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realistic-mech
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Overview
Models
2
Gallery
21
Version: v2.0
Input
prompt
*
Specify things to see in the output
(dark shot:1.4), 80mm, (8k:1.2), mechwarrior, battletech, battletech style, ultra HD textures, highly detailed, hyper realistic, soldiers and mech fight, planetary annihilation titans, pacific rim jaeger, mecha concept art, pacific-rim-mech in background, hawken, battlemech, epic concept art, in full height, (full body, (dynamic pose):1.2), (sharp:1.4), sharp focus,eye contact, (fantasy still detailed eyes:1.2), old, rusty, golden ratio, ray tracing, 8k, hdr, ultra detailed, ultra quality, realistic, sci-fi, full shot, global illumination, sun light, dynamic lighting, refraction, sharp focus, RAW, (intricate details:1.12), hdr, (intricate details, hyperdetailed:1.15), 35mm, photorealism, realistic, detailed, textured, by Alex Huguet, Mike Hill, Ian Spriggs, JaeCheol Park, Marek Denko, futuristic technology, robots, spaceships, by Vitaly Bulgarov, Maciej Kuciara, Jama Jurabaev, Sparth, Karla Ortiz, soft light, sharp, exposure blend, medium shot, bokeh, (hdr:1.4), high contrast, (cinematic, teal and orange:0.85), (muted colors, dim colors, soothing tones:1.3), low saturation, (hyperdetailed:1.2), (noir:0.4), <lora:add_detail:1.5>,<lora:add_sharpness:1.5>
negative_prompt
Specify things to not see in the output
badhandv4, (interlocked fingers), EasyNegative, ng_deepnegative_v1_75t, (worst quality:2),(low quality:2), (normal quality:2), normal quality, ((monochrome)), ((grayscale)), ((watermark)), uneven eyes, lazy eye, face, mask, 3d, cartoon, anime, sketches, (worst quality:2), abstract, cartoon, stylized, fantasy , medieval , nature
num_outputs
Number of output images
width
Output image width
height
Output image height
enhance_face_with_adetailer
Enhance face with adetailer
enhance_hands_with_adetailer
Enhance hands with adetailer
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
detail
Enhance/diminish detail while keeping the overall style/character
brightness
Adjust brightness
contrast
Adjust contrast
saturation
Adjust saturation
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
Drop image here or click to select
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
Drop image here or click to select
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
reference_pose_image
Image with a reference pose
Drop image here or click to select
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
reference_depth_image
Image with a reference depth
Drop image here or click to select
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
sampler
Sampler type
samping_steps
Number of denoising steps
cfg_scale
Scale for classifier-free guidance
clip_skip
The number of last layers of CLIP network to skip
vae
Select VAE
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
add_sharpness.safetensors
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
add_detail.safetensors
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
Drop file here or click to select
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
badhandv4.pt
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
ng_deepnegative_v1_75t.pt
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
easynegative.safetensors
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
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Output
This example was created by evevalentine2017
Finished in 88.6 seconds
Input
Output
prompt
*
Specify things to see in the output
(dark shot:1.4), 80mm, (8k:1.2), mechwarrior, battletech, battletech style, ultra HD textures, highly detailed, hyper realistic, soldiers and mech fight, planetary annihilation titans, pacific rim jaeger, mecha concept art, pacific-rim-mech in background, hawken, battlemech, epic concept art, in full height, (full body, (dynamic pose):1.2), (sharp:1.4), sharp focus,eye contact, (fantasy still detailed eyes:1.2), old, rusty, golden ratio, ray tracing, 8k, hdr, ultra detailed, ultra quality, realistic, sci-fi, full shot, global illumination, sun light, dynamic lighting, refraction, sharp focus, RAW, (intricate details:1.12), hdr, (intricate details, hyperdetailed:1.15), 35mm, photorealism, realistic, detailed, textured, by Alex Huguet, Mike Hill, Ian Spriggs, JaeCheol Park, Marek Denko, futuristic technology, robots, spaceships, by Vitaly Bulgarov, Maciej Kuciara, Jama Jurabaev, Sparth, Karla Ortiz, soft light, sharp, exposure blend, medium shot, bokeh, (hdr:1.4), high contrast, (cinematic, teal and orange:0.85), (muted colors, dim colors, soothing tones:1.3), low saturation, (hyperdetailed:1.2), (noir:0.4), <lora:add_detail:1.5>,<lora:add_sharpness:1.5>
negative_prompt
Specify things to not see in the output
badhandv4, (interlocked fingers), EasyNegative, ng_deepnegative_v1_75t, (worst quality:2),(low quality:2), (normal quality:2), normal quality, ((monochrome)), ((grayscale)), ((watermark)), uneven eyes, lazy eye, face, mask, 3d, cartoon, anime, sketches, (worst quality:2), abstract, cartoon, stylized, fantasy , medieval , nature
num_outputs
Number of output images
width
Output image width
height
Output image height
enhance_face_with_adetailer
Enhance face with adetailer
enhance_hands_with_adetailer
Enhance hands with adetailer
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
detail
Enhance/diminish detail while keeping the overall style/character
brightness
Adjust brightness
contrast
Adjust contrast
saturation
Adjust saturation
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
Drop image here or click to select
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
Drop image here or click to select
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
reference_pose_image
Image with a reference pose
Drop image here or click to select
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
reference_depth_image
Image with a reference depth
Drop image here or click to select
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
sampler
Sampler type
samping_steps
Number of denoising steps
cfg_scale
Scale for classifier-free guidance
clip_skip
The number of last layers of CLIP network to skip
vae
Select VAE
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
add_sharpness.safetensors
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
add_detail.safetensors
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
Drop file here or click to select
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
badhandv4.pt
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
ng_deepnegative_v1_75t.pt
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
easynegative.safetensors
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
Sign in
to run this model for free!
Reset
Run
This example was created by evevalentine2017
Finished in 88.6 seconds