Death Warriors with Acorn Is Spinning XL
Input
prompt
Specify things to see in the output
style of Paul Kenton, Jim Mahfood, Henry Asensio. (mystical universe: 1.2), (isometric 3D mysticism of floating skeletal citadel), brookies, flowers, green, rock, moss, fishpond, (waterfall: 1.2), cottage, ((1 mechanical man)), solo, whole body , (mechanical sublayers: 1. 2), (darts and cables attached to the shield: 1.2), (darts and cables on the head: 1.2), (blood: 1.5), (multi-colored streams of blood in the background), dynamic perspective, beautifully detailed lighting, (Complex detailed cinematic body), swirling black light around the character, black light particles, (broken slope), magic colo, grotesque scene, (holy warrior scene, lost battlefield), dew drop, (blood drop).
negative_prompt
Specify things to not see in the output
ugly, deformed, noisy, blurry, distorted, out of focus, bad anatomy, extra limbs, poorly drawn face, poorly drawn hands, missing fingers, umbrella, nude, nsfw, text, letters, too many feet, too many fingers, (((2 heads))), duplicate, abstract, disfigured, deformed, toy, figure, framed, disfigured, bad art, deformed, poorly drawn, extra limbs, weird colors, 2 heads, long neck, elongated body, cropped image, out of frame, draft, deformed hands, twisted fingers, double image, malformed hands, multiple heads, extra limb, ugly, poorly drawn hands, missing limb, cut-off, over satured, grain, lowres, bad anatomy, poorly drawn face, mutation, mutated, floating limbs, disconnected limbs, out of focus, long body, disgusting, extra fingers, groos proportions, missing arms, mutated hands, cloned face, missing legs, ugly, deformed, noisy, blurry, distorted, grainy,
num_outputs
Number of output images
3
width
Output image width
768
height
Output image height
1024
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
405823068
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M Karras
samping_steps
Number of denoising steps
30
cfg_scale
Scale for classifier-free guidance
7
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
Output
https://files.tungsten.run/uploads/a726006d8ef24f8c9f0e92fb4fd6cefd/00000-405823068.webp
https://files.tungsten.run/uploads/201bc787b51d48a1b7fc15f2260ec914/00001-405823069.webp
https://files.tungsten.run/uploads/ab9bf1e765674947a5fd125c4f974390/00002-405823070.webp
Finished in 54.2 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: style of Paul Kenton, Jim Mahfood, Henry Asensio. (mystical universe: 1.2), (isometric 3D mysticism of floating skeletal citadel), brookies, flowers, green, rock, moss, fishpond, (waterfall: 1.2), cottage, ((1 mechanical man)), solo, whole body , (mechanical sublayers: 1. 2), (darts and cables attached to the shield: 1.2), (darts and cables on the head: 1.2), (blood: 1.5), (multi-colored streams of blood in the background), dynamic perspective, beautifully detailed lighting, (Complex detailed cinematic body), swirling black light around the character, black light particles, (broken slope), magic colo, grotesque scene, (holy warrior scene, lost battlefield), dew drop, (blood drop). Full negative prompt: ugly, deformed, noisy, blurry, distorted, out of focus, bad anatomy, extra limbs, poorly drawn face, poorly drawn hands, missing fingers, umbrella, nude, nsfw, text, letters, too many feet, too many fingers, (((2 heads))), duplicate, abstract, disfigured, deformed, toy, figure, framed, disfigured, bad art, deformed, poorly drawn, extra limbs, weird colors, 2 heads, long neck, elongated body, cropped image, out of frame, draft, deformed hands, twisted fingers, double image, malformed hands, multiple heads, extra limb, ugly, poorly drawn hands, missing