Version: v1.0
Input
prompt *
Specify things to see in the output
negative_prompt
Specify things to not see in the output
NaturalBody
Natural Body
BetterHiresFix
Better Hires Fix
num_outputs
Number of output images
width
Output image width
height
Output image height
enhance_face_with_adetailer
Enhance face with adetailer
enhance_hands_with_adetailer
Enhance hands with adetailer
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
detail
Enhance/diminish detail while keeping the overall style/character
brightness
Adjust brightness
contrast
Adjust contrast
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
sampler
Sampler type
samping_steps
Number of denoising steps
cfg_scale
Scale for classifier-free guidance
clip_skip
The number of last layers of CLIP network to skip
vae
Select VAE
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
Sign in to run this model for free!
Output
https://files.tungsten.run/uploads/58a1a41b73b247f5a9df38784bc5bb40/00000-3480040506.webp
https://files.tungsten.run/uploads/3c7f814606d84ee7aee6d0ecbee48ba5/00001-3480040507.webp
https://files.tungsten.run/uploads/6b82640d10834de19a76af8f60664064/00002-3480040508.webp
This example was created by sparks
Finished in 84.5 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: cinematic film still (masterpiece:1.2),best quality, PIXIV, Chinese dragon,, cinematic photorealistic, 8k uhd natural lighting, raw, rich, intricate details, key visual, atmospheric lighting, 35mm photograph, film, bokeh, professional, 4k, highly detailed . shallow depth of field, vignette, highly detailed, high budget, bokeh, cinemascope, moody, epic, gorgeous, film grain, grainy, <lora:EnvyBetterHiresFixXL01:0.5>, <lora:add-detail-xl:1.0> Full negative prompt: anime, cartoon, graphic, text, painting, crayon, graphite, abstract, glitch, deformed, mutated, ugly, disfigured, ((bokeh)), (worst quality, low quality, normal quality, lowres, low details, oversaturated, undersaturated, overexposed, underexposed, grayscale, bw, bad photo, bad photography, bad art:1.4), (watermark, signature, text font, username, error, logo, words, letters, digits, autograph, trademark, name:1.2), (blur, blurry, grainy), morbid, ugly, asymmetrical, mutated malformed, mutilated, poorly lit, bad shadow, draft, cropped, out of frame, cut off, censored, jpeg artifacts, out of focus, glitch, duplicate, (airbrushed, cartoon, anime, semi-realistic, cgi, render, blender, digital art, manga, amateur:1.3), (3D ,3D Game, 3D Game Scene, 3D Character:1.1), (bad hands, bad anatomy, bad body, bad face, bad teeth, bad arms, bad legs, deformities:1.3) 0%| | 0/50 [00:00<?, ?it/s] 2%|▏ | 1/50 [00:02<02:25, 2.96s/it] 4%|▍ | 2/50 [00:04<01:39, 2.08s/it] 6%|▌ | 3/50 [00:05<01:23, 1.79s/it] 8%|▊ | 4/50 [00:07<01:16, 1.66s/it] 10%|█ | 5/50 [00:08<01:11, 1.58s/it] 12%|█▏ | 6/50 [00:10<01:07, 1.54s/it] 14%|█▍ | 7/50 [00:11<01:04, 1.51s/it] 16%|█▌ | 8/50 [00:13<01:02, 1.50s/it] 18%|█▊ | 9/50 [00:14<01:00, 1.48s/it] 20%|██ | 10/50 [00:16<00:59, 1.48s/it] 22%|██▏ | 11/50 [00:17<00:57, 1.47s/it] 24%|██▍ | 12/50 [00:18<00:55, 1.47s/it] 26%|██▌ | 13/50 [00:20<00:54, 1.46s/it] 28%|██▊ | 14/50 [00:21<00:52, 1.46s/it] 30%|███ | 15/50 [00:23<00:51, 1.46s/it] 32%|███▏ | 16/50 [00:24<00:49, 1.46s/it] 34%|███▍ | 