Bodybuilder with SDVN6-RealXL
Input
prompt
Specify things to see in the output
Digital illustration of a (muscular figure with exaggerated proportions:1.3), (blonde flowing hair:1.2), menacing smirk, glowing (green eyes:1.1), (gold wristbands:1.1), (iconic symbol on belt:1.2), surrounded by (crackling blue energy:1.2), vibrant red background with subtle light particles, dynamic pose, immense power, detailed muscle rendering, 3D effect, Adobe Illustrator, high resolution, fantasy character design
negative_prompt
Specify things to not see in the output
(high contrast, over saturated, glossy:1.1), (cartoon, 3d, 3d render, Photoshop, sketch, sketches, video game, draw, paint, painting, render, cgi, computer graphics, anime, manga, 2d art, 3d art, illustration:1.1), (canvas frame, watermark, signature, username, artist name:1.1)
num_outputs
Number of output images
3
width
Output image width
800
height
Output image height
1200
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
true
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.3
detail
Enhance/diminish detail while keeping the overall style/character
1.5
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
-1
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 3M SDE Exponential
samping_steps
Number of denoising steps
40
cfg_scale
Scale for classifier-free guidance
5
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/a4f8a02b25ac4f11909575b7efe9f9fa/00000-4077692335.webp
https://files.tungsten.run/uploads/8bd73594e779496a95873ad09128d276/00001-4077692336.webp
https://files.tungsten.run/uploads/21dcc25fe6794125851a4d317b7ac644/00002-4077692337.webp
Finished in 174.4 seconds
Setting up the model... Preparing inputs... Processing... Using seed 4077692335 Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: Digital illustration of a (muscular figure with exaggerated proportions:1.3), (blonde flowing hair:1.2), menacing smirk, glowing (green eyes:1.1), (gold wristbands:1.1), (iconic symbol on belt:1.2), surrounded by (crackling blue energy:1.2), vibrant red background with subtle light particles, dynamic pose, immense power, detailed muscle rendering, 3D effect, Adobe Illustrator, high resolution, fantasy character design, <lora:add-detail-xl:1.5> Full negative prompt: (high contrast, over saturated, glossy:1.1), (cartoon, 3d, 3d render, Photoshop, sketch, sketches, video game, draw, paint, painting, render, cgi, computer graphics, anime, manga, 2d art, 3d art, illustration:1.1), (canvas frame, watermark, signature, username, artist name:1.1) 0%| | 0/40 [00:00<?, ?it/s] 2%|▎ | 1/40 [00:03<02:07, 3.26s/it] 5%|▌ | 2/40 [00:05<01:50, 2.90s/it] 8%|▊ | 3/40 [00:08<01:45, 2.84s/it] 10%|█ | 4/40 [00:11<01:38, 2.74s/it] 12%|█▎ | 5/40 [00:13<01:34, 2.70s/it] 15%|█▌ | 6/40 [00:16<01:32, 2.71s/it] 18%|█▊ | 7/40 [00:19<01:28, 2.69s/it] 20%|██ | 8/40 [00:22<01:26, 2.71s/it] 22%|██▎ | 9/40 [00:24<01:23, 2.68s/it] 25%|██▌ | 10/40 [00:27<01:18, 2.62s/it] 28%|██▊ | 11/40 [00:29<01:15, 2.62s/it] 30%|███ | 12/40 [00:32<01:12, 2.61s/it] 32%|███▎ | 13/40 [00:34<01:09, 2.59s/it] 35%|███▌ | 14/40 [00:37<01:07, 2.59s/it] 38%|███▊ | 15/40 [00:39<01:04, 2.57s/it] 40%|████ | 16/40 [00:42<01:00, 2.54s/it] 42%|████▎ | 17/40 [00:44<00:57, 2.51s/it] 45%|████▌ | 18/40 [00:47<00:55, 2.52s/it] 48%|████▊ | 19/40 [00:49<00:51, 2.46s/it] 50%|█████ | 20/40 [00:52<00:48, 2.44s/it] 52%|█████▎ | 21/40 [00:54<00:47, 2.50s/it] 55%|█████▌ | 22/40 [00:57<00:45, 2.51s/it] 57%|█████▊ | 23/40 [00:59<00:41, 2.45s/it] 60%|██████ | 24/40 [01:01<00:38, 2.39s/it] 62%|██████▎ | 25/40 [01:04<00:36, 2.42s/it] 65%|██████▌ | 26/40 [01:06<00:33, 2.42s/it] 68%|██████▊ | 27/40 [01:09<00:31, 2.42s/it] 70%|███████ | 28/40 [01:11<00:29, 2.45s/it] 72%|███████▎ | 29/40 [01:14<00:26, 2.41s/it] 75%|███████▌ | 30/40 [01:16<00:24, 2.45s/it] 78%|███████▊ | 31/40 [01:18<00:21, 2.40s/it] 80%|████████ | 32/40 [01:21<00:18, 2.35s/it] 82%|████████▎ | 33/40 [01:23<00:16, 