limb, cut-off, over satured, grain, lowres, bad anatomy, poorly drawn face, mutation, mutated, floating limbs, disconnected limbs, out of focus, long body, disgusting, extra fingers, groos proportions, missing arms, mutated hands, cloned face, missing legs, ugly, deformed, noisy, blurry, distorted, grainy, 0%| | 0/30 [00:00<?, ?it/s] 3%|▎ | 1/30 [00:00<00:27, 1.04it/s] 7%|▋ | 2/30 [00:01<00:27, 1.03it/s] 10%|█ | 3/30 [00:02<00:26, 1.03it/s] 13%|█▎ | 4/30 [00:03<00:25, 1.02it/s] 17%|█▋ | 5/30 [00:04<00:24, 1.02it/s] 20%|██ | 6/30 [00:05<00:23, 1.02it/s] 23%|██▎ | 7/30 [00:06<00:22, 1.02it/s] 27%|██▋ | 8/30 [00:07<00:21, 1.02it/s] 30%|███ | 9/30 [00:08<00:20, 1.02it/s] 33%|███▎ | 10/30 [00:09<00:19, 1.02it/s] 37%|███▋ | 11/30 [00:10<00:18, 1.01it/s] 40%|████ | 12/30 [00:11<00:17, 1.01it/s] 43%|████▎ | 13/30 [00:12<00:16, 1.01it/s] 47%|████▋ | 14/30 [00:13<00:15, 1.01it/s] 50%|█████ | 15/30 [00:14<00:14, 1.01it/s] 53%|█████▎ | 16/30 [00:15<00:13, 1.00it/s] 57%|█████▋ | 17/30 [00:16<00:12, 1.00it/s] 60%|██████ | 18/30 [00:17<00:12, 1.00s/it] 63%|██████▎ | 19/30 [00:18<00:11, 1.00s/it] 67%|██████▋ | 20/30 [00:19<00:10, 1.00s/it] 70%|███████ | 21/30 [00:20<00:09, 1.01s/it] 73%|███████▎ | 22/30 [00:21<00:08, 1.01s/it] 77%|███████▋ | 23/30 [00:22<00:07, 1.01s/it] 80%|████████ | 24/30 [00:23<00:06, 1.01s/it] 83%|████████▎ | 25/30 [00:24<00:05, 1.01s/it] 87%|████████▋ | 26/30 [00:25<00:04, 1.02s/it] 90%|█████████ | 27/30 [00:26<00:03, 1.02s/it] 93%|█████████▎| 28/30 [00:27<00:02, 1.02s/it] 97%|█████████▋| 29/30 [00:28<00:01, 1.02s/it] 100%|██████████| 30/30 [00:29<00:00, 1.02s/it] 100%|██████████| 30/30 [00:29<00:00, 1.00it/s] Decoding latents in cuda:0... done in 1.79s Move latents to cpu... done in 0.01s 0: 640x480 (no detections), 159.1ms Speed: 3.3ms preprocess, 159.1ms inference, 10.2ms postprocess per image at shape (1, 3, 640, 480) [-] ADetailer: nothing detected on image 1 with 1st settings. 0: 640x480 1 face, 7.8ms Speed: 2.3ms preprocess, 7.8ms inference, 11.2ms postprocess per image at shape (1, 3, 640, 480) 0%| | 0/14 [00:00<?, ?it/s] 7%|▋ | 1/14 [00:00<00:05, 2.26it/s] 14%|█▍ | 2/14 [00:00<00:04, 2.55it/s] 21%|██▏ | 3/14 [00:01<00:04, 2.74it/s] 29%|██▊ | 4/14 [00:01<00:03, 2.85it/s] 36%|███▌ | 5/14 [00:01<00:03, 2.92it/s] 43%|████▎ | 6/14 [00:02<00:02, 2.96it/s] 50%|█████ | 7/14 [00:02<00:02, 2.95it/s] 57%|█████▋ | 8/14 [00:02<00:02, 2.95it/s] 64%|██████▍ | 9/14 [00:03<00:01, 2.97it/s] 71%|███████▏ | 10/14 [00:03<00:01, 2.99it/s] 79%|███████▊ | 11/14 [00:03<00:01, 2.97it/s] 86%|████████▌ | 12/14 [00:04<00:00, 2.98it/s] 93%|█████████▎| 13/14 [00:04<00:00, 2.98it/s] 100%|██████████| 14/14 [00:04<00:00, 2.96it/s] 100%|██████████| 14/14 [00:04<00:00, 2.91it/s] Decoding latents in cuda:0... done in 0.6s Move latents to cpu... done in 0.0s 0: 640x480 1 face, 8.1ms Speed: 2.5ms preprocess, 8.1ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 480) 0%| | 0/14 [00:00<?, ?it/s] 7%|▋ | 1/14 [00:00<00:04, 3.01it/s] 14%|█▍ | 2/14 [00:00<00:03, 3.02it/s] 21%|██▏ | 3/14 [00:01<00:03, 2.95it/s] 29%|██▊ | 4/14 [00:01<00:03, 2.97it/s] 36%|███▌ | 5/14 [00:01<00:03, 2.99it/s] 43%|████▎ | 6/14 [00:02<00:02, 2.98it/s] 50%|█████ | 7/14 [00:02<00:02, 2.98it/s] 57%|█████▋ | 8/14 [00:02<00:02, 3.00it/s] 64%|██████▍ | 9/14 [00:03<00:01, 2.99it/s] 71%|███████▏ | 10/14 [00:03<00:01, 2.98it/s] 79%|███████▊ | 11/14 [00:03<00:01, 2.98it/s] 86%|████████▌ | 12/14 [00:04<00:00, 2.99it/s] 93%|█████████▎| 13/14 [00:04<00:00, 3.01it/s] 100%|██████████| 14/14 [00:04<00:00, 3.01it/s] 100%|██████████| 14/14 [00:04<00:00, 2.99it/s] Decoding latents in cuda:0... done in 0.6s Move latents to cpu... done in 0.0s Uploading outputs... Finished.
