Version: v14.0
Input
Output
This example was created by evevalentine2017
Finished in 24.4 seconds
Setting up the model...
Preparing inputs...
Processing...
Using seed 546436896
Loading VAE weight: models/VAE/sdxl_vae.safetensors
Full prompt: ultra realistic, 32k, frame hanging on a wall, weathered oil painting of a horrifying and gigantic lovecraftian monster hunting a ship, wooden frame, night sky, storm and lightning, stormy sea with large waves, fearful and dangerous atmosphere, highly detailed, masterpiece, realistic, real photo, realistic skin texture, skin imperfections, skin pores, sharp details, bright light, 8k, HDR, f.1/2, 70mm lens, Kodak, Analog style
Full negative prompt: CGI, Unreal, Airbrushed, Digital, (out of frame), (water out of frame), (missing frame)
0%| | 0/5 [00:00<?, ?it/s]
20%|██ | 1/5 [00:02<00:11, 3.00s/it]
40%|████ | 2/5 [00:06<00:10, 3.49s/it]
60%|██████ | 3/5 [00:10<00:07, 3.58s/it]
80%|████████ | 4/5 [00:13<00:03, 3.24s/it]
100%|██████████| 5/5 [00:14<00:00, 2.39s/it]
100%|██████████| 5/5 [00:14<00:00, 2.83s/it]
Decoding latents in cuda:0...
done in 1.76s
Move latents to cpu...
done in 0.02s
0: 640x480 (no detections), 163.6ms
Speed: 3.1ms preprocess, 163.6ms inference, 1.1ms postprocess per image at shape (1, 3, 640, 480)
[-] ADetailer: nothing detected on image 1 with 1st settings.
0: 640x480 (no detections), 7.8ms
Speed: 2.3ms preprocess, 7.8ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 480)
[-] ADetailer: nothing detected on image 2 with 1st settings.
0: 640x480 (no detections), 7.9ms
Speed: 2.4ms preprocess, 7.9ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 480)
[-] ADetailer: nothing detected on image 3 with 1st settings.
Uploading outputs...
Finished.
This example was created by evevalentine2017
Finished in 24.4 seconds
Setting up the model...
Preparing inputs...
Processing...
Using seed 546436896
Loading VAE weight: models/VAE/sdxl_vae.safetensors
Full prompt: ultra realistic, 32k, frame hanging on a wall, weathered oil painting of a horrifying and gigantic lovecraftian monster hunting a ship, wooden frame, night sky, storm and lightning, stormy sea with large waves, fearful and dangerous atmosphere, highly detailed, masterpiece, realistic, real photo, realistic skin texture, skin imperfections, skin pores, sharp details, bright light, 8k, HDR, f.1/2, 70mm lens, Kodak, Analog style
Full negative prompt: CGI, Unreal, Airbrushed, Digital, (out of frame), (water out of frame), (missing frame)
0%| | 0/5 [00:00<?, ?it/s]
20%|██ | 1/5 [00:02<00:11, 3.00s/it]
40%|████ | 2/5 [00:06<00:10, 3.49s/it]
60%|██████ | 3/5 [00:10<00:07, 3.58s/it]
80%|████████ | 4/5 [00:13<00:03, 3.24s/it]
100%|██████████| 5/5 [00:14<00:00, 2.39s/it]
100%|██████████| 5/5 [00:14<00:00, 2.83s/it]
Decoding latents in cuda:0...
done in 1.76s
Move latents to cpu...
done in 0.02s
0: 640x480 (no detections), 163.6ms
Speed: 3.1ms preprocess, 163.6ms inference, 1.1ms postprocess per image at shape (1, 3, 640, 480)
[-] ADetailer: nothing detected on image 1 with 1st settings.
0: 640x480 (no detections), 7.8ms
Speed: 2.3ms preprocess, 7.8ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 480)
[-] ADetailer: nothing detected on image 2 with 1st settings.
0: 640x480 (no detections), 7.9ms
Speed: 2.4ms preprocess, 7.9ms inference, 0.7ms postprocess per image at shape (1, 3, 640, 480)
[-] ADetailer: nothing detected on image 3 with 1st settings.
Uploading outputs...
Finished.