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For best outputs:

  • Sampler: DPM++ 2M SDE Karras / DPM++ SDE Karras.

  • Steps: 30, cfg 5 ~ 9, CLIP skip 2.

  • VAE: clearvae_v2.3_fp16.safetensors (optional).

  • Pos prompt: adding the embedding "epiCPhoto" to the pos increases realism greatly (included in my v2.0 example runs).

  • Neg prompt: "BadDream, (UnrealisticDream:1.2), 3d, cg, render, smooth skin, anime, cartoon, (monochrome), epiCNegative", where "BadDream" embedding can be found in all my example runs, and "epiCNegative" embedding in my v2.0 example runs.

  • What changes from v1.81 to v2.0: input_image feature.

Checkpoint Trained.

00000-1709831007.webp00002-1709831009.webp00000-1709831007%20(2).webp00003-1709831010.webp00000-1709831007%20(1).webp00003-1709831010%20(1).webp00000-4161553121.png

For best outputs:

  • Sampler: DPM++ 2M SDE Karras / DPM++ SDE Karras.

  • Steps: 30, cfg 5 ~ 9, CLIP skip 2.

  • VAE: clearvae_v2.3_fp16.safetensors (optional).

  • Pos prompt: adding the embedding "epiCPhoto" to the pos increases realism greatly (included in my v2.0 example runs).

  • Neg prompt: "BadDream, (UnrealisticDream:1.2), 3d, cg, render, smooth skin, anime, cartoon, (monochrome), epiCNegative", where "BadDream" embedding can be found in all my example runs, and "epiCNegative" embedding in my v2.0 example runs.

  • What changes from v1.81 to v2.0: input_image feature.

Checkpoint Trained.

00000-1709831007.webp00002-1709831009.webp00000-1709831007%20(2).webp00003-1709831010.webp00000-1709831007%20(1).webp00003-1709831010%20(1).webp00000-4161553121.png
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Updated on Apr 10, 2024
evevalentine2017/absolute-reality
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