prompt
Specify things to see in the output
style of Paul Kenton, Jim Mahfood, Henry Asensio. (mystical universe: 1.2), (isometric 3D mysticism of floating skeletal citadel), brookies, flowers, green, rock, moss, fishpond, (waterfall: 1.2), cottage, ((1 mechanical man)), solo, whole body , (mechanical sublayers: 1. 2), (darts and cables attached to the shield: 1.2), (darts and cables on the head: 1.2), (blood: 1.5), (multi-colored streams of blood in the background), dynamic perspective, beautifully detailed lighting, (Complex detailed cinematic body), swirling black light around the character, black light particles, (broken slope), magic colo, grotesque scene, (holy warrior scene, lost battlefield), dew drop, (blood drop).
negative_prompt
Specify things to not see in the output
ugly, deformed, noisy, blurry, distorted, out of focus, bad anatomy, extra limbs, poorly drawn face, poorly drawn hands, missing fingers, umbrella, nude, nsfw, text, letters, too many feet, too many fingers, (((2 heads))), duplicate, abstract, disfigured, deformed, toy, figure, framed, disfigured, bad art, deformed, poorly drawn, extra limbs, weird colors, 2 heads, long neck, elongated body, cropped image, out of frame, draft, deformed hands, twisted fingers, double image, malformed hands, multiple heads, extra limb, ugly, poorly drawn hands, missing limb, cut-off, over satured, grain, lowres, bad anatomy, poorly drawn face, mutation, mutated, floating limbs, disconnected limbs, out of focus, long body, disgusting, extra fingers, groos proportions, missing arms, mutated hands, cloned face, missing legs, ugly, deformed, noisy, blurry, distorted, grainy,
num_outputs
Number of output images
3
width
Output image width
768
height
Output image height
1024
enhance_face_with_adetailer
Enhance face with adetailer
true
enhance_hands_with_adetailer
Enhance hands with adetailer
false
adetailer_denoising_strength
1: completely redraw face or hands / 0: no effect on output images
0.45
detail
Enhance/diminish detail while keeping the overall style/character
0
brightness
Adjust brightness
0
contrast
Adjust contrast
0
seed
Same seed with the same prompt generates the same image. Set as -1 to randomize output.
405823068
input_image
Base image that the output should be generated from. This is useful when you want to add some detail to input_image. For example, if prompt is "sunglasses" and input_image has a man, there is the man wearing sunglasses in the output.
input_image_redrawing_strength
How differ the output is from input_image. Used only when input_image is given.
0.55
reference_image
Image with which the output should share identity (e.g. face of a person or type of a dog)
reference_image_strength
Strength of applying reference_image. Used only when reference_image is given.
1
reference_pose_image
Image with a reference pose
reference_pose_strength
Strength of applying reference_pose_image. Used only when reference_pose_image is given.
1
reference_depth_image
Image with a reference depth
reference_depth_strength
Strength of applying reference_depth_image. Used only when reference_depth_image is given.