2.36s/it] 85%|████████▌ | 34/40 [01:25<00:13, 2.27s/it] 88%|████████▊ | 35/40 [01:27<00:11, 2.26s/it] 90%|█████████ | 36/40 [01:30<00:09, 2.29s/it] 92%|█████████▎| 37/40 [01:32<00:06, 2.24s/it] 95%|█████████▌| 38/40 [01:34<00:04, 2.14s/it] 98%|█████████▊| 39/40 [01:35<00:01, 1.91s/it] 100%|██████████| 40/40 [01:36<00:00, 1.71s/it] 100%|██████████| 40/40 [01:36<00:00, 2.42s/it] Decoding latents in cuda:0... done in 2.22s Move latents to cpu... done in 0.03s 0: 640x448 1 face, 170.4ms Speed: 2.8ms preprocess, 170.4ms inference, 15.3ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:10, 1.14it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.26it/s] 23%|██▎ | 3/13 [00:02<00:08, 1.25it/s] 31%|███ | 4/13 [00:03<00:06, 1.29it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.34it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.33it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.39it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.41it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.38it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.42it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.49it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.69it/s] 100%|██████████| 13/13 [00:08<00:00, 1.88it/s] 100%|██████████| 13/13 [00:08<00:00, 1.48it/s] Decoding latents in cuda:0... done in 0.73s Move latents to cpu... done in 0.0s 0: 640x448 1 hand, 105.2ms Speed: 2.5ms preprocess, 105.2ms inference, 1.7ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:09, 1.25it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.30it/s] 23%|██▎ | 3/13 [00:02<00:07, 1.28it/s] 31%|███ | 4/13 [00:03<00:06, 1.33it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.37it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.36it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.42it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.43it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.40it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.43it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.51it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.70it/s] 100%|██████████| 13/13 [00:08<00:00, 1.91it/s] 100%|██████████| 13/13 [00:08<00:00, 1.51it/s] Decoding latents in cuda:0... done in 0.73s Move latents to cpu... done in 0.0s 0: 640x448 1 face, 7.9ms Speed: 2.5ms preprocess, 7.9ms inference, 1.3ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:09, 1.27it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.30it/s] 23%|██▎ | 3/13 [00:02<00:07, 1.27it/s] 31%|███ | 4/13 [00:03<00:06, 1.33it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.37it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.36it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.43it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.44it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.41it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.43it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.50it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.69it/s] 100%|██████████| 13/13 [00:08<00:00, 1.89it/s] 100%|██████████| 13/13 [00:08<00:00, 1.51it/s] Decoding latents in cuda:0... done in 0.73s Move latents to cpu... done in 0.0s 0: 640x448 1 hand, 8.0ms Speed: 2.4ms preprocess, 8.0ms inference, 1.7ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:09, 1.29it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.32it/s] 23%|██▎ | 3/13 [00:02<00:07, 1.28it/s] 31%|███ | 4/13 [00:03<00:06, 1.32it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.35it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.33it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.37it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.39it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.38it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.42it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.50it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.69it/s] 