Cute Elven with Milky Chicken
Input
prompt
Specify things to see in the output
((Masterpiece)), (high resolution:1.2), (beautiful composition), (elf princess:1.2), (detailed face:1.1), (detailed eyes:1), (surprised expression) eyeliner, skimpy elvish armor, (sleeveless top, strapless top:1.2) (staring at viewer) (fit body:1.3), (narrow waist:1.1), wide hips, thighhighs, uncensored (dark triadic colors), fantasy ancient (dryad tattoos), fantasy, hetero, (very sexy:1) (laying in field of abstract psychedelic flowers:1), (narrow waist:1.2), (perfect anatomy:1.1), (perfect proportions:1.1), (photography:1.1), (photorealistic:1.1), volumetric lighting, dynamic lighting, real shadows, photograph by, (dark:1.1), atmospheric, (highres:1.1), Sharp focus, contrasting colors, (hyperrealistic:1.1), Intricate, High Detail, dramatic, big depth of field, Vivid, polished, sharpened, ((Full Sharp)) (extremely absurdres) (wind, windy:1.1), anatomically correct hand, perfect anatomy, ideal limbs, ideal arms, ideal hands, very sexy, intricate detail, (realistic:1), (photorealistic:1.1), real skin texture, dynamic lighting, volumetric lighting, real shadows, polished, <lora:FaceBeauty_qinglong_V3:1>
negative_prompt
Specify things to not see in the output
cartoon, painting, illustration, (worst quality, low quality, normal quality:2), bad-hands-5, face paints, face stains, (more than 2 legs), (more than 2 shoes)
num_outputs
Number of output images
4
width
Output image width
768
height
Output image height
768
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.55
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
saturation
Adjust saturation
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
456306167
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M SDE Karras
samping_steps
Number of denoising steps
30
cfg_scale
Scale for classifier-free guidance
7
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
blessed2_fp16.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/84e1ec267b89480fbed9b08a96b5f753/00000-456306167.webp
https://files.tungsten.run/uploads/329180f436b04f108e3c48372372fd2b/00001-456306168.webp
https://files.tungsten.run/uploads/976f446208834d8da3ac8241a1d0b27d/00002-456306169.webp
https://files.tungsten.run/uploads/c8096484e3294c9ca32c61e9fd4895f9/00003-456306170.webp
Finished in 84.6 seconds
Preparing inputs... Processing... Loading VAE weight: models/VAE/blessed2_fp16.safetensors Full prompt: ((Masterpiece)), (high resolution:1.2), (beautiful composition), (elf princess:1.2), (detailed face:1.1), (detailed eyes:1), (surprised expression) eyeliner, skimpy elvish armor, (sleeveless top, strapless top:1.2) (staring at viewer) (fit body:1.3), (narrow waist:1.1), wide hips, thighhighs, uncensored (dark triadic colors), fantasy ancient (dryad tattoos), fantasy, hetero, (very sexy:1) (laying in field