1
sampler
Sampler type
DPM++ 2M Karras
samping_steps
Number of denoising steps
30
cfg_scale
Scale for classifier-free guidance
7
clip_skip
The number of last layers of CLIP network to skip
1
vae
Select VAE
sdxl_vae.safetensors
lora_1
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_2
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
lora_3
LoRA file. Apply by writing the following in prompt: <lora:FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE>
embedding_1
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_2
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
embedding_3
Embedding file (textural inversion). Apply by writing the following in prompt or negative prompt: (FILE_NAME_WITHOUT_EXTENSION:MAGNITUDE)
disable_prompt_modification
Disable automatically adding suggested prompt modification. Built-in LoRAs and trigger words will remain.
false
https://files.tungsten.run/uploads/a726006d8ef24f8c9f0e92fb4fd6cefd/00000-405823068.webp
https://files.tungsten.run/uploads/201bc787b51d48a1b7fc15f2260ec914/00001-405823069.webp
https://files.tungsten.run/uploads/ab9bf1e765674947a5fd125c4f974390/00002-405823070.webp
Finished in 54.2 seconds
Setting up the model... Preparing inputs... Processing... Loading VAE weight: models/VAE/sdxl_vae.safetensors Full prompt: style of Paul Kenton, Jim Mahfood, Henry Asensio. (mystical universe: 1.2), (isometric 3D mysticism of floating skeletal citadel), brookies, flowers, green, rock, moss, fishpond, (waterfall: 1.2), cottage, ((1 mechanical man)), solo, whole body , (mechanical sublayers: 1. 2), (darts and cables attached to the shield: 1.2), (darts and cables on the head: 1.2), (blood: 1.5), (multi-colored streams of blood in the background), dynamic perspective, beautifully detailed lighting, (Complex detailed cinematic body), swirling black light around the character, black light particles, (broken slope), magic colo, grotesque scene, (holy warrior scene, lost battlefield), dew drop, (blood drop). Full negative prompt: ugly, deformed, noisy, blurry, distorted, out of focus, bad anatomy, extra limbs, poorly drawn face, poorly drawn hands, missing fingers, umbrella, nude, nsfw, text, letters, too many feet, too many fingers, (((2 heads))), duplicate, abstract, disfigured, deformed, toy, figure, framed, disfigured, bad art, deformed, poorly drawn, extra limbs, weird colors, 2 heads, long neck, elongated body, cropped image, out of frame, draft, deformed hands, twisted fingers, double image, malformed hands, multiple heads, extra limb, ugly, poorly drawn hands, missing limb, cut-off, over satured, grain, lowres, bad anatomy, poorly drawn face, mutation, mutated, floating limbs, disconnected limbs, out of focus, long body, disgusting, extra fingers, groos proportions, missing arms, mutated hands, cloned face, missing legs, ugly, deformed, noisy, blurry, distorted, grainy, 0%| | 0/30 [00:00<?, ?it/s] 3%|▎ | 1/30 [00:00<00:27, 1.04it/s] 7%|▋ | 2/30 [00:01<00:27, 1.03it/s] 10%|█ | 3/30 [00:02<00:26, 1.03it/s] 13%|█▎ | 4/30 [00:03<00:25, 1.02it/s] 17%|█▋ | 5/30 [00:04<00:24, 1.02it/s] 20%|██ | 6/30 [00:05<00:23, 1.02it/s] 