Version: v1.5
Input
Output
This example was created by sparks
Finished in 63.9 seconds
Setting up the model...
Preparing inputs...
Processing...
Full prompt: an enormous large living real magical Dungeons & Dragons tabletop board game with Warhammer hero miniature (action figurines:1.1), Magic the Gathering game cards, tilt shift lens effect, monster miniatures, torn and worn, map looks to be floating off the paper, sitting on a worn vintage wooden wizard's desk, magical multicolored ink, high quality, imagination, 8k, fantasy art, vivid magical colors, colorful gaming dice, World of Warcraft, Lord of the Rings, depth of field, bokeh, <lora:add-detail-xl:1.0>
Full negative prompt: blurry, easynegative, cartoon, cluttered, blurry, bad quality, low quality, worst quality, dice
0%| | 0/36 [00:00<?, ?it/s]
3%|▎ | 1/36 [00:02<01:37, 2.78s/it]
6%|▌ | 2/36 [00:04<01:08, 2.02s/it]
8%|▊ | 3/36 [00:05<00:58, 1.77s/it]
11%|█ | 4/36 [00:07<00:53, 1.66s/it]
14%|█▍ | 5/36 [00:08<00:49, 1.59s/it]
17%|█▋ | 6/36 [00:10<00:46, 1.56s/it]
19%|█▉ | 7/36 [00:11<00:44, 1.54s/it]
22%|██▏ | 8/36 [00:13<00:42, 1.52s/it]
25%|██▌ | 9/36 [00:14<00:40, 1.51s/it]
28%|██▊ | 10/36 [00:16<00:39, 1.51s/it]
31%|███ | 11/36 [00:17<00:37, 1.51s/it]
33%|███▎ | 12/36 [00:19<00:36, 1.51s/it]
36%|███▌ | 13/36 [00:20<00:34, 1.51s/it]
39%|███▉ | 14/36 [00:22<00:33, 1.51s/it]
42%|████▏ | 15/36 [00:23<00:31, 1.52s/it]
44%|████▍ | 16/36 [00:25<00:30, 1.52s/it]
47%|████▋ | 17/36 [00:26<00:28, 1.52s/it]
50%|█████ | 18/36 [00:28<00:27, 1.53s/it]
53%|█████▎ | 19/36 [00:29<00:26, 1.53s/it]
56%|█████▌ | 20/36 [00:31<00:24, 1.54s/it]
58%|█████▊ | 21/36 [00:33<00:23, 1.55s/it]
61%|██████ | 22/36 [00:34<00:21, 1.56s/it]
64%|██████▍ | 23/36 [00:36<00:20, 1.56s/it]
67%|██████▋ | 24/36 [00:37<00:18, 1.57s/it]
69%|██████▉ | 25/36 [00:39<00:17, 1.57s/it]
72%|███████▏ | 26/36 [00:40<00:15, 1.57s/it]
75%|███████▌ | 27/36 [00:42<00:14, 1.57s/it]
78%|███████▊ | 28/36 [00:44<00:12, 1.57s/it]
81%|████████ | 29/36 [00:45<00:10, 1.57s/it]
83%|████████▎ | 30/36 [00:47<00:09, 1.57s/it]
86%|████████▌ | 31/36 [00:48<00:07, 1.56s/it]
89%|████████▉ | 32/36 [00:50<00:06, 1.56s/it]
92%|█████████▏| 33/36 [00:51<00:04, 1.56s/it]
94%|█████████▍| 34/36 [00:53<00:03, 1.56s/it]
97%|█████████▋| 35/36 [00:54<00:01, 1.55s/it]
100%|██████████| 36/36 [00:56<00:00, 1.55s/it]
100%|██████████| 36/36 [00:56<00:00, 1.57s/it]
Decoding latents in cuda:0...
done in 2.87s
Move latents to cpu...
done in 0.04s
This example was created by sparks
Finished in 63.9 seconds
Setting up the model...
Preparing inputs...
Processing...
Full prompt: an enormous large living real magical Dungeons & Dragons tabletop board game with Warhammer hero miniature (action figurines:1.1), Magic the Gathering game cards, tilt shift lens effect, monster miniatures, torn and worn, map looks to be floating off the paper, sitting on a worn vintage wooden wizard's desk, magical multicolored ink, high quality, imagination, 8k, fantasy art, vivid magical colors, colorful gaming dice, World of Warcraft, Lord of the Rings, depth of field, bokeh, <lora:add-detail-xl:1.0>
Full negative prompt: blurry, easynegative, cartoon, cluttered, blurry, bad quality, low quality, worst quality, dice
0%| | 0/36 [00:00<?, ?it/s]
3%|▎ | 1/36 [00:02<01:37, 2.78s/it]
6%|▌ | 2/36 [00:04<01:08, 2.02s/it]
8%|▊ | 3/36 [00:05<00:58, 1.77s/it]
11%|█ | 4/36 [00:07<00:53, 1.66s/it]
14%|█▍ | 5/36 [00:08<00:49, 1.59s/it]
17%|█▋ | 6/36 [00:10<00:46, 1.56s/it]
19%|█▉ | 7/36 [00:11<00:44, 1.54s/it]
22%|██▏ | 8/36 [00:13<00:42, 1.52s/it]
25%|██▌ | 9/36 [00:14<00:40, 1.51s/it]
28%|██▊ | 10/36 [00:16<00:39, 1.51s/it]
31%|███ | 11/36 [00:17<00:37, 1.51s/it]
33%|███▎ | 12/36 [00:19<00:36, 1.51s/it]
36%|███▌ | 13/36 [00:20<00:34, 1.51s/it]
39%|███▉ | 14/36 [00:22<00:33, 1.51s/it]
42%|████▏ | 15/36 [00:23<00:31, 1.52s/it]
44%|████▍ | 16/36 [00:25<00:30, 1.52s/it]
47%|████▋ | 17/36 [00:26<00:28, 1.52s/it]
50%|█████ | 18/36 [00:28<00:27, 1.53s/it]
53%|█████▎ | 19/36 [00:29<00:26, 1.53s/it]
56%|█████▌ | 20/36 [00:31<00:24, 1.54s/it]
58%|█████▊ | 21/36 [00:33<00:23, 1.55s/it]
61%|██████ | 22/36 [00:34<00:21, 1.56s/it]
64%|██████▍ | 23/36 [00:36<00:20, 1.56s/it]
67%|██████▋ | 24/36 [00:37<00:18, 1.57s/it]
69%|██████▉ | 25/36 [00:39<00:17, 1.57s/it]
72%|███████▏ | 26/36 [00:40<00:15, 1.57s/it]
75%|███████▌ | 27/36 [00:42<00:14, 1.57s/it]
78%|███████▊ | 28/36 [00:44<00:12, 1.57s/it]
81%|████████ | 29/36 [00:45<00:10, 1.57s/it]
83%|████████▎ | 30/36 [00:47<00:09, 1.57s/it]
86%|████████▌ | 31/36 [00:48<00:07, 1.56s/it]
89%|████████▉ | 32/36 [00:50<00:06, 1.56s/it]
92%|█████████▏| 33/36 [00:51<00:04, 1.56s/it]
94%|█████████▍| 34/36 [00:53<00:03, 1.56s/it]
97%|█████████▋| 35/36 [00:54<00:01, 1.55s/it]
100%|██████████| 36/36 [00:56<00:00, 1.55s/it]
100%|██████████| 36/36 [00:56<00:00, 1.57s/it]
Decoding latents in cuda:0...
done in 2.87s
Move latents to cpu...
done in 0.04s