100%|██████████| 13/13 [00:08<00:00, 1.89it/s] 100%|██████████| 13/13 [00:08<00:00, 1.50it/s] Decoding latents in cuda:0... done in 0.73s Move latents to cpu... done in 0.0s 0: 640x448 1 face, 8.6ms Speed: 2.4ms preprocess, 8.6ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:09, 1.32it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.36it/s] 23%|██▎ | 3/13 [00:02<00:07, 1.32it/s] 31%|███ | 4/13 [00:02<00:06, 1.36it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.39it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.38it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.44it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.44it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.43it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.45it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.52it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.71it/s] 100%|██████████| 13/13 [00:08<00:00, 1.92it/s] 100%|██████████| 13/13 [00:08<00:00, 1.54it/s] Decoding latents in cuda:0... done in 0.74s Move latents to cpu... done in 0.0s 0: 640x448 1 hand, 7.9ms Speed: 2.4ms preprocess, 7.9ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:09, 1.32it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.36it/s] 23%|██▎ | 3/13 [00:02<00:07, 1.29it/s] 31%|███ | 4/13 [00:03<00:06, 1.33it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.38it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.37it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.43it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.45it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.42it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.45it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.52it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.71it/s] 100%|██████████| 13/13 [00:08<00:00, 1.92it/s] 100%|██████████| 13/13 [00:08<00:00, 1.53it/s] Decoding latents in cuda:0... done in 0.74s Move latents to cpu... done in 0.0s Uploading outputs... Finished.
prompt
Specify things to see in the output
Digital illustration of a (muscular figure with exaggerated proportions:1.3), (blonde flowing hair:1.2), menacing smirk, glowing (green eyes:1.1), (gold wristbands:1.1), (iconic symbol on belt:1.2), surrounded by (crackling blue energy:1.2), vibrant red background with subtle light particles, dynamic pose, immense power, detailed muscle rendering, 3D effect, Adobe Illustrator, high resolution, fantasy character design
negative_prompt
Specify things to not see in the output
(high contrast, over saturated, glossy:1.1), (cartoon, 3d, 3d render, Photoshop, sketch, sketches, video game, draw, paint, painting, render, cgi, computer graphics, anime, manga, 2d art, 3d art, illustration:1.1), (canvas frame, watermark, signature, username, artist name:1.1)
num_outputs
Number of output images
3
width
Output image width
800
height
Output image height
1200
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
true
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.3
detail
Enhance/diminish detail while keeping the overall style/character
1.5
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
-1
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 3M SDE Exponential
samping_steps
Number of denoising steps
40
cfg_scale
Scale for classifier-free guidance
5
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/a4f8a02b25ac4f11909575b7efe9f9fa/00000-4077692335.webp
https://files.tungsten.run/uploads/8bd73594e779496a95873ad09128d276/00001-4077692336.webp
https://files.tungsten.run/uploads/21dcc25fe6794125851a4d317b7ac644/00002-4077692337.webp
Finished in 174.4 seconds