17/50 [00:26<00:48, 1.46s/it] 36%|███▌ | 18/50 [00:27<00:46, 1.47s/it] 38%|███▊ | 19/50 [00:29<00:45, 1.46s/it] 40%|████ | 20/50 [00:30<00:43, 1.47s/it] 42%|████▏ | 21/50 [00:32<00:42, 1.47s/it] 44%|████▍ | 22/50 [00:33<00:41, 1.47s/it] 46%|████▌ | 23/50 [00:35<00:39, 1.47s/it] 48%|████▊ | 24/50 [00:36<00:38, 1.47s/it] 50%|█████ | 25/50 [00:38<00:36, 1.47s/it] 52%|█████▏ | 26/50 [00:39<00:35, 1.47s/it] 54%|█████▍ | 27/50 [00:40<00:33, 1.47s/it] 56%|█████▌ | 28/50 [00:42<00:32, 1.48s/it] 58%|█████▊ | 29/50 [00:43<00:31, 1.48s/it] 60%|██████ | 30/50 [00:45<00:29, 1.48s/it] 62%|██████▏ | 31/50 [00:46<00:28, 1.48s/it] 64%|██████▍ | 32/50 [00:48<00:26, 1.48s/it] 66%|██████▌ | 33/50 [00:49<00:25, 1.48s/it] 68%|██████▊ | 34/50 [00:51<00:23, 1.48s/it] 70%|███████ | 35/50 [00:52<00:22, 1.48s/it] 72%|███████▏ | 36/50 [00:54<00:20, 1.48s/it] 74%|███████▍ | 37/50 [00:55<00:19, 1.48s/it] 76%|███████▌ | 38/50 [00:57<00:17, 1.48s/it] 78%|███████▊ | 39/50 [00:58<00:16, 1.48s/it] 80%|████████ | 40/50 [01:00<00:14, 1.48s/it] 82%|████████▏ | 41/50 [01:01<00:13, 1.48s/it] 84%|████████▍ | 42/50 [01:03<00:11, 1.49s/it] 86%|████████▌ | 43/50 [01:04<00:10, 1.49s/it] 88%|████████▊ | 44/50 [01:06<00:08, 1.49s/it] 90%|█████████ | 45/50 [01:07<00:07, 1.49s/it] 92%|█████████▏| 46/50 [01:09<00:05, 1.49s/it] 94%|█████████▍| 47/50 [01:10<00:04, 1.49s/it] 96%|█████████▌| 48/50 [01:12<00:02, 1.49s/it] 98%|█████████▊| 49/50 [01:13<00:01, 1.49s/it] 100%|██████████| 50/50 [01:15<00:00, 1.49s/it] 100%|██████████| 50/50 [01:15<00:00, 1.50s/it] Decoding latents in cuda:0... done in 2.8s Move latents to cpu... done in 0.04s Uploading outputs... Finished.
prompt *
Specify things to see in the output
negative_prompt
Specify things to not see in the output
NaturalBody
Natural Body
BetterHiresFix
Better Hires Fix
num_outputs
Number of output images
width
Output image width
height
Output image height
enhance_face_with_adetailer
Enhance face with adetailer
enhance_hands_with_adetailer
Enhance hands with adetailer
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
detail
Enhance/diminish detail while keeping the overall style/character
brightness
Adjust brightness
contrast
Adjust contrast
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
sampler
Sampler type
samping_steps
Number of denoising steps
cfg_scale
Scale for classifier-free guidance
clip_skip
The number of last layers of CLIP network to skip
vae
Select VAE
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
Sign in to run this model for free!
https://files.tungsten.run/uploads/58a1a41b73b247f5a9df38784bc5bb40/00000-3480040506.webp
https://files.tungsten.run/uploads/3c7f814606d84ee7aee6d0ecbee48ba5/00001-3480040507.webp
https://files.tungsten.run/uploads/6b82640d10834de19a76af8f60664064/00002-3480040508.webp
This example was created by sparks
