoding latents in cuda:0... done in 0.78s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.62it/s] 50%|█████ | 2/4 [00:01<00:01, 1.61it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.60it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.61it/s] Decoding latents in cuda:0... done in 0.79s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.63it/s] 50%|█████ | 2/4 [00:01<00:01, 1.62it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] Decoding latents in cuda:0... done in 0.78s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.58it/s] 50%|█████ | 2/4 [00:01<00:01, 1.60it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.60it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.61it/s] Decoding latents in cuda:0... done in 0.78s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.56it/s] 50%|█████ | 2/4 [00:01<00:01, 1.57it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.57it/s] 100%|██████████| 4/4 [00:02<00:00, 1.58it/s] 100%|██████████| 4/4 [00:02<00:00, 1.57it/s] Decoding latents in cuda:0... done in 0.77s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.60it/s] 50%|█████ | 2/4 [00:01<00:01, 1.57it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.58it/s] 100%|██████████| 4/4 [00:02<00:00, 1.60it/s] 100%|██████████| 4/4 [00:02<00:00, 1.60it/s] Decoding latents in cuda:0... done in 0.78s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.62it/s] 50%|█████ | 2/4 [00:01<00:01, 1.62it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] 100%|██████████| 4/4 [00:02<00:00, 1.62it/s] Decoding latents in cuda:0... done in 0.77s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.56it/s] 50%|█████ | 2/4 [00:01<00:01, 1.59it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.59it/s] 100%|██████████| 4/4 [00:02<00:00, 1.60it/s] 100%|██████████| 4/4 [00:02<00:00, 1.59it/s] Decoding latents in cuda:0... done in 0.78s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.61it/s] 50%|█████ | 2/4 [00:01<00:01, 1.55it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.57it/s] 100%|██████████| 4/4 [00:02<00:00, 1.57it/s] 100%|██████████| 4/4 [00:02<00:00, 1.57it/s] Decoding latents in cuda:0... done in 0.76s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.56it/s] 50%|█████ | 2/4 [00:01<00:01, 1.50it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.55it/s] 100%|██████████| 4/4 [00:02<00:00, 1.57it/s] 100%|██████████| 4/4 [00:02<00:00, 1.55it/s] Decoding latents in cuda:0... done in 0.77s Move latents to cpu... done in 0.0s 0%| | 0/4 [00:00<?, ?it/s] 25%|██▌ | 1/4 [00:00<00:01, 1.54it/s] 50%|█████ | 2/4 [00:01<00:01, 1.53it/s] 75%|███████▌ | 3/4 [00:01<00:00, 1.55it/s] 100%|██████████| 4/4 [00:02<00:00, 1.59it/s] 100%|██████████| 4/4 [00:02<00:00, 1.57it/s] Decoding latents in cuda:0... done in 0.77s Move latents to cpu... done in 0.0s Uploading outputs... Finished.