Setting up the model... Preparing inputs... Processing... Using seed 4077692335 Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: Digital illustration of a (muscular figure with exaggerated proportions:1.3), (blonde flowing hair:1.2), menacing smirk, glowing (green eyes:1.1), (gold wristbands:1.1), (iconic symbol on belt:1.2), surrounded by (crackling blue energy:1.2), vibrant red background with subtle light particles, dynamic pose, immense power, detailed muscle rendering, 3D effect, Adobe Illustrator, high resolution, fantasy character design, <lora:add-detail-xl:1.5> Full negative prompt: (high contrast, over saturated, glossy:1.1), (cartoon, 3d, 3d render, Photoshop, sketch, sketches, video game, draw, paint, painting, render, cgi, computer graphics, anime, manga, 2d art, 3d art, illustration:1.1), (canvas frame, watermark, signature, username, artist name:1.1) 0%| | 0/40 [00:00<?, ?it/s] 2%|▎ | 1/40 [00:03<02:07, 3.26s/it] 5%|▌ | 2/40 [00:05<01:50, 2.90s/it] 8%|▊ | 3/40 [00:08<01:45, 2.84s/it] 10%|█ | 4/40 [00:11<01:38, 2.74s/it] 12%|█▎ | 5/40 [00:13<01:34, 2.70s/it] 15%|█▌ | 6/40 [00:16<01:32, 2.71s/it] 18%|█▊ | 7/40 [00:19<01:28, 2.69s/it] 20%|██ | 8/40 [00:22<01:26, 2.71s/it] 22%|██▎ | 9/40 [00:24<01:23, 2.68s/it] 25%|██▌ | 10/40 [00:27<01:18, 2.62s/it] 28%|██▊ | 11/40 [00:29<01:15, 2.62s/it] 30%|███ | 12/40 [00:32<01:12, 2.61s/it] 32%|███▎ | 13/40 [00:34<01:09, 2.59s/it] 35%|███▌ | 14/40 [00:37<01:07, 2.59s/it] 38%|███▊ | 15/40 [00:39<01:04, 2.57s/it] 40%|████ | 16/40 [00:42<01:00, 2.54s/it] 42%|████▎ | 17/40 [00:44<00:57, 2.51s/it] 45%|████▌ | 18/40 [00:47<00:55, 2.52s/it] 48%|████▊ | 19/40 [00:49<00:51, 2.46s/it] 50%|█████ | 20/40 [00:52<00:48, 2.44s/it] 52%|█████▎ | 21/40 [00:54<00:47, 2.50s/it] 55%|█████▌ | 22/40 [00:57<00:45, 2.51s/it] 57%|█████▊ | 23/40 [00:59<00:41, 2.45s/it] 60%|██████ | 24/40 [01:01<00:38, 2.39s/it] 62%|██████▎ | 25/40 [01:04<00:36, 2.42s/it] 65%|██████▌ | 26/40 [01:06<00:33, 2.42s/it] 68%|██████▊ | 27/40 [01:09<00:31, 2.42s/it] 70%|███████ | 28/40 [01:11<00:29, 2.45s/it] 72%|███████▎ | 29/40 [01:14<00:26, 2.41s/it] 75%|███████▌ | 30/40 [01:16<00:24, 2.45s/it] 78%|███████▊ | 31/40 [01:18<00:21, 2.40s/it] 80%|████████ | 32/40 [01:21<00:18, 2.35s/it] 82%|████████▎ | 33/40 [01:23<00:16, 2.36s/it] 85%|████████▌ | 34/40 [01:25<00:13, 2.27s/it] 88%|████████▊ | 35/40 [01:27<00:11, 2.26s/it] 90%|█████████ | 36/40 [01:30<00:09, 2.29s/it] 92%|█████████▎| 37/40 [01:32<00:06, 2.24s/it] 95%|█████████▌| 38/40 [01:34<00:04, 2.14s/it] 98%|█████████▊| 39/40 [01:35<00:01, 1.91s/it] 100%|██████████| 40/40 [01:36<00:00, 1.71s/it] 100%|██████████| 40/40 [01:36<00:00, 2.42s/it] Decoding latents in cuda:0... done in 2.22s Move latents to cpu... done in 0.03s 0: 640x448 1 face, 170.4ms Speed: 2.8ms preprocess, 170.4ms inference, 15.3ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:10, 1.14it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.26it/s] 23%|██▎ | 3/13 [00:02<00:08, 1.25it/s] 31%|███ | 4/13 [00:03<00:06, 1.29it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.34it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.33it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.39it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.41it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.38it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.42it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.49it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.69it/s] 100%|██████████| 13/13 [00:08<00:00, 1.88it/s] 100%|██████████| 13/13 [00:08<00:00, 1.48it/s] Decoding latents in cuda:0... done in 0.73s Move latents to cpu... done in 0.0s 0: 640x448 1 hand, 105.2ms Speed: 2.5ms preprocess, 105.2ms inference, 1.7ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:09, 1.25it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.30it/s] 23%|██▎ | 3/13 [00:02<00:07, 1.28it/s] 31%|███ | 4/13 [00:03<00:06, 1.33it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.37it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.36it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.42it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.43it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.40it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.43it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.51it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.70it/s] 