of abstract psychedelic flowers:1), (narrow waist:1.2), (perfect anatomy:1.1), (perfect proportions:1.1), (photography:1.1), (photorealistic:1.1), volumetric lighting, dynamic lighting, real shadows, photograph by, (dark:1.1), atmospheric, (highres:1.1), Sharp focus, contrasting colors, (hyperrealistic:1.1), Intricate, High Detail, dramatic, big depth of field, Vivid, polished, sharpened, ((Full Sharp)) (extremely absurdres) (wind, windy:1.1), anatomically correct hand, perfect anatomy, ideal limbs, ideal arms, ideal hands, very sexy, intricate detail, (realistic:1), (photorealistic:1.1), real skin texture, dynamic lighting, volumetric lighting, real shadows, polished, <lora:FaceBeauty_qinglong_V3:1> Full negative prompt: cartoon, painting, illustration, (worst quality, low quality, normal quality:2), bad-hands-5, face paints, face stains, (more than 2 legs), (more than 2 shoes) 0%| | 0/30 [00:00<?, ?it/s] 3%|▎ | 1/30 [00:01<00:32, 1.14s/it] 7%|▋ | 2/30 [00:02<00:41, 1.47s/it] 10%|█ | 3/30 [00:04<00:42, 1.58s/it] 13%|█▎ | 4/30 [00:06<00:43, 1.66s/it] 17%|█▋ | 5/30 [00:08<00:43, 1.73s/it] 20%|██ | 6/30 [00:09<00:41, 1.74s/it] 23%|██▎ | 7/30 [00:11<00:39, 1.73s/it] 27%|██▋ | 8/30 [00:13<00:38, 1.73s/it] 30%|███ | 9/30 [00:15<00:37, 1.76s/it] 33%|███▎ | 10/30 [00:16<00:35, 1.76s/it] 37%|███▋ | 11/30 [00:18<00:33, 1.75s/it] 40%|████ | 12/30 [00:20<00:31, 1.73s/it] 43%|████▎ | 13/30 [00:22<00:29, 1.74s/it] 47%|████▋ | 14/30 [00:23<00:26, 1.66s/it] 50%|█████ | 15/30 [00:25<00:24, 1.63s/it] 53%|█████▎ | 16/30 [00:26<00:22, 1.59s/it] 57%|█████▋ | 17/30 [00:28<00:20, 1.58s/it] 60%|██████ | 18/30 [00:29<00:19, 1.60s/it] 63%|██████▎ | 19/30 [00:31<00:17, 1.59s/it] 67%|██████▋ | 20/30 [00:33<00:16, 1.62s/it] 70%|███████ | 21/30 [00:34<00:14, 1.60s/it] 73%|███████▎ | 22/30 [00:36<00:12, 1.62s/it] 77%|███████▋ | 23/30 [00:37<00:10, 1.54s/it] 80%|████████ | 24/30 [00:39<00:08, 1.49s/it] 83%|████████▎ | 25/30 [00:40<00:07, 1.50s/it] 87%|████████▋ | 26/30 [00:42<00:06, 1.53s/it] 90%|█████████ | 27/30 [00:43<00:04, 1.53s/it] 93%|█████████▎| 28/30 [00:45<00:03, 1.53s/it] 97%|█████████▋| 29/30 [00:46<00:01, 1.34s/it] 100%|██████████| 30/30 [00:46<00:00, 1.13s/it] 100%|██████████| 30/30 [00:46<00:00, 1.56s/it] Decoding latents in cuda:0... done in 0.97s Move latents to cpu... done in 0.01s 0%| | 0/17 [00:00<?, ?it/s] 6%|▌ | 1/17 [00:00<00:06, 2.34it/s] 12%|█▏ | 2/17 [00:00<00:06, 2.33it/s] 18%|█▊ | 3/17 [00:01<00:05, 2.39it/s] 24%|██▎ | 4/17 [00:01<00:05, 2.34it/s] 29%|██▉ | 5/17 [00:02<00:05, 2.30it/s] 35%|███▌ | 6/17 [00:02<00:04, 2.26it/s] 41%|████ | 7/17 [00:03<00:04, 2.23it/s] 47%|████▋ | 8/17 [00:03<00:04, 2.24it/s] 53%|█████▎ | 9/17 [00:03<00:03, 2.24it/s] 59%|█████▉ | 10/17 [00:04<00:02, 2.35it/s] 65%|██████▍ | 11/17 [00:04<00:02, 2.39it/s] 71%|███████ | 12/17 [00:05<00:02, 2.39it/s] 76%|███████▋ | 13/17 [00:05<00:01, 