truality-engine
SD checkpoint
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Uploaded Dec 11, 2023
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Used 38.2K times
4 showcases were hidden due to NSFW settings
About this version
For best outputs:
Version Pro:
Sampler: DPM++ 2M Karras.
Steps: 35, cfg 7, CLIP skip 2.
VAE: vae-ft-mse-840000-ema-pruned_fp16.safetensors (optional for a little bit more of image's detail).
Pos prompt: add this at the end of your pos: "realistic, real photo, realistic skin texture, skin imperfections, skin pores, sharp details, bright light, 8k, HDR, f.1/2, 70mm lens, Kodak, Analog style, epiCPhoto, epiC35mm, <lora:epiC35mm:1>", being the LoRa "epiC35mm" (which trigger is "epiC35mm" as well) and the "epiCPhoto" embedding both included in my vPro example runs.
Neg prompt: "(cleavage:1.5), (NSFW:1.5), (deformed, distorted, disfigured:1.3), poorly drawn, bad anatomy, wrong anatomy, extra limb, missing limb, floating limbs, (mutated hands and fingers:1.4), disconnected limbs, mutation, mutated, ugly, disgusting, blurry, amputation, (piercing:1.3) (hands:1.35), epiCNegative, realisticvision-negative-embedding", being the embeddings "epiCNegative" and "realisticvision-negative-embedding" both included in my vPro example runs.
Version 3.0:
Sampler: DPM++ 2M SDE Heun Karras.
Steps: 35, cfg 4.5, CLIP skip 2.
VAE: clearvae_v2.3_fp16.safetensors
Pos prompt: use the LoRa "FaceBeauty_qinglong_V3" with a weight of 1 ~ 1.5 for small faces (included in my example runs for both versions).
Neg prompt: "(deformed, distorted, disfigured:1.3), poorly drawn, bad anatomy, wrong anatomy, extra limb, missing limb, floating limbs, (mutated hands and fingers:1.4), disconnected limbs, mutation, mutated, ugly, disgusting, blurry, amputation".
What changes from v3.0 to vPro: input_image feature, overall quality and realism increased.
Checkpoint Merge.
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