Finished in 84.5 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: cinematic film still (masterpiece:1.2),best quality, PIXIV, Chinese dragon,, cinematic photorealistic, 8k uhd natural lighting, raw, rich, intricate details, key visual, atmospheric lighting, 35mm photograph, film, bokeh, professional, 4k, highly detailed . shallow depth of field, vignette, highly detailed, high budget, bokeh, cinemascope, moody, epic, gorgeous, film grain, grainy, <lora:EnvyBetterHiresFixXL01:0.5>, <lora:add-detail-xl:1.0> Full negative prompt: anime, cartoon, graphic, text, painting, crayon, graphite, abstract, glitch, deformed, mutated, ugly, disfigured, ((bokeh)), (worst quality, low quality, normal quality, lowres, low details, oversaturated, undersaturated, overexposed, underexposed, grayscale, bw, bad photo, bad photography, bad art:1.4), (watermark, signature, text font, username, error, logo, words, letters, digits, autograph, trademark, name:1.2), (blur, blurry, grainy), morbid, ugly, asymmetrical, mutated malformed, mutilated, poorly lit, bad shadow, draft, cropped, out of frame, cut off, censored, jpeg artifacts, out of focus, glitch, duplicate, (airbrushed, cartoon, anime, semi-realistic, cgi, render, blender, digital art, manga, amateur:1.3), (3D ,3D Game, 3D Game Scene, 3D Character:1.1), (bad hands, bad anatomy, bad body, bad face, bad teeth, bad arms, bad legs, deformities:1.3) 0%| | 0/50 [00:00<?, ?it/s] 2%|▏ | 1/50 [00:02<02:25, 2.96s/it] 4%|▍ | 2/50 [00:04<01:39, 2.08s/it] 6%|▌ | 3/50 [00:05<01:23, 1.79s/it] 8%|▊ | 4/50 [00:07<01:16, 1.66s/it] 10%|█ | 5/50 [00:08<01:11, 1.58s/it] 12%|█▏ | 6/50 [00:10<01:07, 1.54s/it] 14%|█▍ | 7/50 [00:11<01:04, 1.51s/it] 16%|█▌ | 8/50 [00:13<01:02, 1.50s/it] 18%|█▊ | 9/50 [00:14<01:00, 1.48s/it] 20%|██ | 10/50 [00:16<00:59, 1.48s/it] 22%|██▏ | 11/50 [00:17<00:57, 1.47s/it] 24%|██▍ | 12/50 [00:18<00:55, 1.47s/it] 26%|██▌ | 13/50 [00:20<00:54, 1.46s/it] 28%|██▊ | 14/50 [00:21<00:52, 1.46s/it] 30%|███ | 15/50 [00:23<00:51, 1.46s/it] 32%|███▏ | 16/50 [00:24<00:49, 1.46s/it] 34%|███▍ | 17/50 [00:26<00:48, 1.46s/it] 36%|███▌ | 18/50 [00:27<00:46, 1.47s/it] 38%|███▊ | 19/50 [00:29<00:45, 1.46s/it] 40%|████ | 20/50 [00:30<00:43, 1.47s/it] 42%|████▏ | 21/50 [00:32<00:42, 1.47s/it] 44%|████▍ | 22/50 [00:33<00:41, 1.47s/it] 46%|████▌ | 23/50 [00:35<00:39, 1.47s/it] 48%|████▊ | 24/50 [00:36<00:38, 1.47s/it] 50%|█████ | 25/50 [00:38<00:36, 1.47s/it] 52%|█████▏ | 26/50 [00:39<00:35, 1.47s/it] 54%|█████▍ | 27/50 [00:40<00:33, 1.47s/it] 56%|█████▌ | 28/50 [00:42<00:32, 1.48s/it] 58%|█████▊ | 29/50 [00:43<00:31, 1.48s/it] 60%|██████ | 30/50 [00:45<00:29, 1.48s/it] 62%|██████▏ | 31/50 [00:46<00:28, 1.48s/it] 64%|██████▍ | 32/50 [00:48<00:26, 1.48s/it] 66%|██████▌ | 33/50 [00:49<00:25, 1.48s/it] 68%|██████▊ | 34/50 [00:51<00:23, 1.48s/it] 70%|███████ | 35/50 [00:52<00:22, 1.48s/it] 72%|███████▏ | 36/50 [00:54<00:20, 1.48s/it] 74%|███████▍ | 37/50 [00:55<00:19, 1.48s/it] 76%|███████▌ | 38/50 [00:57<00:17, 1.48s/it] 78%|███████▊ | 39/50 [00:58<00:16, 1.48s/it] 80%|████████ | 40/50 [01:00<00:14, 1.48s/it] 82%|████████▏ | 41/50 [01:01<00:13, 1.48s/it] 84%|████████▍ | 42/50 [01:03<00:11, 1.49s/it] 86%|████████▌ | 43/50 [01:04<00:10, 1.49s/it] 88%|████████▊ | 44/50 [01:06<00:08, 1.49s/it] 90%|█████████ | 45/50 [01:07<00:07, 1.49s/it] 92%|█████████▏| 46/50 [01:09<00:05, 1.49s/it] 94%|█████████▍| 47/50 [01:10<00:04, 1.49s/it] 96%|█████████▌| 48/50 [01:12<00:02, 1.49s/it] 98%|█████████▊| 49/50 [01:13<00:01, 1.49s/it] 100%|██████████| 50/50 [01:15<00:00, 1.49s/it] 100%|██████████| 50/50 [01:15<00:00, 1.50s/it] Decoding latents in cuda:0... done in 2.8s Move latents to cpu... done in 0.04s Uploading outputs... Finished.