2.34it/s] 82%|████████▏ | 14/17 [00:06<00:01, 2.35it/s] 88%|████████▊ | 15/17 [00:06<00:00, 2.37it/s] 94%|█████████▍| 16/17 [00:06<00:00, 2.64it/s] 100%|██████████| 17/17 [00:06<00:00, 3.08it/s] 100%|██████████| 17/17 [00:06<00:00, 2.46it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s 0%| | 0/17 [00:00<?, ?it/s] 6%|▌ | 1/17 [00:00<00:06, 2.42it/s] 12%|█▏ | 2/17 [00:00<00:06, 2.40it/s] 18%|█▊ | 3/17 [00:01<00:05, 2.39it/s] 24%|██▎ | 4/17 [00:01<00:05, 2.37it/s] 29%|██▉ | 5/17 [00:02<00:05, 2.31it/s] 35%|███▌ | 6/17 [00:02<00:04, 2.32it/s] 41%|████ | 7/17 [00:03<00:04, 2.27it/s] 47%|████▋ | 8/17 [00:03<00:03, 2.30it/s] 53%|█████▎ | 9/17 [00:03<00:03, 2.28it/s] 59%|█████▉ | 10/17 [00:04<00:02, 2.39it/s] 65%|██████▍ | 11/17 [00:04<00:02, 2.46it/s] 71%|███████ | 12/17 [00:05<00:02, 2.40it/s] 76%|███████▋ | 13/17 [00:05<00:01, 2.37it/s] 82%|████████▏ | 14/17 [00:05<00:01, 2.38it/s] 88%|████████▊ | 15/17 [00:06<00:00, 2.36it/s] 94%|█████████▍| 16/17 [00:06<00:00, 2.66it/s] 100%|██████████| 17/17 [00:06<00:00, 3.11it/s] 100%|██████████| 17/17 [00:06<00:00, 2.49it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s 0%| | 0/17 [00:00<?, ?it/s] 6%|▌ | 1/17 [00:00<00:06, 2.37it/s] 12%|█▏ | 2/17 [00:00<00:06, 2.32it/s] 18%|█▊ | 3/17 [00:01<00:05, 2.37it/s] 24%|██▎ | 4/17 [00:01<00:05, 2.34it/s] 29%|██▉ | 5/17 [00:02<00:05, 2.27it/s] 35%|███▌ | 6/17 [00:02<00:04, 2.27it/s] 41%|████ | 7/17 [00:03<00:04, 2.22it/s] 47%|████▋ | 8/17 [00:03<00:03, 2.25it/s] 53%|█████▎ | 9/17 [00:03<00:03, 2.24it/s] 59%|█████▉ | 10/17 [00:04<00:02, 2.35it/s] 65%|██████▍ | 11/17 [00:04<00:02, 2.41it/s] 71%|███████ | 12/17 [00:05<00:02, 2.33it/s] 76%|███████▋ | 13/17 [00:05<00:01, 2.30it/s] 82%|████████▏ | 14/17 [00:06<00:01, 2.30it/s] 88%|████████▊ | 15/17 [00:06<00:00, 2.33it/s] 94%|█████████▍| 16/17 [00:06<00:00, 2.61it/s] 100%|██████████| 17/17 [00:06<00:00, 3.04it/s] 100%|██████████| 17/17 [00:06<00:00, 2.44it/s] Decoding latents in cuda:0... done in 0.24s Move latents to cpu... done in 0.0s 0%| | 0/17 [00:00<?, ?it/s] 6%|▌ | 1/17 [00:00<00:07, 2.26it/s] 12%|█▏ | 2/17 [00:00<00:06, 2.30it/s] 18%|█▊ | 3/17 [00:01<00:05, 2.34it/s] 24%|██▎ | 4/17 [00:01<00:05, 2.33it/s] 29%|██▉ | 5/17 [00:02<00:05, 2.30it/s] 35%|███▌ | 6/17 [00:02<00:04, 2.27it/s] 41%|████ | 7/17 [00:03<00:04, 2.24it/s] 47%|████▋ | 8/17 [00:03<00:03, 2.27it/s] 53%|█████▎ | 9/17 [00:03<00:03, 2.24it/s] 59%|█████▉ | 10/17 [00:04<00:02, 2.34it/s] 65%|██████▍ | 11/17 [00:04<00:02, 2.41it/s] 71%|███████ | 12/17 [00:05<00:02, 2.41it/s] 76%|███████▋ | 13/17 [00:05<00:01, 2.33it/s] 82%|████████▏ | 14/17 [00:06<00:01, 2.34it/s] 88%|████████▊ | 15/17 [00:06<00:00, 2.33it/s] 94%|█████████▍| 16/17 [00:06<00:00, 2.62it/s] 100%|██████████| 17/17 [00:06<00:00, 3.07it/s] 100%|██████████| 17/17 [00:06<00:00, 2.45it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s Finished.