23%|██▎ | 7/30 [00:06<00:22, 1.02it/s] 27%|██▋ | 8/30 [00:07<00:21, 1.02it/s] 30%|███ | 9/30 [00:08<00:20, 1.02it/s] 33%|███▎ | 10/30 [00:09<00:19, 1.02it/s] 37%|███▋ | 11/30 [00:10<00:18, 1.01it/s] 40%|████ | 12/30 [00:11<00:17, 1.01it/s] 43%|████▎ | 13/30 [00:12<00:16, 1.01it/s] 47%|████▋ | 14/30 [00:13<00:15, 1.01it/s] 50%|█████ | 15/30 [00:14<00:14, 1.01it/s] 53%|█████▎ | 16/30 [00:15<00:13, 1.00it/s] 57%|█████▋ | 17/30 [00:16<00:12, 1.00it/s] 60%|██████ | 18/30 [00:17<00:12, 1.00s/it] 63%|██████▎ | 19/30 [00:18<00:11, 1.00s/it] 67%|██████▋ | 20/30 [00:19<00:10, 1.00s/it] 70%|███████ | 21/30 [00:20<00:09, 1.01s/it] 73%|███████▎ | 22/30 [00:21<00:08, 1.01s/it] 77%|███████▋ | 23/30 [00:22<00:07, 1.01s/it] 80%|████████ | 24/30 [00:23<00:06, 1.01s/it] 83%|████████▎ | 25/30 [00:24<00:05, 1.01s/it] 87%|████████▋ | 26/30 [00:25<00:04, 1.02s/it] 90%|█████████ | 27/30 [00:26<00:03, 1.02s/it] 93%|█████████▎| 28/30 [00:27<00:02, 1.02s/it] 97%|█████████▋| 29/30 [00:28<00:01, 1.02s/it] 100%|██████████| 30/30 [00:29<00:00, 1.02s/it] 100%|██████████| 30/30 [00:29<00:00, 1.00it/s] Decoding latents in cuda:0... done in 1.79s Move latents to cpu... done in 0.01s 0: 640x480 (no detections), 159.1ms Speed: 3.3ms preprocess, 159.1ms inference, 10.2ms postprocess per image at shape (1, 3, 640, 480) [-] ADetailer: nothing detected on image 1 with 1st settings. 0: 640x480 1 face, 7.8ms Speed: 2.3ms preprocess, 7.8ms inference, 11.2ms postprocess per image at shape (1, 3, 640, 480) 0%| | 0/14 [00:00<?, ?it/s] 7%|▋ | 1/14 [00:00<00:05, 2.26it/s] 14%|█▍ | 2/14 [00:00<00:04, 2.55it/s] 21%|██▏ | 3/14 [00:01<00:04, 2.74it/s] 29%|██▊ | 4/14 [00:01<00:03, 2.85it/s] 36%|███▌ | 5/14 [00:01<00:03, 2.92it/s] 43%|████▎ | 6/14 [00:02<00:02, 2.96it/s] 50%|█████ | 7/14 [00:02<00:02, 2.95it/s] 57%|█████▋ | 8/14 [00:02<00:02, 2.95it/s] 64%|██████▍ | 9/14 [00:03<00:01, 2.97it/s] 71%|███████▏ | 10/14 [00:03<00:01, 2.99it/s] 79%|███████▊ | 11/14 [00:03<00:01, 2.97it/s] 86%|████████▌ | 12/14 [00:04<00:00, 2.98it/s] 93%|█████████▎| 13/14 [00:04<00:00, 2.98it/s] 100%|██████████| 14/14 [00:04<00:00, 2.96it/s] 100%|██████████| 14/14 [00:04<00:00, 2.91it/s] Decoding latents in cuda:0... done in 0.6s Move latents to cpu... done in 0.0s 0: 640x480 1 face, 8.1ms Speed: 2.5ms preprocess, 8.1ms inference, 1.4ms postprocess per image at shape (1, 3, 640, 480) 0%| | 0/14 [00:00<?, ?it/s] 7%|▋ | 1/14 [00:00<00:04, 3.01it/s] 14%|█▍ | 2/14 [00:00<00:03, 3.02it/s] 21%|██▏ | 3/14 [00:01<00:03, 2.95it/s] 29%|██▊ | 4/14 [00:01<00:03, 2.97it/s] 36%|███▌ | 5/14 [00:01<00:03, 2.99it/s] 43%|████▎ | 6/14 [00:02<00:02, 2.98it/s] 50%|█████ | 7/14 [00:02<00:02, 2.98it/s] 57%|█████▋ | 8/14 [00:02<00:02, 3.00it/s] 64%|██████▍ | 9/14 [00:03<00:01, 2.99it/s] 71%|███████▏ | 10/14 [00:03<00:01, 2.98it/s] 79%|███████▊ | 11/14 [00:03<00:01, 2.98it/s] 86%|████████▌ | 12/14 [00:04<00:00, 2.99it/s] 93%|█████████▎| 13/14 [00:04<00:00, 3.01it/s] 100%|██████████| 14/14 [00:04<00:00, 3.01it/s] 100%|██████████| 14/14 [00:04<00:00, 2.99it/s] Decoding latents in cuda:0... done in 0.6s Move latents to cpu... done in 0.0s Uploading outputs... Finished.