Groot with Delta
·
Feb 27
368
Input
prompt
Specify things to see in the output
<lora:LCMTurboMix_DPM_SDE_Karras:1>, cinematic photo Hyperrealistic art the guardians of the galaxy character is shown in a scene from the movie, i am groot, groot, groot costume, guardians of the galaxy-style 4k, vegetal dragon cyborg, treant, ent treant dryad, green man, unreal engine 5 , elated gaunt onion head, still from marvel movie, 3d unreal 5 . 35mm photograph, film, bokeh, professional, 4k, highly detailed
negative_prompt
Specify things to not see in the output
drawing, painting, crayon, sketch, graphite, impressionist, noisy, blurry, soft, deformed, ugly, simplified, abstract, unrealistic, impressionistic, low resolution, ear, Middle Ages,
num_outputs
Number of output images
3
width
Output image width
960
height
Output image height
1280
enhance_face_with_adetailer
Enhance face with adetailer
false
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.55
detail
Enhance/diminish detail while keeping the overall style/character
1
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
997099922
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ SDE Karras
samping_steps
Number of denoising steps
8
cfg_scale
Scale for classifier-free guidance
2
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/968e282bfd124639a1025e2f67d3ee4b/00000-997099922.webp
https://files.tungsten.run/uploads/58f0dcfc1850474f95f62a423b39801d/00001-997099923.webp
https://files.tungsten.run/uploads/4168f9f629064dc5be3f02c617c0d094/00002-997099924.webp
Finished in 58.8 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: <lora:LCMTurboMix_DPM_SDE_Karras:1>, cinematic photo Hyperrealistic art the guardians of the galaxy character is shown in a scene from the movie, i am groot, groot, groot costume, guardians of the galaxy-style 4k, vegetal dragon cyborg, treant, ent treant dryad, green man, unreal engine 5 , elated gaunt onion head, still from marvel movie, 3d unreal 5 . 35mm photograph, film, bokeh, professional, 4k, highly detailed, <lora:add-detail-xl:1.0> Full negative prompt: drawing, painting, crayon, sketch, graphite, impressionist, noisy, blurry, soft, deformed, ugly, simplified, abstract, unrealistic, impressionistic, low resolution, ear, Middle Ages, Failed to match keys when loading network /tungsten/models/Lora/LCMTurboMix_DPM_SDE_Karras.safetensors: {'lora_unet_up_blocks_0_upsamplers_0_conv.alpha': 'diffusion_model_up_blocks_0_upsamplers_0_conv', 'lora_unet_up_blocks_0_upsamplers_0_conv.lora_down.weight': 'diffusion_model_up_blocks_0_upsamplers_0_conv', 'lora_unet_up_blocks_0_upsamplers_0_conv.lora_up.weight': 'diffusion_model_up_blocks_0_upsamplers_0_conv'} 0%| | 0/8 [00:00<?, ?it/s] 12%|█▎ | 1/8 [00:06<00:45, 6.54s/it] 25%|██▌ | 2/8 [00:13<00:40, 6.75s/it] 38%|███▊ | 3/8 [00:20<00:33, 6.77s/it] 50%|█████ | 4/8 [00:26<00:26, 6.65s/it] 62%|██████▎ | 5/8 [00:32<00:19, 6.49s/it] 75%|███████▌ | 6/8 [00:39<00:12, 6.37s/it] 88%|████████▊ | 7/8 [00:43<00:05, 5.63s/it] 100%|██████████| 8/8 [00:44<00:00, 4.29s/it] 100%|██████████| 8/8 [00:44<00:00, 5.57s/it] Decoding latents in cuda:0... done in 2.77s Move latents to cpu... done in 0.04s Uploading outputs... Finished.
prompt
Specify things to see in the output
<lora:LCMTurboMix_DPM_SDE_Karras:1>, cinematic photo Hyperrealistic art the guardians of the galaxy character is shown in a scene from the movie, i am groot, groot, groot costume, guardians of the galaxy-style 4k, vegetal dragon cyborg, treant, ent treant dryad, green man, unreal engine 5 , elated gaunt onion head, still from marvel movie, 3d unreal 5 . 35mm photograph, film, bokeh, professional, 4k, highly detailed
negative_prompt
Specify things to not see in the output
drawing, painting, crayon, sketch, graphite, impressionist, noisy, blurry, soft, deformed, ugly, simplified, abstract, unrealistic, impressionistic, low resolution, ear, Middle Ages,
num_outputs
Number of output images
3
width
Output image width
960
height
Output image height
1280
enhance_face_with_adetailer
Enhance face with adetailer
false
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.55
detail
Enhance/diminish detail while keeping the overall style/character
1
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
997099922
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ SDE Karras
samping_steps
Number of denoising steps
8
cfg_scale
Scale for classifier-free guidance
2
clip_skip
The number of last layers of CLIP network to skip
2
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/968e282bfd124639a1025e2f67d3ee4b/00000-997099922.webp
https://files.tungsten.run/uploads/58f0dcfc1850474f95f62a423b39801d/00001-997099923.webp
https://files.tungsten.run/uploads/4168f9f629064dc5be3f02c617c0d094/00002-997099924.webp
Finished in 58.8 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: <lora:LCMTurboMix_DPM_SDE_Karras:1>, cinematic photo Hyperrealistic art the guardians of the galaxy character is shown in a scene from the movie, i am groot, groot, groot costume, guardians of the galaxy-style 4k, vegetal dragon cyborg, treant, ent treant dryad, green man, unreal engine 5 , elated gaunt onion head, still from marvel movie, 3d unreal 5 . 35mm photograph, film, bokeh, professional, 4k, highly detailed, <lora:add-detail-xl:1.0> Full negative prompt: drawing, painting, crayon, sketch, graphite, impressionist, noisy, blurry, soft, deformed, ugly, simplified, abstract, unrealistic, impressionistic, low resolution, ear, Middle Ages, Failed to match keys when loading network /tungsten/models/Lora/LCMTurboMix_DPM_SDE_Karras.safetensors: {'lora_unet_up_blocks_0_upsamplers_0_conv.alpha': 'diffusion_model_up_blocks_0_upsamplers_0_conv', 'lora_unet_up_blocks_0_upsamplers_0_conv.lora_down.weight': 'diffusion_model_up_blocks_0_upsamplers_0_conv', 'lora_unet_up_blocks_0_upsamplers_0_conv.lora_up.weight': 'diffusion_model_up_blocks_0_upsamplers_0_conv'} 0%| | 0/8 [00:00<?, ?it/s] 12%|█▎ | 1/8 [00:06<00:45, 6.54s/it] 25%|██▌ | 2/8 [00:13<00:40, 6.75s/it] 38%|███▊ | 3/8 [00:20<00:33, 6.77s/it] 50%|█████ | 4/8 [00:26<00:26, 6.65s/it] 62%|██████▎ | 5/8 [00:32<00:19, 6.49s/it] 75%|███████▌ | 6/8 [00:39<00:12, 6.37s/it] 88%|████████▊ | 7/8 [00:43<00:05, 5.63s/it] 100%|██████████| 8/8 [00:44<00:00, 4.29s/it] 100%|██████████| 8/8 [00:44<00:00, 5.57s/it] Decoding latents in cuda:0... done in 2.77s Move latents to cpu... done in 0.04s Uploading outputs... Finished.