prompt
Specify things to see in the output
((Masterpiece)), (high resolution:1.2), (beautiful composition), (elf princess:1.2), (detailed face:1.1), (detailed eyes:1), (surprised expression) eyeliner, skimpy elvish armor, (sleeveless top, strapless top:1.2) (staring at viewer) (fit body:1.3), (narrow waist:1.1), wide hips, thighhighs, uncensored (dark triadic colors), fantasy ancient (dryad tattoos), fantasy, hetero, (very sexy:1) (laying in field of abstract psychedelic flowers:1), (narrow waist:1.2), (perfect anatomy:1.1), (perfect proportions:1.1), (photography:1.1), (photorealistic:1.1), volumetric lighting, dynamic lighting, real shadows, photograph by, (dark:1.1), atmospheric, (highres:1.1), Sharp focus, contrasting colors, (hyperrealistic:1.1), Intricate, High Detail, dramatic, big depth of field, Vivid, polished, sharpened, ((Full Sharp)) (extremely absurdres) (wind, windy:1.1), anatomically correct hand, perfect anatomy, ideal limbs, ideal arms, ideal hands, very sexy, intricate detail, (realistic:1), (photorealistic:1.1), real skin texture, dynamic lighting, volumetric lighting, real shadows, polished, <lora:FaceBeauty_qinglong_V3:1>
negative_prompt
Specify things to not see in the output
cartoon, painting, illustration, (worst quality, low quality, normal quality:2), bad-hands-5, face paints, face stains, (more than 2 legs), (more than 2 shoes)
num_outputs
Number of output images
4
width
Output image width
768
height
Output image height
768
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.55
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
saturation
Adjust saturation
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
456306167
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M SDE Karras
samping_steps
Number of denoising steps
30
cfg_scale
Scale for classifier-free guidance
7
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
blessed2_fp16.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/84e1ec267b89480fbed9b08a96b5f753/00000-456306167.webp
https://files.tungsten.run/uploads/329180f436b04f108e3c48372372fd2b/00001-456306168.webp
https://files.tungsten.run/uploads/976f446208834d8da3ac8241a1d0b27d/00002-456306169.webp
https://files.tungsten.run/uploads/c8096484e3294c9ca32c61e9fd4895f9/00003-456306170.webp
Finished in 84.6 seconds
Preparing inputs... Processing... Loading VAE weight: models/VAE/blessed2_fp16.safetensors Full prompt: ((Masterpiece)), (high resolution:1.2), (beautiful composition), (elf princess:1.2), (detailed face:1.1), (detailed eyes:1), (surprised expression) eyeliner, skimpy elvish armor, (sleeveless top, strapless top:1.2) (staring at viewer) (fit body:1.3), (narrow waist:1.1), wide hips, thighhighs, uncensored (dark triadic colors), fantasy ancient (dryad tattoos), fantasy, hetero, (very sexy:1) (laying in field of abstract psychedelic flowers:1), (narrow