Version: v13.0RisenFromAshes
Input
Output
This example was created by sparks
Finished in 84.9 seconds
Setting up the model...
Preparing inputs...
Processing...
Full prompt: cinematic photo cinematic photo A huge 100ft tall big bulky Thick armored Grey future Robot mech ,((raising its guns weapons to point and to fire at the viewer)) , ((explosions and Shrapnel and mud and debis flying around the image)) and making many small holes in the robot standing in a muddy futuristic battlefield, (Reflections in muddy puddles:0.3) on the battlefield, ((white smoke drifts across the image)), , with a small human figure at its feet, battlemech, mech, ((8k, RAW photo, highest quality, realistic:2, masterpiece, ultra high resolution, CG 8K wallpapers)), physics-based rendering, centered full body mecha armor , Bokeh, Mecha, on dark cloudy rainy day. . 35mm photograph, film, bokeh, professional, 4k, highly detailed . cinematic photorealistic, 8k uhd natural lighting, raw, rich, intricate details, key visual, atmospheric lighting, 35mm photograph, film, bokeh, professional, 4k, highly detailed, <lora:add-detail-xl:1.0>
Full negative prompt: drawing, painting, crayon, sketch, graphite, impressionist, noisy, blurry, soft, deformed, ugly, ((bokeh)), Deviantart, jpeg , (worst quality, low quality, normal quality, lowres, low details, oversaturated, undersaturated, overexposed, underexposed, grayscale, bw, bad photo, bad photography, bad art:1.4), (watermark, signature, text font, username, error, logo, words, letters, digits, autograph, trademark, name:1.2), (blur, blurry, grainy), morbid, ugly, asymmetrical, mutated malformed, mutilated, poorly lit, bad shadow, draft, cropped, out of frame, cut off, censored, jpeg artifacts, out of focus, glitch, duplicate, (airbrushed, cartoon, anime, semi-realistic, cgi, render, blender, digital art, manga, amateur:1.3), (3D ,3D Game, 3D Game Scene, 3D Character:1.1), (bad hands, bad anatomy, bad body, bad face, bad teeth, bad arms, bad legs, deformities:1.3), ((bokeh)) Deviantart
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Decoding latents in cuda:0...
done in 3.77s
Move latents to cpu...
done in 0.03s
This example was created by sparks
Finished in 84.9 seconds
Setting up the model...
Preparing inputs...
Processing...
Full prompt: cinematic photo cinematic photo A huge 100ft tall big bulky Thick armored Grey future Robot mech ,((raising its guns weapons to point and to fire at the viewer)) , ((explosions and Shrapnel and mud and debis flying around the image)) and making many small holes in the robot standing in a muddy futuristic battlefield, (Reflections in muddy puddles:0.3) on the battlefield, ((white smoke drifts across the image)), , with a small human figure at its feet, battlemech, mech, ((8k, RAW photo, highest quality, realistic:2, masterpiece, ultra high resolution, CG 8K wallpapers)), physics-based rendering, centered full body mecha armor , Bokeh, Mecha, on dark cloudy rainy day. . 35mm photograph, film, bokeh, professional, 4k, highly detailed . cinematic photorealistic, 8k uhd natural lighting, raw, rich, intricate details, key visual, atmospheric lighting, 35mm photograph, film, bokeh, professional, 4k, highly detailed, <lora:add-detail-xl:1.0>
Full negative prompt: drawing, painting, crayon, sketch, graphite, impressionist, noisy, blurry, soft, deformed, ugly, ((bokeh)), Deviantart, jpeg , (worst quality, low quality, normal quality, lowres, low details, oversaturated, undersaturated, overexposed, underexposed, grayscale, bw, bad photo, bad photography, bad art:1.4), (watermark, signature, text font, username, error, logo, words, letters, digits, autograph, trademark, name:1.2), (blur, blurry, grainy), morbid, ugly, asymmetrical, mutated malformed, mutilated, poorly lit, bad shadow, draft, cropped, out of frame, cut off, censored, jpeg artifacts, out of focus, glitch, duplicate, (airbrushed, cartoon, anime, semi-realistic, cgi, render, blender, digital art, manga, amateur:1.3), (3D ,3D Game, 3D Game Scene, 3D Character:1.1), (bad hands, bad anatomy, bad body, bad face, bad teeth, bad arms, bad legs, deformities:1.3), ((bokeh)) Deviantart
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Decoding latents in cuda:0...
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Move latents to cpu...
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