Steampunk city
Input
prompt
Input prompt
photo of ((magnificent steampunk city)), in steams, humid, intricate, vibrant colors, (masterpiece), (detailed:1.2)
negative_prompt
Specify things to not see in the output
(worst quality, low quality, normal quality, lowres, low details, oversaturated, undersaturated, overexposed, underexposed, grayscale, bw, bad photo, bad photography, bad art:1.4), (watermark, signature, text font, username, error, logo, words, letters, digits, autograph, trademark, name:1.2), (blur, blurry, grainy), morbid, ugly, asymmetrical, mutated malformed, mutilated, poorly lit, bad shadow, draft, cropped, out of frame, cut off, censored, jpeg artifacts, out of focus, glitch, duplicate, (airbrushed, cartoon, anime, semi-realistic, cgi, render, blender, digital art, manga, amateur:1.3), (3D ,3D Game, 3D Game Scene, 3D Character:1.1), (bad hands, bad anatomy, bad body, bad face, bad teeth, bad arms, bad legs, deformities:1.3)
image_dimensions
Pixel dimensions of output image (width x height)
896x1152
num_outputs
Number of output images
3
seed
Random seed. Set as -1 to randomize the seed
-1
sampler
Sampler type
DPM++ 2M Karras
samping_steps
Number of denoising steps
30
cfg_scale
Scale for classifier-free guidance
6
clip_skip
Whether to ignore the last layer of CLIP network or not
true
lora
LoRA file. You can apply and adjust the magnitude by putting the following to the prompt: <lora:[FILE_NAME]:[MAGNITUDE]>
 
Output
https://files.tungsten.run/uploads/faeb3724b9104bce9e7e6b6e3edc036f/tmpfwgtpnuu.png
https://files.tungsten.run/uploads/353183e212e24ac08fdb889dc1133ae8/tmpplp63qvc.png
https://files.tungsten.run/uploads/a9387629429845f49449ede9bae55c3e/tmpi6pj4tq9.png
Finished in 103.1 seconds
Setting up the model... Processing... Using seed 2788001288 0%| | 0/30 [00:00<?, ?it/s] 3%|▎ | 1/30 [00:05<02:34, 5.34s/it] 7%|▋ | 2/30 [00:07<01:38, 3.53s/it] 10%|█ | 3/30 [00:09<01:19, 2.95s/it] 13%|█▎ | 4/30 [00:12<01:09, 2.68s/it] 17%|█▋ | 5/30 [00:14<01:03, 2.53s/it] 20%|██ | 6/30 [00:16<00:58, 2.44s/it] 23%|██▎ | 7/30 [00:18<00:54, 2.39s/it] 27%|██▋ | 8/30 [00:21<00:51, 2.35s/it] 30%|███ | 9/30 [00:23<00:48, 2.33s/it] 33%|███▎ | 10/30 [00:25<00:46, 2.31s/it] 37%|███▋ | 11/30 [00:28<00:43, 2.30s/it] 40%|████ | 12/30 [00:30<00:41, 2.29s/it] 43%|████▎ | 13/30 [00:32<00:38, 2.29s/it] 47%|████▋ | 14/30 [00:34<00:36, 2.29s/it] 50%|█████ | 15/30 [00:37<00:34, 2.29s/it] 53%|█████▎ | 16/30 [00:39<00:32, 2.29s/it] 57%|█████▋ | 17/30 [00:41<00:29, 2.30s/it] 60%|██████ | 18/30 [00:44<00:27, 2.30s/it] 63%|██████▎ | 19/30 [00:46<00:25, 2.30s/it] 67%|██████▋ | 20/30 [00:48<00:23, 2.30s/it] 70%|███████ | 21/30 [00:51<00:20, 2.30s/it] 73%|███████▎ | 22/30 [00:53<00:18, 2.31s/it] 77%|███████▋ | 23/30 [00:55<00:16, 2.31s/it] 80%|████████ | 24/30 [00:57<00:13, 2.31s/it] 83%|████████▎ | 25/30 [01:00<00:11, 2.31s/it] 87%|████████▋ | 26/30 [01:02<00:09, 2.31s/it] 90%|█████████ | 27/30 [01:04<00:06, 2.31s/it] 93%|█████████▎| 28/30 [01:07<00:04, 2.32s/it] 97%|█████████▋| 29/30 [01:09<00:02, 2.32s/it] 100%|██████████| 30/30 [01:11<00:00, 2.32s/it] 100%|██████████| 30/30 [01:11<00:00, 2.40s/it] Decoding latents in cuda:0... done in 29.3s Move latents to cpu... done in 0.01s Finished.