waist:1.2), (perfect anatomy:1.1), (perfect proportions:1.1), (photography:1.1), (photorealistic:1.1), volumetric lighting, dynamic lighting, real shadows, photograph by, (dark:1.1), atmospheric, (highres:1.1), Sharp focus, contrasting colors, (hyperrealistic:1.1), Intricate, High Detail, dramatic, big depth of field, Vivid, polished, sharpened, ((Full Sharp)) (extremely absurdres) (wind, windy:1.1), anatomically correct hand, perfect anatomy, ideal limbs, ideal arms, ideal hands, very sexy, intricate detail, (realistic:1), (photorealistic:1.1), real skin texture, dynamic lighting, volumetric lighting, real shadows, polished, <lora:FaceBeauty_qinglong_V3:1> Full negative prompt: cartoon, painting, illustration, (worst quality, low quality, normal quality:2), bad-hands-5, face paints, face stains, (more than 2 legs), (more than 2 shoes) 0%| | 0/30 [00:00<?, ?it/s] 3%|▎ | 1/30 [00:01<00:32, 1.14s/it] 7%|▋ | 2/30 [00:02<00:41, 1.47s/it] 10%|█ | 3/30 [00:04<00:42, 1.58s/it] 13%|█▎ | 4/30 [00:06<00:43, 1.66s/it] 17%|█▋ | 5/30 [00:08<00:43, 1.73s/it] 20%|██ | 6/30 [00:09<00:41, 1.74s/it] 23%|██▎ | 7/30 [00:11<00:39, 1.73s/it] 27%|██▋ | 8/30 [00:13<00:38, 1.73s/it] 30%|███ | 9/30 [00:15<00:37, 1.76s/it] 33%|███▎ | 10/30 [00:16<00:35, 1.76s/it] 37%|███▋ | 11/30 [00:18<00:33, 1.75s/it] 40%|████ | 12/30 [00:20<00:31, 1.73s/it] 43%|████▎ | 13/30 [00:22<00:29, 1.74s/it] 47%|████▋ | 14/30 [00:23<00:26, 1.66s/it] 50%|█████ | 15/30 [00:25<00:24, 1.63s/it] 53%|█████▎ | 16/30 [00:26<00:22, 1.59s/it] 57%|█████▋ | 17/30 [00:28<00:20, 1.58s/it] 60%|██████ | 18/30 [00:29<00:19, 1.60s/it] 63%|██████▎ | 19/30 [00:31<00:17, 1.59s/it] 67%|██████▋ | 20/30 [00:33<00:16, 1.62s/it] 70%|███████ | 21/30 [00:34<00:14, 1.60s/it] 73%|███████▎ | 22/30 [00:36<00:12, 1.62s/it] 77%|███████▋ | 23/30 [00:37<00:10, 1.54s/it] 80%|████████ | 24/30 [00:39<00:08, 1.49s/it] 83%|████████▎ | 25/30 [00:40<00:07, 1.50s/it] 87%|████████▋ | 26/30 [00:42<00:06, 1.53s/it] 90%|█████████ | 27/30 [00:43<00:04, 1.53s/it] 93%|█████████▎| 28/30 [00:45<00:03, 1.53s/it] 97%|█████████▋| 29/30 [00:46<00:01, 1.34s/it] 100%|██████████| 30/30 [00:46<00:00, 1.13s/it] 100%|██████████| 30/30 [00:46<00:00, 1.56s/it] Decoding latents in cuda:0... done in 0.97s Move latents to cpu... done in 0.01s 0%| | 0/17 [00:00<?, ?it/s] 6%|▌ | 1/17 [00:00<00:06, 2.34it/s] 12%|█▏ | 2/17 [00:00<00:06, 2.33it/s] 18%|█▊ | 3/17 [00:01<00:05, 2.39it/s] 24%|██▎ | 4/17 [00:01<00:05, 2.34it/s] 29%|██▉ | 5/17 [00:02<00:05, 2.30it/s] 35%|███▌ | 6/17 [00:02<00:04, 2.26it/s] 41%|████ | 7/17 [00:03<00:04, 2.23it/s] 47%|████▋ | 8/17 [00:03<00:04, 2.24it/s] 53%|█████▎ | 9/17 [00:03<00:03, 2.24it/s] 59%|█████▉ | 10/17 [00:04<00:02, 2.35it/s] 65%|██████▍ | 11/17 [00:04<00:02, 2.39it/s] 71%|███████ | 12/17 [00:05<00:02, 2.39it/s] 76%|███████▋ | 13/17 [00:05<00:01, 2.34it/s] 82%|████████▏ | 