100%|██████████| 13/13 [00:08<00:00, 1.91it/s] 100%|██████████| 13/13 [00:08<00:00, 1.51it/s] Decoding latents in cuda:0... done in 0.73s Move latents to cpu... done in 0.0s 0: 640x448 1 face, 7.9ms Speed: 2.5ms preprocess, 7.9ms inference, 1.3ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:09, 1.27it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.30it/s] 23%|██▎ | 3/13 [00:02<00:07, 1.27it/s] 31%|███ | 4/13 [00:03<00:06, 1.33it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.37it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.36it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.43it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.44it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.41it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.43it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.50it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.69it/s] 100%|██████████| 13/13 [00:08<00:00, 1.89it/s] 100%|██████████| 13/13 [00:08<00:00, 1.51it/s] Decoding latents in cuda:0... done in 0.73s Move latents to cpu... done in 0.0s 0: 640x448 1 hand, 8.0ms Speed: 2.4ms preprocess, 8.0ms inference, 1.7ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:09, 1.29it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.32it/s] 23%|██▎ | 3/13 [00:02<00:07, 1.28it/s] 31%|███ | 4/13 [00:03<00:06, 1.32it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.35it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.33it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.37it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.39it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.38it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.42it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.50it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.69it/s] 100%|██████████| 13/13 [00:08<00:00, 1.89it/s] 100%|██████████| 13/13 [00:08<00:00, 1.50it/s] Decoding latents in cuda:0... done in 0.73s Move latents to cpu... done in 0.0s 0: 640x448 1 face, 8.6ms Speed: 2.4ms preprocess, 8.6ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:09, 1.32it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.36it/s] 23%|██▎ | 3/13 [00:02<00:07, 1.32it/s] 31%|███ | 4/13 [00:02<00:06, 1.36it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.39it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.38it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.44it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.44it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.43it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.45it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.52it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.71it/s] 100%|██████████| 13/13 [00:08<00:00, 1.92it/s] 100%|██████████| 13/13 [00:08<00:00, 1.54it/s] Decoding latents in cuda:0... done in 0.74s Move latents to cpu... done in 0.0s 0: 640x448 1 hand, 7.9ms Speed: 2.4ms preprocess, 7.9ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 448) 0%| | 0/13 [00:00<?, ?it/s] 8%|▊ | 1/13 [00:00<00:09, 1.32it/s] 15%|█▌ | 2/13 [00:01<00:08, 1.36it/s] 23%|██▎ | 3/13 [00:02<00:07, 1.29it/s] 31%|███ | 4/13 [00:03<00:06, 1.33it/s] 38%|███▊ | 5/13 [00:03<00:05, 1.38it/s] 46%|████▌ | 6/13 [00:04<00:05, 1.37it/s] 54%|█████▍ | 7/13 [00:05<00:04, 1.43it/s] 62%|██████▏ | 8/13 [00:05<00:03, 1.45it/s] 69%|██████▉ | 9/13 [00:06<00:02, 1.42it/s] 77%|███████▋ | 10/13 [00:07<00:02, 1.45it/s] 85%|████████▍ | 11/13 [00:07<00:01, 1.52it/s] 92%|█████████▏| 12/13 [00:08<00:00, 1.71it/s] 100%|██████████| 13/13 [00:08<00:00, 1.92it/s] 100%|██████████| 13/13 [00:08<00:00, 1.53it/s] Decoding latents in cuda:0... done in 0.74s Move latents to cpu... done in 0.0s Uploading outputs... Finished.