14/17 [00:06<00:01, 2.35it/s] 88%|████████▊ | 15/17 [00:06<00:00, 2.37it/s] 94%|█████████▍| 16/17 [00:06<00:00, 2.64it/s] 100%|██████████| 17/17 [00:06<00:00, 3.08it/s] 100%|██████████| 17/17 [00:06<00:00, 2.46it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s 0%| | 0/17 [00:00<?, ?it/s] 6%|▌ | 1/17 [00:00<00:06, 2.42it/s] 12%|█▏ | 2/17 [00:00<00:06, 2.40it/s] 18%|█▊ | 3/17 [00:01<00:05, 2.39it/s] 24%|██▎ | 4/17 [00:01<00:05, 2.37it/s] 29%|██▉ | 5/17 [00:02<00:05, 2.31it/s] 35%|███▌ | 6/17 [00:02<00:04, 2.32it/s] 41%|████ | 7/17 [00:03<00:04, 2.27it/s] 47%|████▋ | 8/17 [00:03<00:03, 2.30it/s] 53%|█████▎ | 9/17 [00:03<00:03, 2.28it/s] 59%|█████▉ | 10/17 [00:04<00:02, 2.39it/s] 65%|██████▍ | 11/17 [00:04<00:02, 2.46it/s] 71%|███████ | 12/17 [00:05<00:02, 2.40it/s] 76%|███████▋ | 13/17 [00:05<00:01, 2.37it/s] 82%|████████▏ | 14/17 [00:05<00:01, 2.38it/s] 88%|████████▊ | 15/17 [00:06<00:00, 2.36it/s] 94%|█████████▍| 16/17 [00:06<00:00, 2.66it/s] 100%|██████████| 17/17 [00:06<00:00, 3.11it/s] 100%|██████████| 17/17 [00:06<00:00, 2.49it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s 0%| | 0/17 [00:00<?, ?it/s] 6%|▌ | 1/17 [00:00<00:06, 2.37it/s] 12%|█▏ | 2/17 [00:00<00:06, 2.32it/s] 18%|█▊ | 3/17 [00:01<00:05, 2.37it/s] 24%|██▎ | 4/17 [00:01<00:05, 2.34it/s] 29%|██▉ | 5/17 [00:02<00:05, 2.27it/s] 35%|███▌ | 6/17 [00:02<00:04, 2.27it/s] 41%|████ | 7/17 [00:03<00:04, 2.22it/s] 47%|████▋ | 8/17 [00:03<00:03, 2.25it/s] 53%|█████▎ | 9/17 [00:03<00:03, 2.24it/s] 59%|█████▉ | 10/17 [00:04<00:02, 2.35it/s] 65%|██████▍ | 11/17 [00:04<00:02, 2.41it/s] 71%|███████ | 12/17 [00:05<00:02, 2.33it/s] 76%|███████▋ | 13/17 [00:05<00:01, 2.30it/s] 82%|████████▏ | 14/17 [00:06<00:01, 2.30it/s] 88%|████████▊ | 15/17 [00:06<00:00, 2.33it/s] 94%|█████████▍| 16/17 [00:06<00:00, 2.61it/s] 100%|██████████| 17/17 [00:06<00:00, 3.04it/s] 100%|██████████| 17/17 [00:06<00:00, 2.44it/s] Decoding latents in cuda:0... done in 0.24s Move latents to cpu... done in 0.0s 0%| | 0/17 [00:00<?, ?it/s] 6%|▌ | 1/17 [00:00<00:07, 2.26it/s] 12%|█▏ | 2/17 [00:00<00:06, 2.30it/s] 18%|█▊ | 3/17 [00:01<00:05, 2.34it/s] 24%|██▎ | 4/17 [00:01<00:05, 2.33it/s] 29%|██▉ | 5/17 [00:02<00:05, 2.30it/s] 35%|███▌ | 6/17 [00:02<00:04, 2.27it/s] 41%|████ | 7/17 [00:03<00:04, 2.24it/s] 47%|████▋ | 8/17 [00:03<00:03, 2.27it/s] 53%|█████▎ | 9/17 [00:03<00:03, 2.24it/s] 59%|█████▉ | 10/17 [00:04<00:02, 2.34it/s] 65%|██████▍ | 11/17 [00:04<00:02, 2.41it/s] 71%|███████ | 12/17 [00:05<00:02, 2.41it/s] 76%|███████▋ | 13/17 [00:05<00:01, 2.33it/s] 82%|████████▏ | 14/17 [00:06<00:01, 2.34it/s] 88%|████████▊ | 15/17 [00:06<00:00, 2.33it/s] 94%|█████████▍| 16/17 [00:06<00:00, 2.62it/s] 100%|██████████| 17/17 [00:06<00:00, 3.07it/s] 100%|██████████| 17/17 [00:06<00:00, 2.45it/s] Decoding latents in cuda:0... done in 0.23s Move latents to cpu... done in 0.0s Finished.